Player Matchup

Charybdis
Charybdis
Big_Chief2004
Charybdis
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 75L
1,372 Elo+
Solo
Shiva
Shiva
Bonchas253
Shiva
Level 96
God Stats
24W - 17L
1,510 SR
Queue Stats
121W - 108L
1,570 Elo+
Solo
Bacchus
Bacchus
M-O-M-A-S-E
Bacchus
Level 61
God Stats
1W - 3L
1,142 SR
Queue Stats
12W - 18L
1,303 Elo+
Solo
Merlin
Merlin
SReid23
Merlin
Level 122
God Stats
8W - 3L
1,697 SR
Queue Stats
218W - 216L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
shrimp007
Cabrakan
Level 157
God Stats
27W - 19L
1,774 SR
Queue Stats
220W - 216L
1,536 Elo+
Party 1
Team Averages
Level 106
1,525 SR
1,462 Elo+

VS

Team Averages
Level 127
1,550 SR
1,554 Elo+
Hachiman
Hachiman
Caduceus 777
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,572 Elo+
Solo
Ravana
Ravana
IconicCosmos19
Ravana
Level 88
God Stats
1W - 1L
1,737 SR
Queue Stats
66W - 67L
1,589 Elo+
Solo
Vulcan
Vulcan
LadyDevilish741
Vulcan
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 113L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Mr_Rude_Boy_
Kukulkan
Level 129
God Stats
36W - 47L
1,502 SR
Queue Stats
239W - 238L
1,521 Elo+
Solo
Shiva
Shiva
kiwi60287
Shiva
Level 152
God Stats
13W - 11L
1,513 SR
Queue Stats
163W - 154L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Big_Chief2004
Charybdis
11
1 / 3 / 10
6,542
545
6,063
8,761
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
13
3 / 2 / 3
7,828
652
6,110
8,011
7,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
M-O-M-A-S-E
Bacchus
8
3 / 1 / 6
5,887
491
2,485
7,939
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
SReid23
Merlin
13
8 / 0 / 2
7,859
655
5,832
5,205
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
shrimp007
Cabrakan
12
6 / 2 / 5
7,429
619
6,154
9,348
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caduceus 777
Hachiman
9
1 / 6 / 0
5,525
460
3,109
8,335
2,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 0
6,217
518
4,491
7,024
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 4
6,160
513
5,585
8,011
2,760
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Mr_Rude_Boy_
Kukulkan
10
0 / 3 / 1
5,711
476
2,442
6,343
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
kiwi60287
Shiva
8
3 / 5 / 2
5,640
470
6,643
8,800
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
8
8
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Big_Chief2004
Charybdis
1
3
10
2
W
Shiva
3
2
3
2.25
L
Hachiman
Caduceus 777
Hachiman
1
6
0
0.17
L
3
3
0
1
L
1
4
4
0.75
W
Bacchus
M-O-M-A-S-E
Bacchus
3
1
6
6
L
Kukulkan
Mr_Rude_Boy_
Kukulkan
0
3
1
0.17
W
Merlin
SReid23
Merlin
8
0
2
9
L
Shiva
kiwi60287
Shiva
3
5
2
0.8
W
Cabrakan
shrimp007
Cabrakan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
22,270
39,264
Taken
38,513
21,962
Mitigated
14,980
12,621
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Big_Chief2004
Charybdis
6,063
3,374
0
2,669
8,761
2,032
240
2,633
5,995
0
39,587
W
Shiva
6,110
1,168
0
3,115
8,011
7,592
246
0
8,011
0
46,653
L
Hachiman
Caduceus 777
Hachiman
3,109
2,223
0
1,252
8,335
2,390
369
1,239
7,064
0
24,425
L
4,491
2,096
0
2,009
7,024
3,206
0
2,217
4,749
0
30,192
L
5,585
2,689
0
1,924
8,011
2,760
168
2,330
5,614
33,884
0
W
Bacchus
M-O-M-A-S-E
Bacchus
2,485
72
0
2,140
7,939
5,571
174
3,070
4,646
9,496
0
L
Kukulkan
Mr_Rude_Boy_
Kukulkan
2,442
391
0
1,624
6,343
2,185
0
4,699
1,430
35,088
0
W
Merlin
SReid23
Merlin
5,832
226
0
849
5,205
1,591
344
888
4,225
41,610
0
L
Shiva
kiwi60287
Shiva
6,643
1,767
65
2,186
8,800
4,439
252
3,479
5,185
0
17,938
W
Cabrakan
shrimp007
Cabrakan
6,154
568
56
3,792
9,348
5,176
0
1,436
7,804
36,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
29,253
351
Minions Killed
243
0
Camps Cleared
0
1,130,953
Distance Traveled
1,055,160
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,542
545
74
6
0
216,363
0
W
Shiva
7,828
652
99
8
0
237,907
4
L
Hachiman
5,525
460
42
4
0
191,789
1
L
Ravana
6,217
518
52
4
0
220,298
4
L
Vulcan
6,160
513
56
5
0
210,694
4
W
Bacchus
5,887
491
12
1
0
238,977
2
L
Kukulkan
5,711
476
66
6
0
193,250
3
W
Merlin
7,859
655
99
8
0
215,270
3
L
Shiva
5,640
470
27
2
0
239,129
2
W
Cabrakan
7,429
619
67
6
0
222,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role