Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
ButterflyDoors
Artio
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 75L
1,329 Elo+
Party 2
Ullr
Ullr
TheGardin
Ullr
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 98L
1,547 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,459 Elo+

VS

Team Averages
Level 124
1,590 SR
1,674 Elo+
Bastet
Bastet
Diksee_N0rmus
Bastet
Level 147
God Stats
27W - 6L
1,855 SR
Queue Stats
319W - 193L
1,694 Elo+
Party 1
Tyr
Tyr
Potstuffs
Tyr
Level 103
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 6L
1,633 Elo+
Solo
Sol
Sol
ScottyWithaBoddy
Sol
Level 123
God Stats
8W - 6L
1,597 SR
Queue Stats
192W - 115L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 4 / 2
6,251
625
6,202
7,387
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,262
626
6,254
15,008
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
10
1 / 2 / 1
6,533
653
4,780
8,202
2,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,217
722
9,504
6,812
2,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 8
7,020
702
4,481
8,283
5,225
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 2
8,166
817
11,434
7,656
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
L
1
5
1
0.3
W
2
0
8
6
W
1
2
8
2.5
W
8
0
2
9
L
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,236
Damage
25,419
30,597
Taken
22,751
18,013
Mitigated
9,998
10,903
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,202
1,802
710
2,266
7,387
3,177
0
2,013
5,180
21,987
0
L
6,254
651
1,317
4,796
15,008
12,167
0
4,556
10,038
10,481
0
W
9,504
1,860
0
2,464
6,812
2,098
28
3,553
2,793
0
20,477
W
4,481
555
0
2,275
8,283
5,225
0
3,802
4,038
0
20,914
W
11,434
4,572
0
4,582
7,656
2,675
1,272
4,240
3,151
31,201
0
L
Ullr
4,780
2,847
0
1,814
8,202
2,669
94
4,728
3,234
0
20,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,046
Gold Earned
22,403
104
Minions Killed
124
3
Camps Cleared
6
533,716
Distance Traveled
575,242
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,251
625
43
4
3
163,502
0
L
Artio
6,262
626
11
1
0
191,892
3
W
Bastet
7,217
722
25
3
0
205,243
1
W
Tyr
7,020
702
34
3
4
192,308
3
W
Sol
8,166
817
65
7
2
177,691
4
L
Ullr
6,533
653
50
5
0
178,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role