Player Matchup

Bacchus
Bacchus
Platinum III
Ausence
Bacchus
Platinum III
Level 146
God Stats
8W - 6L
1,672 SR
Queue Stats
200W - 189L
1,704 MMR
Solo
Loki
Loki
Gold V
BoujieBoi3706
Loki
Gold V
Level 120
God Stats
9W - 9L
1,529 SR
Queue Stats
427W - 426L
1,734 MMR
Solo
Nox
Nox
Gold I
ChubbyOstrich
Nox
Gold I
Level 116
God Stats
8W - 6L
1,176 SR
Queue Stats
352W - 314L
1,793 MMR
Party 2
Izanami
Izanami
Gold V
IBBA-0315
Izanami
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,669 MMR
Party 2
Artio
Artio
Platinum V
PermaTick
Artio
Platinum V
Level 159
God Stats
18W - 13L
1,761 SR
Queue Stats
190W - 177L
1,705 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,528 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,560 SR
1,680 MMR
Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
BlgGary
Arachne
Platinum IV
Level 69
God Stats
6W - 2L
1,691 SR
Queue Stats
148W - 121L
1,786 MMR
Party 1
Chaac
Chaac
Gold V
Chadmium
Chaac
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,684 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
LITTLEHEFF
Hou Yi
Platinum IV
Level 160
God Stats
22W - 15L
1,603 SR
Queue Stats
311W - 310L
1,791 MMR
Party 1
Eset
Eset
Gold I
SANTIC0L98
Eset
Gold I
Level 82
God Stats
2W - 1L
1,505 SR
Queue Stats
213W - 218L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ausence
Bacchus
15
4 / 4 / 6
9,993
476
6,329
16,612
17,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 8 / 6
10,443
497
14,897
20,151
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 4 / 8
11,603
553
13,565
12,786
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
IBBA-0315
Izanami
16
2 / 7 / 1
10,068
479
7,944
15,565
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
PermaTick
Artio
17
1 / 2 / 10
10,723
511
10,483
25,579
20,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
FenrirThothAtlas

VS

Bans
CliodhnaBastetCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
6 / 6 / 3
12,759
608
24,388
17,569
12,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
BlgGary
Arachne
20
9 / 4 / 6
13,669
651
13,170
21,975
13,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Chadmium
Chaac
17
1 / 5 / 4
11,406
543
14,065
24,084
26,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
LITTLEHEFF
Hou Yi
20
8 / 0 / 6
13,633
649
15,338
15,969
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 11
10,953
522
7,510
16,218
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
19
Kills
24
25
Deaths
19
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
6
3
1.25
L
Bacchus
Ausence
Bacchus
4
4
6
1.75
W
Arachne
BlgGary
Arachne
9
4
6
3
L
6
8
6
1.13
W
Chaac
Chadmium
Chaac
1
5
4
0.6
L
6
4
8
2.5
L
Izanami
IBBA-0315
Izanami
2
7
1
0.36
W
Hou Yi
LITTLEHEFF
Hou Yi
8
0
6
11
L
Artio
PermaTick
Artio
1
2
10
3
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
74,471
90,693
Taken
95,815
50,390
Mitigated
72,832
19,476
Healing
35,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
24,388
3,371
0
5,203
17,569
12,667
2,362
5,731
11,838
101,805
0
L
Bacchus
Ausence
Bacchus
6,329
892
0
1,474
16,612
17,647
0
8,093
8,338
18,808
0
W
Arachne
BlgGary
Arachne
13,170
8,736
0
7,944
21,975
13,414
1,374
6,983
14,992
0
123,517
L
14,897
4,379
0
1,843
20,151
5,442
0
6,353
13,577
0
63,965
W
Chaac
Chadmium
Chaac
14,065
2,270
0
10,246
24,084
26,390
548
10,311
13,773
0
70,199
L
13,565
953
0
315
12,786
3,797
99
6,081
6,557
81,042
0
L
Izanami
IBBA-0315
Izanami
7,944
4,217
0
3,257
15,565
2,596
2,954
2,105
13,454
0
79,931
W
Hou Yi
LITTLEHEFF
Hou Yi
15,338
7,440
0
9,169
15,969
5,961
4,843
1,836
14,133
0
118,833
L
Artio
PermaTick
Artio
10,483
868
1,646
10,941
25,579
20,908
0
8,247
17,155
74,159
0
W
7,510
534
224
3,082
16,218
14,400
73
8,881
7,337
32,017
6,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,830
Gold Earned
62,420
601
Minions Killed
665
0
Camps Cleared
0
2,000,688
Distance Traveled
2,007,052
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,759
608
165
8
0
358,253
8
L
Bacchus
9,993
476
28
1
0
406,213
10
W
Arachne
13,669
651
152
7
0
457,197
4
L
Loki
10,443
497
95
5
0
396,310
2
W
Chaac
11,406
543
136
6
0
390,289
5
L
Nox
11,603
553
185
9
0
408,373
6
L
Izanami
10,068
479
144
7
0
383,491
8
W
Hou Yi
13,633
649
165
8
0
406,586
5
L
Artio
10,723
511
149
7
0
406,301
5
W
Eset
10,953
522
47
2
0
394,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role