Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AgentApollo798
Hachiman
Level 92
God Stats
7W - 6L
1,473 SR
Queue Stats
281W - 265L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Karako
Guan Yu
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 195L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Vitas7Element
Danzaburou
Level 119
God Stats
3W - 3L
1,715 SR
Queue Stats
167W - 133L
1,577 Elo+
Party 1
Nemesis
Nemesis
easied
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 86L
1,561 Elo+
Party 2
Team Averages
Level 126
1,538 SR
1,539 Elo+

VS

Team Averages
Level 108
1,475 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
RS_Dukydeath
Charybdis
Level 105
God Stats
14W - 13L
1,756 SR
Queue Stats
325W - 324L
1,522 Elo+
Party 3
Guan Yu
Guan Yu
Tintîfax
Guan Yu
Level 119
God Stats
0W - 3L
1,325 SR
Queue Stats
23W - 23L
1,551 Elo+
Solo
Heimdallr
Heimdallr
Weedoow_
Heimdallr
Level 108
God Stats
17W - 21L
1,526 SR
Queue Stats
842W - 854L
1,549 Elo+
Solo
Chronos
Chronos
llKAMiiKAzll
Chronos
Level 129
God Stats
5W - 7L
1,269 SR
Queue Stats
559W - 559L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 2 / 22
11,728
782
17,791
18,235
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
19
13 / 2 / 15
12,268
818
22,183
9,338
4,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Karako
Guan Yu
17
4 / 2 / 18
10,893
726
6,490
19,713
23,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Vitas7Element
Danzaburou
18
6 / 1 / 13
12,007
800
10,871
8,724
4,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
easied
Nemesis
17
5 / 3 / 19
11,443
763
13,121
19,408
11,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 4 / 3
11,168
745
17,996
10,186
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RS_Dukydeath
Charybdis
14
0 / 7 / 6
8,638
576
4,859
15,763
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Tintîfax
Guan Yu
16
2 / 7 / 6
9,856
657
6,525
19,440
24,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Weedoow_
Heimdallr
14
0 / 7 / 8
8,478
565
8,929
13,160
4,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
llKAMiiKAzll
Chronos
18
3 / 5 / 5
10,543
703
7,655
15,529
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
30
Kills
10
10
Deaths
30
87
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
22
6.5
L
Scylla
 
Scylla
5
4
3
1.63
W
Hachiman
13
2
15
10.25
W
Guan Yu
Karako
Guan Yu
4
2
18
6.5
L
Charybdis
RS_Dukydeath
Charybdis
0
7
6
0.43
L
Guan Yu
Tintîfax
Guan Yu
2
7
6
0.71
W
Danzaburou
Vitas7Element
Danzaburou
6
1
13
12.5
L
Heimdallr
Weedoow_
Heimdallr
0
7
8
0.57
W
Nemesis
easied
Nemesis
5
3
19
4.83
L
Chronos
llKAMiiKAzll
Chronos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,456
Damage
45,964
75,418
Taken
74,078
64,175
Mitigated
44,324
31,126
Healing
24,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
17,791
719
944
3,422
18,235
20,134
319
7,910
10,325
37,782
0
L
Scylla
 
Scylla
17,996
1,424
1,058
633
10,186
3,983
0
2,979
7,207
61,469
0
W
Hachiman
22,183
6,417
2,440
790
9,338
4,218
2,530
3,390
5,948
0
43,531
W
Guan Yu
Karako
Guan Yu
6,490
468
7,890
7,309
19,713
23,904
960
6,565
13,148
0
15,137
L
Charybdis
RS_Dukydeath
Charybdis
4,859
3,198
586
2,037
15,763
5,581
0
4,593
11,170
0
15,544
L
Guan Yu
Tintîfax
Guan Yu
6,525
404
9,909
6,959
19,440
24,609
0
3,881
15,559
0
9,027
W
Danzaburou
Vitas7Element
Danzaburou
10,871
1,421
644
2,159
8,724
4,481
2,592
3,141
5,583
0
33,996
L
Heimdallr
Weedoow_
Heimdallr
8,929
2,285
444
676
13,160
4,816
0
2,905
10,255
0
18,585
W
Nemesis
easied
Nemesis
13,121
3,555
1,319
4,209
19,408
11,438
1,229
4,645
14,763
0
24,929
L
Chronos
llKAMiiKAzll
Chronos
7,655
2,746
76
2,292
15,529
5,335
0
3,433
12,096
12,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
48,683
142
Minions Killed
148
0
Camps Cleared
0
1,499,148
Distance Traveled
1,197,670
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,728
782
26
2
0
276,777
0
L
Scylla
11,168
745
66
4
0
273,666
0
W
Hachiman
12,268
818
35
2
0
272,335
1
W
Guan Yu
10,893
726
10
1
0
337,498
3
L
Charybdis
8,638
576
26
2
0
207,819
0
L
Guan Yu
9,856
657
8
1
0
290,215
3
W
Danzaburou
12,007
800
49
3
0
312,627
0
L
Heimdallr
8,478
565
20
1
0
206,278
0
W
Nemesis
11,443
763
22
1
0
299,911
4
L
Chronos
10,543
703
28
2
0
219,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role