Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JoshuaAskew1
The Morrigan
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 57L
1,480 Elo+
Solo
Ullr
Ullr
javifran21
Ullr
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
326W - 367L
1,535 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,503 Elo+

VS

Team Averages
Level 126
1,611 SR
1,552 Elo+
Apollo
Apollo
BaileyJBathWater
Apollo
Level 143
God Stats
4W - 3L
1,567 SR
Queue Stats
269W - 276L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Jickets
Sylvanus
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
138W - 143L
1,570 Elo+
Party 1
Nox
Nox
RodriNB
Nox
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
338W - 350L
1,505 Elo+
Solo
Ganesha
Ganesha
ZombieHobo113
Ganesha
Level 69
God Stats
2W - 0L
1,749 SR
Queue Stats
41W - 43L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
shädr
Ah Puch
Level 129
God Stats
2W - 1L
1,522 SR
Queue Stats
77W - 71L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 2 / 2
9,320
847
10,070
5,269
1,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
13
2 / 6 / 3
7,897
718
4,627
8,563
3,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
13
0 / 6 / 5
7,115
647
1,530
11,735
12,739
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
JoshuaAskew1
The Morrigan
15
2 / 6 / 3
7,886
717
7,310
5,270
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 3
6,669
606
3,438
5,516
1,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 6
10,619
965
8,650
11,295
4,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Jickets
Sylvanus
15
2 / 2 / 13
8,967
815
3,840
10,727
10,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nox
16
6 / 0 / 9
9,580
871
5,438
4,342
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
14
0 / 3 / 14
8,859
805
3,472
11,189
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
shädr
Ah Puch
16
5 / 2 / 13
9,557
869
10,978
6,481
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
7
Kills
24
24
Deaths
10
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
2
2
2
L
Da Ji
 
Da Ji
2
6
3
0.58
L
Horus
 
Horus
0
6
5
0.42
W
11
3
6
4.67
W
Sylvanus
Jickets
Sylvanus
2
2
13
4.25
L
The Morrigan
JoshuaAskew1
The Morrigan
2
6
3
0.58
W
Nox
6
0
9
10.5
W
Ganesha
0
3
14
2.33
L
0
4
3
0.38
W
Ah Puch
shädr
Ah Puch
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
32,378
36,353
Taken
44,034
21,793
Mitigated
32,949
5,537
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,070
279
556
1,046
5,269
1,964
0
3,070
2,197
34,973
0
L
Da Ji
 
Da Ji
4,627
273
313
396
8,563
3,601
0
5,475
3,088
0
8,159
L
Horus
 
Horus
1,530
820
203
589
11,735
12,739
0
7,301
4,434
0
5,136
W
8,650
3,198
101
1,903
11,295
4,332
1,482
3,982
5,503
0
28,910
W
Sylvanus
Jickets
Sylvanus
3,840
450
6,555
3,876
10,727
10,125
409
5,191
5,320
11,179
0
L
The Morrigan
JoshuaAskew1
The Morrigan
7,310
515
1,005
303
5,270
1,490
0
4,063
1,084
17,764
611
W
Nox
5,438
317
675
219
4,342
1,794
1,292
2,181
2,129
14,429
0
W
Ganesha
3,472
172
279
2,408
11,189
13,006
210
3,232
7,838
10,733
0
L
3,438
1,515
531
595
5,516
1,999
0
3,696
1,820
0
8,870
W
Ah Puch
shädr
Ah Puch
10,978
176
1,180
923
6,481
3,692
1,496
1,662
4,797
31,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
47,582
106
Minions Killed
128
0
Camps Cleared
0
906,877
Distance Traveled
980,138
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,320
847
60
5
0
189,815
0
L
Da Ji
7,897
718
8
1
0
168,462
0
L
Horus
7,115
647
8
1
0
203,782
2
W
Apollo
10,619
965
55
5
0
185,905
0
W
Sylvanus
8,967
815
15
1
0
217,594
1
L
The Morrigan
7,886
717
14
1
0
184,012
1
W
Nox
9,580
871
20
2
0
220,324
1
W
Ganesha
8,859
805
0
0
0
193,864
0
L
Ullr
6,669
606
16
1
0
160,806
2
W
Ah Puch
9,557
869
38
3
0
162,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role