Player Matchup

Fafnir
Fafnir
BigDanGill
Fafnir
Level 66
God Stats
23W - 25L
1,445 SR
Queue Stats
400W - 438L
1,444 Elo+
Solo
Thoth
Thoth
GurtTheGirthy
Thoth
Level 122
God Stats
2W - 2L
1,222 SR
Queue Stats
296W - 311L
1,481 Elo+
Solo
Hercules
Hercules
Kibutsuji12
Hercules
Level 88
God Stats
0W - 2L
1,256 SR
Queue Stats
47W - 58L
1,487 Elo+
Solo
Chiron
Chiron
dante59179
Chiron
Level 81
God Stats
17W - 24L
1,656 SR
Queue Stats
304W - 343L
1,354 Elo+
Solo
Arachne
Arachne
logolikos
Arachne
Level 68
God Stats
17W - 5L
1,681 SR
Queue Stats
323W - 374L
1,497 Elo+
Solo
Team Averages
Level 85
1,452 SR
1,453 Elo+

VS

Team Averages
Level 98
1,578 SR
1,430 Elo+
Ao Kuang
Ao Kuang
Darth_Br0der
Ao Kuang
Level 69
God Stats
14W - 12L
1,768 SR
Queue Stats
308W - 352L
1,387 Elo+
Solo
Yemoja
Yemoja
Smell_of_Benji
Yemoja
Level 104
God Stats
58W - 58L
1,563 SR
Queue Stats
163W - 167L
1,519 Elo+
Solo
Nu Wa
Nu Wa
ZAYN_MANSOUR
Nu Wa
Level 86
God Stats
41W - 60L
1,395 SR
Queue Stats
467W - 568L
1,383 Elo+
Solo
Bellona
Bellona
german_foz
Bellona
Level 106
God Stats
6W - 5L
1,558 SR
Queue Stats
189W - 203L
1,395 Elo+
Solo
Medusa
Medusa
mizu1610
Medusa
Level 124
God Stats
39W - 44L
1,604 SR
Queue Stats
327W - 346L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigDanGill
Fafnir
11
1 / 5 / 0
7,729
407
4,182
18,654
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 2
9,691
510
11,399
13,353
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Kibutsuji12
Hercules
16
6 / 5 / 4
10,275
541
14,369
22,731
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
dante59179
Chiron
14
0 / 5 / 2
8,279
436
5,198
13,201
3,854
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
logolikos
Arachne
15
2 / 7 / 6
9,305
490
8,443
17,471
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darth_Br0der
Ao Kuang
18
12 / 3 / 2
11,632
612
13,234
19,324
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 1 / 8
9,323
491
6,135
11,510
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 5 / 16
10,439
549
26,082
13,299
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
german_foz
Bellona
17
6 / 2 / 6
10,711
564
9,213
15,797
13,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
mizu1610
Medusa
19
6 / 2 / 4
11,492
605
11,773
11,472
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
29
30
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BigDanGill
Fafnir
1
5
0
0.2
W
Ao Kuang
Darth_Br0der
Ao Kuang
12
3
2
4.33
L
4
8
2
0.63
L
Hercules
Kibutsuji12
Hercules
6
5
4
1.6
W
1
1
8
5
W
4
5
16
2.4
L
Chiron
dante59179
Chiron
0
5
2
0.2
W
Bellona
german_foz
Bellona
6
2
6
4.5
L
Arachne
logolikos
Arachne
2
7
6
0.71
W
Medusa
mizu1610
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,591
Damage
66,437
85,410
Taken
71,402
43,740
Mitigated
41,126
20,316
Healing
26,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BigDanGill
Fafnir
4,182
1,360
0
1,969
18,654
16,243
0
10,356
7,891
22,977
0
W
Ao Kuang
Darth_Br0der
Ao Kuang
13,234
3,882
0
10,946
19,324
7,683
2,236
4,398
14,729
66,943
0
L
11,399
542
0
1,108
13,353
3,498
0
7,195
5,762
60,396
0
L
Hercules
Kibutsuji12
Hercules
14,369
3,504
148
6,288
22,731
13,595
0
13,604
8,673
9,442
32,704
W
6,135
1,789
3,276
3,453
11,510
11,143
189
4,261
6,978
29,215
3,348
W
26,082
5,922
98
1,266
13,299
4,285
2,254
6,353
6,758
69,886
0
L
Chiron
dante59179
Chiron
5,198
1,325
362
4,686
13,201
3,854
288
4,811
8,192
0
54,871
W
Bellona
german_foz
Bellona
9,213
2,245
0
3,559
15,797
13,734
1,319
2,110
13,405
278
66,241
L
Arachne
logolikos
Arachne
8,443
4,637
124
5,631
17,471
6,550
0
7,650
9,571
433
51,902
W
Medusa
mizu1610
Medusa
11,773
3,096
162
3,556
11,472
4,281
938
1,897
9,468
0
94,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
53,597
399
Minions Killed
526
0
Camps Cleared
0
1,643,338
Distance Traveled
1,730,194
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,729
407
35
2
0
319,603
3
W
Ao Kuang
11,632
612
114
6
0
403,106
2
L
Thoth
9,691
510
106
6
0
320,816
6
L
Hercules
10,275
541
62
3
0
322,016
1
W
Yemoja
9,323
491
51
3
0
322,036
5
W
Nu Wa
10,439
549
101
5
0
298,789
3
L
Chiron
8,279
436
114
6
0
324,558
4
W
Bellona
10,711
564
112
6
0
349,280
4
L
Arachne
9,305
490
82
4
0
356,345
3
W
Medusa
11,492
605
148
8
0
356,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role