Player Matchup

Freya
Freya
Silver IV
Neveronmylevel
Freya
Silver IV
Level 87
God Stats
3W - 5L
1,551 SR
Queue Stats
7W - 10L
1,400 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Stephen334
Tsukuyomi
Bronze III
Level 127
God Stats
0W - 1L
1,252 SR
Queue Stats
13W - 20L
1,323 MMR
Party 2
Chernobog
Chernobog
Silver II
Yazdazkafrazzz
Chernobog
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,336 MMR
Solo
Chaac
Chaac
Gold V
Zooma
Chaac
Gold V
Level 109
God Stats
9W - 6L
1,466 SR
Queue Stats
176W - 183L
1,279 MMR
Solo
Artio
Artio
Silver II
xXL3FTY_JXx
Artio
Silver II
Level 86
God Stats
1W - 4L
1,387 SR
Queue Stats
60W - 59L
1,293 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,431 SR
1,326 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,422 SR
1,327 MMR
Heimdallr
Heimdallr
Silver II
DrPolymath
Heimdallr
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,250 MMR
Solo
Cliodhna
Cliodhna
Silver I
HeHasNoLife
Cliodhna
Silver I
Level 64
God Stats
13W - 8L
1,431 SR
Queue Stats
211W - 210L
1,325 MMR
Party 1
Chang'e
Chang'e
Gold V
Mochi plum
Chang'e
Gold V
Level 127
God Stats
11W - 8L
1,655 SR
Queue Stats
54W - 77L
1,373 MMR
Party 1
Amaterasu
Amaterasu
Gold V
banana_power_74
Amaterasu
Gold V
Level 130
God Stats
2W - 2L
1,324 SR
Queue Stats
12W - 16L
1,338 MMR
Solo
Bacchus
Bacchus
Silver I
stillfly20
Bacchus
Silver I
Level 155
God Stats
2W - 3L
1,198 SR
Queue Stats
74W - 82L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 5
9,786
408
11,280
19,360
6,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Stephen334
Tsukuyomi
18
4 / 4 / 2
11,263
469
12,979
20,499
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Yazdazkafrazzz
Chernobog
16
2 / 7 / 1
10,734
447
8,093
15,929
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Zooma
Chaac
16
1 / 6 / 1
10,473
436
15,386
26,433
25,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 6 / 4
11,088
462
8,286
25,668
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshKaliAthena

VS

Bans
BastetMorgan Le FayGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrPolymath
Heimdallr
19
4 / 3 / 5
13,099
546
13,596
15,489
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
HeHasNoLife
Cliodhna
20
11 / 4 / 9
13,898
579
20,914
17,227
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Mochi plum
Chang'e
18
10 / 4 / 11
12,994
541
15,541
15,923
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
banana_power_74
Amaterasu
20
5 / 1 / 12
14,303
596
12,911
28,884
32,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
stillfly20
Bacchus
17
3 / 0 / 19
12,620
526
14,912
23,165
32,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
11
Kills
33
33
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DrPolymath
Heimdallr
4
3
5
2.17
W
Cliodhna
HeHasNoLife
Cliodhna
11
4
9
3.88
W
Chang'e
Mochi plum
Chang'e
10
4
11
3.88
L
1
10
5
0.35
L
Tsukuyomi
Stephen334
Tsukuyomi
4
4
2
1.25
L
Chernobog
Yazdazkafrazzz
Chernobog
2
7
1
0.36
L
Chaac
Zooma
Chaac
1
6
1
0.25
W
Amaterasu
banana_power_74
Amaterasu
5
1
12
11
W
Bacchus
stillfly20
Bacchus
3
0
19
12.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,024
Damage
77,874
107,889
Taken
100,688
66,090
Mitigated
84,381
28,864
Healing
55,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DrPolymath
Heimdallr
13,596
6,189
0
5,731
15,489
6,992
2,394
3,109
12,191
0
108,419
W
Cliodhna
HeHasNoLife
Cliodhna
20,914
1,394
0
7,869
17,227
7,301
2,843
4,381
12,846
0
97,656
W
Chang'e
Mochi plum
Chang'e
15,541
1,065
9,222
8,872
15,923
5,884
2,071
5,279
10,644
59,564
0
L
11,280
3,312
0
4,160
19,360
6,839
252
7,545
11,576
44,706
5,854
L
Tsukuyomi
Stephen334
Tsukuyomi
12,979
3,639
0
9,018
20,499
6,817
994
3,988
16,454
0
101,696
L
Chernobog
Yazdazkafrazzz
Chernobog
8,093
5,257
0
1,353
15,929
4,485
0
4,848
11,061
0
58,108
L
Chaac
Zooma
Chaac
15,386
2,326
0
7,294
26,433
25,137
800
5,633
20,584
0
74,418
W
Amaterasu
banana_power_74
Amaterasu
12,911
6,841
0
19,039
28,884
32,043
2,485
5,032
22,995
0
93,387
W
Bacchus
stillfly20
Bacchus
14,912
1,120
0
5,088
23,165
32,161
1,816
5,143
17,250
42,816
9,366
L
8,286
556
1,262
5,777
25,668
22,812
0
6,857
18,629
46,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
66,914
480
Minions Killed
580
0
Camps Cleared
0
2,189,163
Distance Traveled
2,346,721
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,099
546
156
7
0
425,128
6
W
Cliodhna
13,898
579
126
5
0
512,218
5
W
Chang'e
12,994
541
77
3
0
417,374
10
L
Freya
9,786
408
69
3
0
419,704
6
L
Tsukuyomi
11,263
469
126
5
0
482,637
8
L
Chernobog
10,734
447
103
4
0
445,743
5
L
Chaac
10,473
436
114
5
0
421,250
9
W
Amaterasu
14,303
596
171
7
0
477,702
1
W
Bacchus
12,620
526
50
2
0
514,299
6
L
Artio
11,088
462
68
3
0
419,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role