Player Matchup

Anubis
Anubis
Arakanin1
Anubis
Level 5
God Stats
1W - 3L
1,172 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 1
Neith
Neith
totorino83
Neith
Level 40
God Stats
20W - 22L
1,448 SR
Queue Stats
83W - 123L
1,375 Elo+
Solo
Da Ji
Da Ji
xXBLOODCHRISXx
Da Ji
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 227L
1,349 Elo+
Party 1
Team Averages
Level 58
1,373 SR
1,351 Elo+

VS

Team Averages
Level 127
1,437 SR
1,435 Elo+
Ra
Ra
GoldX Storm X
Ra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,311 Elo+
Party 2
King Arthur
King Arthur
SwirlyLuck
King Arthur
Level 112
God Stats
1W - 2L
1,344 SR
Queue Stats
10W - 13L
1,421 Elo+
Party 2
Charybdis
Charybdis
tjus93
Charybdis
Level 128
God Stats
2W - 1L
1,466 SR
Queue Stats
120W - 130L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arakanin1
Anubis
16
2 / 10 / 9
11,774
693
9,862
16,210
6,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
17
7 / 6 / 6
13,343
785
22,150
17,418
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 11 / 5
12,943
761
10,147
17,735
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 12
13,272
781
9,132
13,106
4,105
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SwirlyLuck
King Arthur
19
8 / 5 / 15
14,308
842
15,543
25,584
25,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
tjus93
Charybdis
18
12 / 5 / 9
13,965
821
18,358
12,451
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
15
Kills
27
27
Deaths
15
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arakanin1
Anubis
2
10
9
0.65
W
7
5
12
2.6
W
King Arthur
SwirlyLuck
King Arthur
8
5
15
3.1
W
Charybdis
tjus93
Charybdis
12
5
9
3.3
L
Neith
7
6
6
1.67
L
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,159
Damage
43,033
51,363
Taken
51,141
21,609
Mitigated
35,637
10,121
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arakanin1
Anubis
9,862
524
0
2,487
16,210
6,553
442
3,909
12,301
28,187
0
W
9,132
344
3,048
2,693
13,106
4,105
362
4,877
8,229
38,276
0
W
King Arthur
SwirlyLuck
King Arthur
15,543
3,635
297
6,934
25,584
25,755
199
4,542
21,042
0
47,427
W
Charybdis
tjus93
Charybdis
18,358
7,827
0
441
12,451
5,777
2,167
807
11,644
0
51,472
L
Neith
22,150
10,927
149
6,081
17,418
8,460
1,197
2,780
14,638
0
64,971
L
10,147
4,606
0
1,404
17,735
6,596
666
2,612
15,123
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
41,545
144
Minions Killed
201
3
Camps Cleared
10
717,880
Distance Traveled
877,237
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,774
693
39
2
1
215,771
2
W
Ra
13,272
781
71
4
3
300,552
3
W
King Arthur
14,308
842
63
4
1
306,102
5
W
Charybdis
13,965
821
67
4
6
270,583
4
L
Neith
13,343
785
80
5
0
248,107
2
L
Da Ji
12,943
761
25
1
2
254,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role