Player Matchup

Danzaburou
Danzaburou
Chauten
Danzaburou
Level 43
God Stats
9W - 5L
1,820 SR
Queue Stats
65W - 45L
1,587 Elo+
Party 4
Thor
Thor
JOEtheJUGGS
Thor
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,531 Elo+
Party 4
Sylvanus
Sylvanus
Marcer7
Sylvanus
Level 43
God Stats
1W - 3L
1,540 SR
Queue Stats
70W - 68L
1,524 Elo+
Solo
Thoth
Thoth
PistaletovNach
Thoth
Level 131
God Stats
5W - 1L
1,756 SR
Queue Stats
21W - 17L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
iLoveCPlusPlus
Cliodhna
Level 27
God Stats
1W - 3L
1,566 SR
Queue Stats
28W - 21L
1,573 Elo+
Party 2
Team Averages
Level 80
1,636 SR
1,563 Elo+

VS

Team Averages
Level 40
1,641 SR
1,418 Elo+
Scylla
Scylla
BinBesserAlsDu
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,353 Elo+
Party 3
Rama
Rama
DamonH2501
Rama
Level 47
God Stats
10W - 9L
1,744 SR
Queue Stats
401W - 377L
1,609 Elo+
Party 1
Cliodhna
Cliodhna
Merasmusss
Cliodhna
Level 45
God Stats
8W - 3L
1,961 SR
Queue Stats
296W - 276L
1,627 Elo+
Party 1
Ymir
Ymir
NotToxic123
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,251 Elo+
Party 3
Sun Wukong
Sun Wukong
logario
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chauten
Danzaburou
11
1 / 5 / 0
6,467
588
1,491
6,558
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 5
5,465
497
3,090
7,215
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Marcer7
Sylvanus
10
4 / 4 / 2
6,049
550
5,194
9,779
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
9 / 4 / 4
7,377
671
9,281
5,400
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
12
0 / 2 / 0
6,757
614
4,967
6,083
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 2
4,785
435
1,159
6,700
1,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 5
7,628
693
6,944
7,646
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Merasmusss
Cliodhna
12
7 / 2 / 1
7,382
671
7,114
7,471
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

9
2 / 2 / 11
6,474
589
3,685
10,169
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
logario
Sun Wukong
10
0 / 0 / 1
5,475
498
2,322
6,801
3,908
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
14
Kills
18
18
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
9
2
0.22
L
Danzaburou
Chauten
Danzaburou
1
5
0
0.2
W
8
1
5
10.5
L
0
3
5
0.83
L
Sylvanus
Marcer7
Sylvanus
4
4
2
1.25
W
Cliodhna
Merasmusss
Cliodhna
7
2
1
3.75
W
2
2
11
3.75
L
9
4
4
2.75
L
Cliodhna
0
2
0
0
W
Sun Wukong
logario
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
21,224
35,035
Taken
38,787
14,271
Mitigated
16,746
8,698
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,159
297
0
140
6,700
1,389
0
5,983
717
8,515
0
L
Danzaburou
Chauten
Danzaburou
1,491
487
0
1,376
6,558
1,759
0
683
5,875
0
34,245
W
6,944
6,140
0
3,352
7,646
2,235
164
1,989
5,657
0
44,028
L
3,090
1,084
0
2,186
7,215
1,874
0
855
6,360
0
21,606
L
Sylvanus
Marcer7
Sylvanus
5,194
1,716
183
2,605
9,779
7,057
0
2,200
7,579
17,189
9,472
W
Cliodhna
Merasmusss
Cliodhna
7,114
713
0
156
7,471
2,432
0
1,254
6,217
0
43,712
W
3,685
1,925
0
1,862
10,169
6,782
0
4,467
5,702
13,695
0
L
9,281
270
0
500
5,400
1,549
416
1,106
4,294
38,052
0
L
Cliodhna
4,967
211
0
1,848
6,083
2,032
0
0
6,083
0
46,062
W
Sun Wukong
logario
Sun Wukong
2,322
53
0
1,334
6,801
3,908
216
0
6,801
0
27,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
31,744
326
Minions Killed
260
0
Camps Cleared
0
1,086,495
Distance Traveled
1,049,642
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,785
435
18
2
0
179,875
1
L
Danzaburou
6,467
588
69
6
0
197,637
2
W
Rama
7,628
693
95
9
0
192,252
2
L
Thor
5,465
497
48
4
0
225,022
1
L
Sylvanus
6,049
550
47
4
0
205,338
4
W
Cliodhna
7,382
671
77
7
0
240,788
3
W
Ymir
6,474
589
11
1
0
214,482
2
L
Thoth
7,377
671
64
6
0
218,443
0
L
Cliodhna
6,757
614
98
9
0
240,055
0
W
Sun Wukong
5,475
498
59
5
0
222,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role