Player Matchup

Tiamat
Tiamat
McGhoulDR3AM
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 222L
1,646 Elo+
Party 1
Pele
Pele
NoJungle
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tredkilla
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,739 SR
Queue Stats
26W - 32L
1,401 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,554 Elo+

VS

Team Averages
Level 128
1,519 SR
1,520 Elo+
Baron Samedi
Baron Samedi
DrangoKrangus
Baron Samedi
Level 80
God Stats
19W - 14L
1,374 SR
Queue Stats
379W - 402L
1,430 Elo+
Solo
Izanami
Izanami
MangeXD
Izanami
Level 154
God Stats
23W - 22L
1,571 SR
Queue Stats
472W - 560L
1,574 Elo+
Solo
Cthulhu
Cthulhu
smegol123
Cthulhu
Level 151
God Stats
4W - 6L
1,611 SR
Queue Stats
152W - 157L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 1
9,146
653
8,954
12,089
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
12
0 / 7 / 4
8,344
596
8,130
15,406
3,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Tredkilla
Ah Muzen Cab
13
2 / 9 / 1
8,941
639
6,779
12,900
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrangoKrangus
Baron Samedi
16
7 / 1 / 12
10,814
772
12,853
9,887
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MangeXD
Izanami
17
10 / 1 / 7
11,730
838
14,762
11,369
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
smegol123
Cthulhu
15
3 / 2 / 15
10,029
716
10,294
15,215
19,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
20
20
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrangoKrangus
Baron Samedi
7
1
12
13
W
Izanami
MangeXD
Izanami
10
1
7
13.5
L
Tiamat
2
4
1
0.63
L
Pele
0
7
4
0.29
L
Ah Muzen Cab
Tredkilla
Ah Muzen Cab
2
9
1
0.28
W
Cthulhu
smegol123
Cthulhu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
37,909
40,395
Taken
36,471
11,186
Mitigated
27,791
7,444
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrangoKrangus
Baron Samedi
12,853
595
2,200
2,864
9,887
3,996
701
2,558
7,329
28,395
0
W
Izanami
MangeXD
Izanami
14,762
8,913
0
1,781
11,369
4,220
1,885
5,308
6,061
0
70,935
L
Tiamat
8,954
776
0
1,628
12,089
4,518
0
6,943
4,843
40,974
0
L
Pele
8,130
1,230
0
3,687
15,406
3,216
0
7,684
7,413
0
26,475
L
Ah Muzen Cab
Tredkilla
Ah Muzen Cab
6,779
3,899
71
2,058
12,900
3,452
0
8,068
4,703
0
18,742
W
Cthulhu
smegol123
Cthulhu
10,294
371
1,079
1,811
15,215
19,575
90
1,475
13,740
24,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
32,573
143
Minions Killed
226
3
Camps Cleared
11
751,872
Distance Traveled
754,999
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,814
772
37
3
3
247,607
3
W
Izanami
11,730
838
155
11
6
246,768
2
L
Tiamat
9,146
653
71
5
1
261,593
3
L
Pele
8,344
596
34
2
0
266,522
5
L
Ah Muzen Cab
8,941
639
38
3
2
223,757
3
W
Cthulhu
10,029
716
34
2
2
260,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role