Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abraham 1009
Izanami
Level 68
God Stats
7W - 6L
1,359 SR
Queue Stats
48W - 54L
1,362 Elo+
Solo
Mercury
Mercury
DeathRock8907
Mercury
Level 43
God Stats
4W - 9L
1,345 SR
Queue Stats
151W - 129L
1,394 Elo+
Solo
Atlas
Atlas
Kyletx22
Atlas
Level 56
God Stats
28W - 29L
1,874 SR
Queue Stats
322W - 385L
1,446 Elo+
Solo
Shiva
Shiva
jorkg23
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 68
1,515 SR
1,440 Elo+

VS

Team Averages
Level 89
1,448 SR
1,345 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ATR JAY 4L
Zhong Kui
Level 67
God Stats
15W - 14L
1,428 SR
Queue Stats
295W - 298L
1,378 Elo+
Solo
Persephone
Persephone
BernacciRoberto0
Persephone
Level 69
God Stats
15W - 10L
1,265 SR
Queue Stats
53W - 58L
1,192 Elo+
Solo
Heimdallr
Heimdallr
ImperialTaurus2
Heimdallr
Level 48
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 7L
1,235 Elo+
Solo
Nike
Nike
MGTOWMonk82
Nike
Level 117
God Stats
11W - 4L
1,774 SR
Queue Stats
41W - 40L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 4 / 1
6,278
483
2,429
7,583
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Abraham 1009
Izanami
10
0 / 4 / 1
6,355
489
2,255
8,132
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
9
2 / 6 / 1
6,143
473
5,410
10,089
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Kyletx22
Atlas
10
1 / 5 / 3
6,426
494
5,075
15,117
6,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
jorkg23
Shiva
10
0 / 4 / 1
5,890
453
3,093
9,635
5,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 6
6,851
527
4,288
5,983
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
ATR JAY 4L
Zhong Kui
14
7 / 0 / 7
8,003
616
11,933
7,772
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
BernacciRoberto0
Persephone
12
5 / 0 / 6
7,603
585
6,421
6,713
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ImperialTaurus2
Heimdallr
13
5 / 3 / 3
7,563
582
7,952
8,298
3,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 8
6,725
517
4,531
7,029
4,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
23
23
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
W
Bacchus
 
Bacchus
3
0
6
6
W
Zhong Kui
ATR JAY 4L
Zhong Kui
7
0
7
10.5
L
Izanami
Abraham 1009
Izanami
0
4
1
0.13
W
Persephone
BernacciRoberto0
Persephone
5
0
6
8
L
Mercury
2
6
1
0.42
W
Heimdallr
ImperialTaurus2
Heimdallr
5
3
3
2.17
L
Atlas
Kyletx22
Atlas
1
5
3
0.5
W
3
1
8
7
L
Shiva
jorkg23
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,262
Damage
35,125
50,556
Taken
35,795
18,193
Mitigated
19,742
9,145
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,429
635
0
1,817
7,583
2,165
0
3,581
4,002
22,121
0
W
Bacchus
 
Bacchus
4,288
692
365
1,058
5,983
5,004
335
1,183
4,782
17,361
0
W
Zhong Kui
ATR JAY 4L
Zhong Kui
11,933
1,611
639
4,543
7,772
5,425
348
1,505
6,199
46,211
7,759
L
Izanami
Abraham 1009
Izanami
2,255
1,702
0
992
8,132
2,100
872
3,733
4,399
0
40,602
W
Persephone
BernacciRoberto0
Persephone
6,421
198
60
1,673
6,713
2,004
0
1,504
5,169
34,071
0
L
Mercury
5,410
1,984
0
0
10,089
2,151
0
4,353
5,736
0
23,512
W
Heimdallr
ImperialTaurus2
Heimdallr
7,952
4,059
0
2,015
8,298
3,181
1,521
1,980
6,278
0
50,290
L
Atlas
Kyletx22
Atlas
5,075
2,143
1,521
2,713
15,117
6,058
0
6,111
9,005
20,407
0
W
4,531
947
0
1,000
7,029
4,128
610
1,126
5,863
0
27,077
L
Shiva
jorkg23
Shiva
3,093
391
643
1,459
9,635
5,719
0
4,150
5,485
0
26,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
36,745
267
Minions Killed
305
0
Camps Cleared
0
1,243,889
Distance Traveled
1,281,246
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,278
483
57
4
0
203,438
3
W
Bacchus
6,851
527
33
3
0
260,759
0
W
Zhong Kui
8,003
616
80
6
0
261,995
1
L
Izanami
6,355
489
82
6
0
210,811
0
W
Persephone
7,603
585
56
4
0
262,768
4
L
Mercury
6,143
473
44
3
0
286,280
2
W
Heimdallr
7,563
582
82
6
0
263,751
1
L
Atlas
6,426
494
26
2
0
304,383
2
W
Nike
6,725
517
54
4
0
231,973
0
L
Shiva
5,890
453
58
4
0
238,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role