Player Matchup

Hades
Hades
BLACKMAYN81
Hades
Level 48
God Stats
4W - 2L
1,670 SR
Queue Stats
31W - 29L
1,449 Elo+
Party 1
Ra
Ra
Badlite
Ra
Level 24
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 7L
1,537 Elo+
Party 1
Izanami
Izanami
IIMarz
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
RALEJO09
Chang'e
Level 99
God Stats
6W - 3L
1,564 SR
Queue Stats
18W - 13L
1,815 Elo+
Solo
Zeus
Zeus
coldthark
Zeus
Level 80
God Stats
28W - 40L
1,272 SR
Queue Stats
29W - 40L
1,317 Elo+
Solo
Team Averages
Level 64
1,542 SR
1,524 Elo+

VS

Team Averages
Level 67
1,709 SR
1,721 Elo+
Kuzenbo
Kuzenbo
DeltaLavic219
Kuzenbo
Level 88
God Stats
10W - 7L
1,658 SR
Queue Stats
193W - 113L
1,676 Elo+
Party 2
Neith
Neith
IcyEspy
Neith
Level 25
God Stats
13W - 6L
1,722 SR
Queue Stats
58W - 37L
1,635 Elo+
Party 2
Ra
Ra
Ph3s4Sh1ft
Ra
Level 127
God Stats
38W - 30L
1,619 SR
Queue Stats
326W - 239L
1,707 Elo+
Party 2
Ares
Ares
R3trohowling
Ares
Level 29
God Stats
92W - 19L
1,946 SR
Queue Stats
92W - 19L
1,888 Elo+
Party 2
Pele
Pele
Sqwhyurs
Pele
Level 67
God Stats
7W - 4L
1,601 SR
Queue Stats
229W - 128L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
9,450
1,050
8,406
13,939
7,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 6 / 3
9,476
1,053
9,572
14,026
4,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IIMarz
Izanami
14
0 / 1 / 2
8,330
926
64
857
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
RALEJO09
Chang'e
14
0 / 3 / 3
9,035
1,004
3,854
11,554
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
14
1 / 5 / 2
9,601
1,067
9,727
6,733
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

159

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
1 / 0 / 16
9,825
1,092
6,542
11,311
16,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
IcyEspy
Neith
15
7 / 1 / 10
10,725
1,192
5,828
4,545
2,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 16
10,693
1,188
9,149
3,122
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 14
9,597
1,066
8,751
11,847
11,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
16
7 / 2 / 12
11,213
1,246
13,525
10,891
4,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
3
Kills
21
21
Deaths
4
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
0
6
3
0.25
W
Kuzenbo
1
0
16
9
L
Izanami
IIMarz
Izanami
0
1
2
1
W
Neith
IcyEspy
Neith
7
1
10
12
W
4
1
16
12
W
2
0
14
9
L
Chang'e
RALEJO09
Chang'e
0
3
3
0.5
W
Pele
7
2
12
6.5
L
Zeus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
43,795
47,109
Taken
41,716
16,811
Mitigated
36,396
4,632
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,406
127
455
1,280
13,939
7,045
0
6,458
7,481
25,250
0
L
9,572
736
52
918
14,026
4,220
0
7,744
6,282
24,109
0
W
Kuzenbo
6,542
2,007
659
420
11,311
16,387
0
7,544
3,479
14,006
0
L
Izanami
IIMarz
Izanami
64
64
0
5
857
278
0
699
158
0
126
W
Neith
IcyEspy
Neith
5,828
2,140
0
322
4,545
2,397
0
3,715
698
0
15,114
W
9,149
616
3,189
935
3,122
1,248
0
2,189
877
35,746
0
W
8,751
688
0
69
11,847
11,649
0
9,539
1,960
15,702
0
L
Chang'e
RALEJO09
Chang'e
3,854
168
483
952
11,554
3,453
0
6,834
4,720
9,805
0
W
Pele
13,525
2,290
0
3,160
10,891
4,715
0
7,598
2,403
0
31,935
L
Zeus
9,727
281
51
436
6,733
1,815
0
2,707
4,026
29,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
52,053
145
Minions Killed
178
3
Camps Cleared
4
597,785
Distance Traveled
913,518
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,450
1,050
42
5
1
161,224
1
L
Ra
9,476
1,053
32
4
1
157,074
1
W
Kuzenbo
9,825
1,092
21
2
0
175,051
0
L
Izanami
8,330
926
0
0
0
13,287
0
W
Neith
10,725
1,192
17
2
1
168,027
2
W
Ra
10,693
1,188
71
8
2
185,411
0
W
Ares
9,597
1,066
13
1
1
203,924
1
L
Chang'e
9,035
1,004
19
2
1
141,382
1
W
Pele
11,213
1,246
56
6
0
181,105
0
L
Zeus
9,601
1,067
52
6
0
124,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role