Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Ernleo123
Gilgamesh
Gold IV
Level 134
God Stats
42W - 38L
1,762 SR
Queue Stats
700W - 699L
1,515 MMR
Solo
Apollo
Apollo
Gold IV
Pfunk321
Apollo
Gold IV
Level 107
God Stats
2W - 3L
1,415 SR
Queue Stats
96W - 99L
1,518 MMR
Solo
Chang'e
Chang'e
Silver II
Prox236
Chang'e
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 MMR
Solo
Achilles
Achilles
Gold III
THxRNIS-HxLEY
Achilles
Gold III
Level 105
God Stats
24W - 26L
1,477 SR
Queue Stats
148W - 148L
1,511 MMR
Solo
Cerberus
Cerberus
Bronze IV
euRiivas
Cerberus
Bronze IV
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,574 SR
1,509 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,507 SR
1,499 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Silver III
 
Cliodhna
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver II
DeToNa1999
Mulan
Silver II
Level 109
God Stats
11W - 8L
1,645 SR
Queue Stats
56W - 58L
1,497 MMR
Solo
Rama
Rama
Bronze III
TATEEER
Rama
Bronze III
Level 145
God Stats
0W - 2L
1,355 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
firefalcon506
Cthulhu
Bronze IV
Level 143
God Stats
1W - 3L
1,536 SR
Queue Stats
49W - 53L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ernleo123
Gilgamesh
12
5 / 0 / 4
6,644
604
5,154
7,348
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Apollo
Pfunk321
Apollo
11
1 / 1 / 7
6,494
590
3,530
6,209
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Prox236
Chang'e
11
4 / 0 / 8
6,347
577
6,412
5,820
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
THxRNIS-HxLEY
Achilles
12
5 / 0 / 2
6,844
622
6,724
7,235
5,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
euRiivas
Cerberus
11
7 / 1 / 7
7,384
671
6,909
8,776
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ArtioBastetTsukuyomiBaba Yaga

VS

Bans
GebNe ZhaMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 5 / 0
5,137
467
4,324
6,031
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
 
Cliodhna
8
0 / 4 / 0
4,979
453
5,181
8,494
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
9
1 / 4 / 0
5,478
498
2,580
8,227
5,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
TATEEER
Rama
9
0 / 4 / 1
5,188
472
4,048
7,719
1,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
8
1 / 5 / 1
5,063
460
4,721
8,457
2,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
22
Kills
2
2
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
0
0
L
Cliodhna
 
Cliodhna
0
4
0
0
L
Mulan
1
4
0
0.25
W
Gilgamesh
Ernleo123
Gilgamesh
5
0
4
7
W
Apollo
Pfunk321
Apollo
1
1
7
4.5
W
Chang'e
Prox236
Chang'e
4
0
8
8
L
Rama
TATEEER
Rama
0
4
1
0.13
W
Achilles
THxRNIS-HxLEY
Achilles
5
0
2
6
W
Cerberus
euRiivas
Cerberus
7
1
7
10.5
L
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
20,854
35,388
Taken
38,928
16,925
Mitigated
13,918
15,956
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,324
325
0
446
6,031
1,486
0
2,764
3,187
30,672
0
L
Cliodhna
 
Cliodhna
5,181
385
0
577
8,494
2,266
0
3,722
4,660
0
28,973
L
Mulan
2,580
129
0
2,622
8,227
5,331
0
111
8,116
0
23,705
W
Gilgamesh
Ernleo123
Gilgamesh
5,154
1,523
0
2,828
7,348
2,525
0
1,723
5,625
0
36,637
W
Apollo
Pfunk321
Apollo
3,530
2,283
0
1,679
6,209
1,768
694
666
5,543
0
35,032
W
Chang'e
Prox236
Chang'e
6,412
928
2,132
3,019
5,820
1,511
492
1,859
3,961
32,754
0
L
Rama
TATEEER
Rama
4,048
3,210
0
3,072
7,719
1,963
0
2,878
4,787
0
25,036
W
Achilles
THxRNIS-HxLEY
Achilles
6,724
1,965
0
3,213
7,235
5,391
0
621
6,614
0
32,471
W
Cerberus
euRiivas
Cerberus
6,909
661
159
2,926
8,776
5,730
0
4,176
4,600
27,076
1,824
L
Cthulhu
4,721
379
0
621
8,457
2,872
0
3,207
5,161
23,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
25,845
341
Minions Killed
261
0
Camps Cleared
0
1,149,876
Distance Traveled
1,007,243
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,137
467
51
5
0
201,362
1
L
Cliodhna
4,979
453
59
5
0
229,412
6
L
Mulan
5,478
498
55
5
0
204,350
4
W
Gilgamesh
6,644
604
74
7
0
264,329
2
W
Apollo
6,494
590
81
7
0
213,915
3
W
Chang'e
6,347
577
77
7
0
216,869
2
L
Rama
5,188
472
57
5
0
162,638
4
W
Achilles
6,844
622
70
6
0
238,138
2
W
Cerberus
7,384
671
39
4
0
216,625
1
L
Cthulhu
5,063
460
39
4
0
209,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role