Player Matchup

Chaac
Chaac
Bronze V
MannColts18
Chaac
Bronze V
Level 102
God Stats
3W - 0L
1,647 SR
Queue Stats
4W - 17L
1,006 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 102
1,647 SR
1,006 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,263 SR
1,425 MMR
Ymir
Ymir
Silver I
TitAngaMer23145
Ymir
Silver I
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 5L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 0
13,852
923
13,105
13,813
9,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
He BoBakasuraSolBellonaThoth

VS

Bans
HeraChronosHadesBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 0
11,578
772
2,818
17,556
16,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
2,818
13,813
Taken
17,556
9,737
Mitigated
16,453
6,218
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,105
3,288
0
6,218
13,813
9,737
1,967
3,409
10,404
0
86,905
L
2,818
642
0
3,493
17,556
16,453
0
207
17,349
55,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,852
Gold Earned
11,578
163
Minions Killed
127
10
Camps Cleared
3
299,442
Distance Traveled
266,252
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,852
923
163
11
10
299,442
1
L
Ymir
11,578
772
127
8
3
266,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role