Player Matchup

Heimdallr
Heimdallr
Gold I
I2ecover
Heimdallr
Gold I
Level 158
God Stats
9W - 9L
1,483 SR
Queue Stats
93W - 84L
1,566 MMR
Solo
Thor
Thor
Silver II
Sin Buster X
Thor
Silver II
Level 58
God Stats
4W - 0L
1,720 SR
Queue Stats
13W - 4L
1,592 MMR
Solo
Sobek
Sobek
Bronze IV
murtha6
Sobek
Bronze IV
Level 156
God Stats
1W - 1L
1,702 SR
Queue Stats
37W - 23L
1,546 MMR
Party 2
Bellona
Bellona
Gold III
nicolas_RDC_H
Bellona
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,589 MMR
Solo
Hera
Hera
Bronze IV
wasitatrap
Hera
Bronze IV
Level 159
God Stats
3W - 0L
1,485 SR
Queue Stats
67W - 65L
1,546 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,578 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,635 SR
1,570 MMR
Xing Tian
Xing Tian
Silver I
HitMwitDaRythm
Xing Tian
Silver I
Level 158
God Stats
4W - 9L
1,500 SR
Queue Stats
172W - 170L
1,541 MMR
Solo
Cernunnos
Cernunnos
Gold II
MrGrimPacMan
Cernunnos
Gold II
Level 127
God Stats
30W - 29L
1,573 SR
Queue Stats
288W - 292L
1,589 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Ronin332040
Gilgamesh
Gold III
Level 69
God Stats
14W - 6L
1,505 SR
Queue Stats
311W - 280L
1,541 MMR
Solo
Zeus
Zeus
Gold II
noobiownu
Zeus
Gold II
Level 146
God Stats
32W - 27L
1,673 SR
Queue Stats
288W - 292L
1,589 MMR
Party 1
Bastet
Bastet
Gold II
wolfstar314
Bastet
Gold II
Level 144
God Stats
3W - 2L
1,922 SR
Queue Stats
173W - 163L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I2ecover
Heimdallr
20
3 / 6 / 15
13,413
559
16,033
20,850
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 3 / 11
16,002
667
21,745
20,143
9,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
murtha6
Sobek
19
7 / 3 / 19
13,604
567
10,463
28,061
34,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
20
5 / 4 / 13
14,699
612
12,670
21,755
23,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 14
14,602
608
18,850
14,801
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CliodhnaDa JiBacchusArachne

VS

Bans
ThothAchillesGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HitMwitDaRythm
Xing Tian
18
4 / 6 / 6
11,544
481
6,723
20,936
13,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MrGrimPacMan
Cernunnos
19
3 / 7 / 4
11,826
493
13,556
23,181
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ronin332040
Gilgamesh
16
6 / 9 / 10
11,493
479
19,570
27,842
17,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
18
4 / 11 / 4
11,926
497
14,818
14,890
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
19
4 / 6 / 8
12,181
508
14,401
18,854
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
39
Kills
21
21
Deaths
39
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
HitMwitDaRythm
Xing Tian
4
6
6
1.17
W
Heimdallr
I2ecover
Heimdallr
3
6
15
1.75
L
Cernunnos
MrGrimPacMan
Cernunnos
3
7
4
0.71
L
Gilgamesh
Ronin332040
Gilgamesh
6
9
10
1.22
W
12
3
11
5.83
W
Sobek
murtha6
Sobek
7
3
19
5.5
W
Bellona
5
4
13
2.88
L
Zeus
4
11
4
0.55
W
12
5
14
3.8
L
Bastet
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,761
Damage
69,068
105,610
Taken
105,703
81,775
Mitigated
47,253
31,208
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
HitMwitDaRythm
Xing Tian
6,723
659
0
3,704
20,936
13,687
12
6,908
14,028
59,883
0
W
Heimdallr
I2ecover
Heimdallr
16,033
7,168
0
9,009
20,850
9,044
4,227
3,446
17,358
0
112,051
L
Cernunnos
MrGrimPacMan
Cernunnos
13,556
8,980
0
7,078
23,181
6,590
1,216
4,879
18,302
0
98,452
L
Gilgamesh
Ronin332040
Gilgamesh
19,570
4,712
315
3,576
27,842
17,338
0
8,263
18,989
4,489
48,464
W
21,745
6,519
0
2,554
20,143
9,532
304
3,544
16,469
0
144,332
W
Sobek
murtha6
Sobek
10,463
780
0
9,606
28,061
34,241
0
6,241
21,586
28,825
0
W
Bellona
12,670
4,614
0
7,114
21,755
23,773
1,612
9,467
12,108
0
95,030
L
Zeus
14,818
1,621
0
559
14,890
4,349
0
6,348
8,542
84,786
0
W
18,850
5,037
0
2,925
14,801
5,185
688
4,421
10,124
105,728
0
L
Bastet
14,401
2,871
0
5,230
18,854
5,289
0
3,236
15,618
0
86,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,320
Gold Earned
58,970
671
Minions Killed
584
0
Camps Cleared
0
2,322,351
Distance Traveled
2,266,708
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,544
481
107
4
0
423,811
11
W
Heimdallr
13,413
559
149
6
0
409,299
5
L
Cernunnos
11,826
493
160
7
0
453,806
3
L
Gilgamesh
11,493
479
59
2
0
476,527
8
W
Thor
16,002
667
169
7
0
490,216
9
W
Sobek
13,604
567
45
2
0
514,756
7
W
Bellona
14,699
612
154
6
0
462,785
6
L
Zeus
11,926
497
131
5
0
399,923
3
W
Hera
14,602
608
154
6
0
445,295
5
L
Bastet
12,181
508
127
5
0
512,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role