Player Matchup

Jormungandr
Jormungandr
DeusTamales
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,103 Elo+
Solo
King Arthur
King Arthur
OmgitsCloven
King Arthur
Level 50
God Stats
2W - 2L
1,682 SR
Queue Stats
112W - 109L
1,395 Elo+
Solo
Susano
Susano
UltimateGamer904
Susano
Level 47
God Stats
4W - 4L
1,446 SR
Queue Stats
113W - 119L
1,382 Elo+
Solo
Olorun
Olorun
midnight_pixel1
Olorun
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,371 Elo+
Solo
Eset
Eset
wazamin
Eset
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
507W - 443L
1,544 Elo+
Solo
Team Averages
Level 72
1,526 SR
1,359 Elo+

VS

Team Averages
Level 76
1,579 SR
1,415 Elo+
Cthulhu
Cthulhu
Compton FD
Cthulhu
Level 69
God Stats
7W - 2L
1,780 SR
Queue Stats
201W - 215L
1,332 Elo+
Solo
Anubis
Anubis
D-GRAYHOOPE
Anubis
Level 47
God Stats
1W - 1L
1,326 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Discordia
Discordia
Neerochaan
Discordia
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
277W - 300L
1,434 Elo+
Solo
Charybdis
Charybdis
mariusKatt
Charybdis
Level 148
God Stats
21W - 13L
1,738 SR
Queue Stats
325W - 306L
1,488 Elo+
Solo
Da Ji
Da Ji
rapid_pastime3
Da Ji
Level 58
God Stats
3W - 1L
1,550 SR
Queue Stats
128W - 150L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeusTamales
Jormungandr
12
0 / 5 / 1
7,551
444
5,613
12,576
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
OmgitsCloven
King Arthur
10
1 / 5 / 2
6,977
410
4,028
12,329
4,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 7
8,132
478
4,002
9,894
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 8
8,151
479
5,417
9,296
2,042
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
wazamin
Eset
15
13 / 5 / 1
10,017
589
13,294
12,496
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Compton FD
Cthulhu
15
2 / 0 / 7
9,482
558
6,909
12,341
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
2 / 2 / 2
9,950
585
3,923
10,290
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Neerochaan
Discordia
14
3 / 3 / 2
8,751
515
4,005
7,282
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
mariusKatt
Charybdis
16
7 / 3 / 4
10,068
592
13,415
10,982
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
9 / 10 / 0
9,147
538
7,375
12,200
4,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
17
Kills
23
23
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Compton FD
Cthulhu
2
0
7
5.5
W
Anubis
2
2
2
1.5
L
Jormungandr
DeusTamales
Jormungandr
0
5
1
0.1
W
Discordia
Neerochaan
Discordia
3
3
2
1.33
L
King Arthur
OmgitsCloven
King Arthur
1
5
2
0.4
L
2
2
7
2.75
W
Charybdis
mariusKatt
Charybdis
7
3
4
3
L
1
6
8
0.83
W
9
10
0
0.9
L
Eset
wazamin
Eset
13
5
1
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
35,627
56,591
Taken
53,095
18,391
Mitigated
26,268
6,688
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Compton FD
Cthulhu
6,909
468
0
941
12,341
12,939
321
6,698
5,597
37,789
8,052
W
Anubis
3,923
131
0
5,675
10,290
4,369
1,874
3,248
6,916
61,689
0
L
Jormungandr
DeusTamales
Jormungandr
5,613
1,890
0
161
12,576
5,099
420
3,158
9,418
40,766
0
W
Discordia
Neerochaan
Discordia
4,005
58
0
508
7,282
1,464
60
4,976
2,036
31,354
0
L
King Arthur
OmgitsCloven
King Arthur
4,028
885
0
2,349
12,329
4,841
54
1,960
10,253
0
17,840
L
4,002
412
0
616
9,894
2,730
388
2,740
7,028
0
33,373
W
Charybdis
mariusKatt
Charybdis
13,415
6,406
446
4,498
10,982
3,367
2,671
4,942
5,974
0
78,073
L
5,417
2,023
384
747
9,296
2,042
926
3,528
5,682
28,749
0
W
7,375
2,217
0
148
12,200
4,129
1,128
3,786
8,248
0
33,726
L
Eset
wazamin
Eset
13,294
1,108
195
2,236
12,496
3,679
0
2,277
10,015
52,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
47,398
305
Minions Killed
445
0
Camps Cleared
0
1,548,596
Distance Traveled
1,486,247
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,482
558
72
4
0
329,507
0
W
Anubis
9,950
585
132
8
0
257,748
0
L
Jormungandr
7,551
444
90
5
0
309,330
3
W
Discordia
8,751
515
55
3
0
315,973
5
L
King Arthur
6,977
410
26
2
0
271,020
0
L
Susano
8,132
478
47
3
0
373,183
1
W
Charybdis
10,068
592
129
8
0
290,042
2
L
Olorun
8,151
479
71
4
0
320,561
8
W
Da Ji
9,147
538
57
3
0
292,977
1
L
Eset
10,017
589
71
4
0
274,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role