Player Matchup

Hercules
Hercules
AllGingerNoSnap
Hercules
Level 106
God Stats
7W - 4L
1,705 SR
Queue Stats
564W - 537L
1,545 Elo+
Party 3
Chang'e
Chang'e
Exit Safely
Chang'e
Level 81
God Stats
8W - 13L
1,599 SR
Queue Stats
294W - 313L
1,525 Elo+
Party 2
Charybdis
Charybdis
Redsniper23
Charybdis
Level 119
God Stats
16W - 18L
1,349 SR
Queue Stats
169W - 181L
1,467 Elo+
Solo
Mercury
Mercury
SniperMonkey7
Mercury
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
130W - 129L
1,494 Elo+
Party 3
Khepri
Khepri
waffle0822
Khepri
Level 29
God Stats
60W - 43L
1,652 SR
Queue Stats
273W - 276L
1,529 Elo+
Party 2
Team Averages
Level 73
1,561 SR
1,512 Elo+

VS

Team Averages
Level 100
1,530 SR
1,446 Elo+
Shiva
Shiva
CrocGod
Shiva
Level 160
God Stats
9W - 4L
1,708 SR
Queue Stats
227W - 239L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
Dolphin1143
Cabrakan
Level 140
God Stats
1W - 0L
1,263 SR
Queue Stats
59W - 61L
1,482 Elo+
Party 1
Neith
Neith
Lazy1143
Neith
Level 98
God Stats
1W - 0L
1,633 SR
Queue Stats
12W - 13L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
ThePlug69
Kukulkan
Level 87
God Stats
7W - 3L
1,545 SR
Queue Stats
12W - 9L
1,505 Elo+
Solo
Pele
Pele
papiwiggles1
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 5 / 4
10,710
487
12,191
25,449
27,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Exit Safely
Chang'e
18
7 / 6 / 3
11,417
519
12,354
16,951
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Redsniper23
Charybdis
19
4 / 5 / 2
11,735
533
12,600
19,950
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
19
4 / 5 / 3
11,179
508
10,620
20,496
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
waffle0822
Khepri
14
1 / 4 / 10
9,482
431
8,870
21,395
25,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CrocGod
Shiva
19
5 / 5 / 12
11,968
544
21,773
23,660
21,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Dolphin1143
Cabrakan
18
3 / 2 / 18
12,554
571
13,681
24,758
36,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Lazy1143
Neith
20
7 / 4 / 8
13,355
607
17,066
10,564
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ThePlug69
Kukulkan
20
4 / 2 / 9
12,622
574
18,881
11,484
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 6 / 8
12,114
551
9,960
18,411
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
19
Kills
25
25
Deaths
19
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
4
1
W
Shiva
CrocGod
Shiva
5
5
12
2.2
W
Cabrakan
Dolphin1143
Cabrakan
3
2
18
6
L
Chang'e
Exit Safely
Chang'e
7
6
3
1.42
W
Neith
Lazy1143
Neith
7
4
8
2.75
L
Charybdis
Redsniper23
Charybdis
4
5
2
1
L
Mercury
4
5
3
1.1
W
Kukulkan
ThePlug69
Kukulkan
4
2
9
4.25
W
6
6
8
1.67
L
Khepri
waffle0822
Khepri
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,635
Damage
81,361
104,241
Taken
88,877
74,178
Mitigated
74,465
25,928
Healing
27,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
12,191
3,688
0
6,348
25,449
27,716
0
8,668
16,781
0
61,472
W
Shiva
CrocGod
Shiva
21,773
3,839
1,411
3,359
23,660
21,299
608
5,112
18,470
6,109
68,763
W
Cabrakan
Dolphin1143
Cabrakan
13,681
2,904
4,723
6,950
24,758
36,400
399
6,376
18,087
43,408
0
L
Chang'e
Exit Safely
Chang'e
12,354
125
366
4,774
16,951
5,717
753
7,666
9,285
65,978
0
W
Neith
Lazy1143
Neith
17,066
7,666
0
2,015
10,564
3,683
4,174
2,600
7,884
0
93,018
L
Charybdis
Redsniper23
Charybdis
12,600
5,925
0
8,225
19,950
7,207
671
4,137
15,813
0
101,943
L
Mercury
10,620
6,277
0
0
20,496
8,525
0
6,927
13,569
0
109,659
W
Kukulkan
ThePlug69
Kukulkan
18,881
2,466
0
1,493
11,484
5,355
1,777
3,302
8,062
116,113
0
W
9,960
3,522
0
7,094
18,411
7,728
492
4,385
13,848
0
85,972
L
Khepri
waffle0822
Khepri
8,870
1,043
963
5,252
21,395
25,013
0
7,078
14,317
27,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
62,613
606
Minions Killed
593
0
Camps Cleared
0
1,918,465
Distance Traveled
1,986,338
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,710
487
125
6
0
374,773
0
W
Shiva
11,968
544
109
5
0
387,311
4
W
Cabrakan
12,554
571
37
2
0
385,026
4
L
Chang'e
11,417
519
112
5
0
375,633
1
W
Neith
13,355
607
149
7
0
401,042
7
L
Charybdis
11,735
533
181
8
0
372,618
8
L
Mercury
11,179
508
158
7
0
419,304
3
W
Kukulkan
12,622
574
188
9
0
419,307
6
W
Pele
12,114
551
110
5
0
393,652
3
L
Khepri
9,482
431
30
1
0
376,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role