Player Matchup

Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ConstipatedHobo
Charybdis
Level 124
God Stats
4W - 9L
1,347 SR
Queue Stats
65W - 67L
1,533 Elo+
Party 1
Zeus
Zeus
Sikailei
Zeus
Level 125
God Stats
5W - 1L
1,759 SR
Queue Stats
37W - 28L
1,584 Elo+
Party 1
Neith
Neith
redhaze-21
Neith
Level 124
God Stats
4W - 7L
1,519 SR
Queue Stats
41W - 43L
1,503 Elo+
Party 1
Yemoja
Yemoja
saschasriracha
Yemoja
Level 147
God Stats
13W - 11L
1,814 SR
Queue Stats
738W - 506L
1,665 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,557 Elo+

VS

Team Averages
Level 89
1,612 SR
1,568 Elo+
Hel
Hel
 
Hel
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CMDRJager
Eset
Level 142
God Stats
2W - 0L
1,779 SR
Queue Stats
121W - 61L
1,692 Elo+
Party 2
Kali
Kali
FnCenteno_11
Kali
Level 18
God Stats
2W - 2L
1,410 SR
Queue Stats
3W - 3L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
steIio
Gilgamesh
Level 149
God Stats
12W - 6L
1,869 SR
Queue Stats
222W - 136L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 1
6,884
626
2,351
13,363
11,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ConstipatedHobo
Charybdis
13
0 / 3 / 2
7,174
652
6,557
9,596
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
15
2 / 4 / 0
7,792
708
6,201
9,326
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 3 / 0
6,775
616
4,903
6,284
1,412
13
0 / 0 / 1
7,575
689
7,968
9,722
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 0 / 6
8,536
776
8,930
6,614
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
 
Neith
14
1 / 1 / 7
7,695
700
7,890
6,331
2,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
14
3 / 2 / 6
8,066
733
9,095
9,183
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 2
7,713
701
2,791
6,756
3,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
steIio
Gilgamesh
16
7 / 0 / 1
8,990
817
12,693
12,171
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Hel
 
Hel
1
0
6
4
W
Neith
 
Neith
1
1
7
4.5
W
Eset
3
2
6
3
L
Charybdis
ConstipatedHobo
Charybdis
0
3
2
0.33
W
0
0
2
1
L
Zeus
2
4
0
0.5
L
Neith
0
3
0
0
L
0
0
1
0.5
W
Gilgamesh
steIio
Gilgamesh
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
41,399
48,291
Taken
41,055
24,827
Mitigated
20,664
12,900
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,351
1,577
2,191
2,669
13,363
11,090
32
4,900
8,196
0
8,469
W
Hel
 
Hel
8,930
497
6,528
5,827
6,614
2,754
514
1,808
4,806
44,316
0
W
Neith
 
Neith
7,890
986
452
1,269
6,331
2,415
0
3,428
2,903
0
28,044
W
Eset
9,095
991
379
2,015
9,183
2,931
0
2,730
6,453
25,101
0
L
Charybdis
ConstipatedHobo
Charybdis
6,557
2,930
0
3,288
9,596
2,497
0
5,003
4,490
0
23,940
W
2,791
1,163
201
1,279
6,756
3,175
1,464
2,511
4,245
0
22,047
L
Zeus
6,201
394
30
1,569
9,326
2,622
165
2,049
7,125
35,073
0
L
Neith
4,903
2,376
0
177
6,284
1,412
236
2,917
3,177
0
13,450
L
7,968
567
1,620
1,356
9,722
7,206
0
3,156
6,542
22,177
0
W
Gilgamesh
steIio
Gilgamesh
12,693
3,327
0
1,206
12,171
9,389
726
3,692
8,479
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
41,000
164
Minions Killed
220
0
Camps Cleared
0
1,044,543
Distance Traveled
1,139,854
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,884
626
9
1
0
226,040
3
W
Hel
8,536
776
76
7
0
247,899
2
W
Neith
7,695
700
34
3
0
203,692
0
W
Eset
8,066
733
30
3
0
212,621
0
L
Charybdis
7,174
652
59
5
0
199,727
3
W
Kali
7,713
701
36
3
0
240,182
0
L
Zeus
7,792
708
45
4
0
201,763
1
L
Neith
6,775
616
26
2
0
211,719
2
L
Yemoja
7,575
689
25
2
0
205,294
1
W
Gilgamesh
8,990
817
44
4
0
235,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role