Player Matchup

Hercules
Hercules
PappaGuns
Hercules
Level 129
God Stats
11W - 15L
1,589 SR
Queue Stats
243W - 170L
1,634 Elo+
Party 1
Zeus
Zeus
R3KL3SSBotHunter
Zeus
Level 160
God Stats
18W - 10L
1,575 SR
Queue Stats
1,509W - 1,275L
1,677 Elo+
Party 1
Artemis
Artemis
TipsyMusician31
Artemis
Level 11
God Stats
1W - 0L
1,796 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 1
Team Averages
Level 100
1,653 SR
1,681 Elo+

VS

Team Averages
Level 99
1,505 SR
1,380 Elo+
Erlang Shen
Erlang Shen
BlavkoGotBankz
Erlang Shen
Level 105
God Stats
27W - 43L
1,550 SR
Queue Stats
183W - 275L
1,424 Elo+
Party 2
Zeus
Zeus
Koolkid9898
Zeus
Level 71
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 7L
1,351 Elo+
Solo
Atlas
Atlas
celinecedd
Atlas
Level 122
God Stats
0W - 4L
1,671 SR
Queue Stats
67W - 72L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PappaGuns
Hercules
12
4 / 0 / 14
7,396
925
8,685
11,206
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
8 / 2 / 10
7,784
973
5,185
5,774
1,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 0 / 12
7,527
941
10,863
4,847
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlavkoGotBankz
Erlang Shen
7
0 / 6 / 1
5,049
631
1,700
12,316
3,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 2
5,361
670
4,900
6,881
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
9
2 / 7 / 0
5,688
711
5,825
9,144
8,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
2
2
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlavkoGotBankz
Erlang Shen
0
6
1
0.08
L
0
6
2
0.17
W
Hercules
PappaGuns
Hercules
4
0
14
11
W
8
2
10
6.5
W
7
0
12
13
L
Atlas
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,733
Damage
12,425
21,827
Taken
28,341
11,138
Mitigated
14,022
7,766
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlavkoGotBankz
Erlang Shen
1,700
718
0
1,394
12,316
3,903
0
1,558
10,436
0
3,664
L
4,900
245
0
65
6,881
1,825
0
1,952
4,705
16,769
0
W
Hercules
PappaGuns
Hercules
8,685
2,474
0
4,681
11,206
7,450
175
3,798
7,408
2,680
17,206
W
5,185
1,252
478
1,325
5,774
1,858
627
3,454
2,320
23,082
0
W
10,863
6,445
0
1,282
4,847
1,830
1,499
3,658
1,189
0
26,949
L
Atlas
5,825
1,650
0
209
9,144
8,294
0
3,014
5,918
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
16,098
101
Minions Killed
50
6
Camps Cleared
2
440,636
Distance Traveled
332,316
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,049
631
6
1
0
87,358
0
L
Zeus
5,361
670
32
4
1
129,121
0
W
Hercules
7,396
925
27
3
1
162,489
1
W
Zeus
7,784
973
39
5
3
131,999
2
W
Artemis
7,527
941
35
4
2
146,148
1
L
Atlas
5,688
711
12
2
1
115,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role