Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
 
Kumbhakarna
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
JUGxCLUTCH
Sun Wukong
Silver II
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 62L
1,102 MMR
Solo
Neith
Neith
Silver I
SMITECARRY-IV
Neith
Silver I
Level 106
God Stats
14W - 19L
1,406 SR
Queue Stats
235W - 250L
1,163 MMR
Solo
Sol
Sol
Gold V
bloodlight21
Sol
Gold V
Level 129
God Stats
2W - 5L
1,546 SR
Queue Stats
388W - 415L
1,132 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,490 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,342 SR
1,226 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Athal2552
Mulan
Silver II
Level 156
God Stats
9W - 9L
1,212 SR
Queue Stats
268W - 280L
1,167 MMR
Solo
Ganesha
Ganesha
Silver I
BIoodn
Ganesha
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
529W - 575L
1,159 MMR
Solo
Zeus
Zeus
Silver I
EduReiis
Zeus
Silver I
Level 141
God Stats
0W - 1L
1,326 SR
Queue Stats
80W - 94L
1,174 MMR
Solo
Serqet
Serqet
Silver V
TalentedTodd
Serqet
Silver V
Level 109
God Stats
2W - 5L
1,173 SR
Queue Stats
12W - 21L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
16 / 3 / 3
10,697
669
14,095
11,675
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
11
0 / 3 / 13
7,923
495
5,424
14,559
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
JUGxCLUTCH
Sun Wukong
17
3 / 2 / 4
10,403
650
8,563
11,228
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 2 / 4
9,166
573
11,654
13,582
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 9
9,353
585
7,228
8,427
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetArtioCliodhnaMorgan Le FayAtlas

VS

Bans
GebThothLokiHou YiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 5 / 2
7,307
457
7,169
11,850
2,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Athal2552
Mulan
13
1 / 7 / 0
7,864
492
7,226
15,343
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
BIoodn
Ganesha
11
1 / 5 / 6
7,885
493
5,535
13,409
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
14
5 / 6 / 2
9,032
565
10,938
12,912
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
2 / 6 / 1
6,970
436
5,203
10,608
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
29
Kills
10
10
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
3
3
5.83
W
Kumbhakarna
 
Kumbhakarna
0
3
13
2.17
L
Danzaburou
 
Danzaburou
1
5
2
0.4
L
Mulan
Athal2552
Mulan
1
7
0
0.14
L
Ganesha
BIoodn
Ganesha
1
5
6
0.8
L
Zeus
5
6
2
1
W
Sun Wukong
JUGxCLUTCH
Sun Wukong
3
2
4
2.5
W
8
2
4
5
L
Serqet
2
6
1
0.42
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
36,071
59,471
Taken
64,122
31,666
Mitigated
30,991
26,808
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,095
3,342
0
4,224
11,675
4,734
555
5,573
5,678
0
52,657
W
Kumbhakarna
 
Kumbhakarna
5,424
1,209
451
4,213
14,559
8,976
373
5,662
8,297
19,382
0
L
Danzaburou
 
Danzaburou
7,169
3,579
0
3,818
11,850
2,211
0
1,005
10,845
0
42,520
L
Mulan
Athal2552
Mulan
7,226
1,120
0
5,929
15,343
9,745
338
2,112
12,636
0
44,869
L
Ganesha
BIoodn
Ganesha
5,535
1,270
0
1,561
13,409
11,871
0
4,035
9,374
24,297
0
L
Zeus
10,938
1,558
0
4,580
12,912
4,291
142
4,341
8,531
53,601
0
W
Sun Wukong
JUGxCLUTCH
Sun Wukong
8,563
2,211
0
4,813
11,228
11,250
111
1,925
8,678
0
67,472
W
11,654
6,145
0
7,691
13,582
4,307
1,178
2,200
10,592
0
58,197
L
Serqet
5,203
1,632
0
2,460
10,608
2,873
0
1,719
8,771
0
34,408
W
7,228
1,860
0
5,416
8,427
2,399
2,427
2,643
5,060
56,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,542
Gold Earned
39,058
456
Minions Killed
363
0
Camps Cleared
0
1,573,244
Distance Traveled
1,376,583
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,697
669
85
5
0
369,999
0
W
Kumbhakarna
7,923
495
22
1
0
307,129
0
L
Danzaburou
7,307
457
73
5
0
281,727
3
L
Mulan
7,864
492
104
7
0
248,214
3
L
Ganesha
7,885
493
16
1
0
278,991
1
L
Zeus
9,032
565
110
7
0
257,046
5
W
Sun Wukong
10,403
650
143
9
0
295,793
2
W
Neith
9,166
573
97
6
0
273,687
4
L
Serqet
6,970
436
60
4
0
310,605
2
W
Sol
9,353
585
109
7
0
326,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role