Player Matchup

Ah Puch
Ah Puch
DKD ALPHA
Ah Puch
Level 101
God Stats
3W - 1L
1,590 SR
Queue Stats
14W - 11L
1,320 Elo+
Party 1
Scylla
Scylla
DonMatteo33
Scylla
Level 49
God Stats
3W - 2L
1,396 SR
Queue Stats
9W - 15L
1,308 Elo+
Solo
Pele
Pele
ICEY___IDK
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 80L
1,346 Elo+
Solo
Vulcan
Vulcan
Zeslyn
Vulcan
Level 26
God Stats
8W - 9L
1,376 SR
Queue Stats
334W - 384L
1,406 Elo+
Solo
Ymir
Ymir
xNEOfighterx
Ymir
Level 65
God Stats
7W - 10L
1,276 SR
Queue Stats
41W - 43L
1,404 Elo+
Party 1
Team Averages
Level 53
1,428 SR
1,357 Elo+

VS

Team Averages
Level 77
1,455 SR
1,403 Elo+
Apollo
Apollo
Denkiwashi
Apollo
Level 27
God Stats
2W - 2L
1,718 SR
Queue Stats
11W - 23L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
Rebel Heart 81
Aphrodite
Level 27
God Stats
2W - 8L
1,056 SR
Queue Stats
86W - 117L
1,323 Elo+
Solo
Guan Yu
Guan Yu
Selenba
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,401 Elo+
Party 2
Thoth
Thoth
casarmia
Thoth
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
psyko74
Zhong Kui
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 192L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DKD ALPHA
Ah Puch
19
2 / 0 / 16
11,084
792
15,192
8,214
3,031
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
18
7 / 4 / 12
10,795
771
20,281
10,633
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 6 / 7
13,150
939
18,393
20,000
7,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Zeslyn
Vulcan
17
4 / 4 / 11
10,207
729
13,824
11,435
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 2 / 13
11,339
810
6,692
15,231
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Denkiwashi
Apollo
16
4 / 9 / 8
9,793
700
6,648
15,269
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Rebel Heart 81
Aphrodite
15
1 / 9 / 4
8,931
638
3,016
15,058
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Selenba
Guan Yu
17
4 / 4 / 7
10,629
759
10,661
21,468
19,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
casarmia
Thoth
17
4 / 3 / 5
10,281
734
11,303
11,891
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
psyko74
Zhong Kui
16
3 / 8 / 7
9,922
709
16,916
21,653
10,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
33
Kills
16
16
Deaths
33
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DKD ALPHA
Ah Puch
2
0
16
10
L
Apollo
Denkiwashi
Apollo
4
9
8
0.89
W
Scylla
7
4
12
3.25
W
14
6
7
2.92
L
Aphrodite
Rebel Heart 81
Aphrodite
1
9
4
0.33
L
Guan Yu
Selenba
Guan Yu
4
4
7
1.88
W
Vulcan
Zeslyn
Vulcan
4
4
11
2.38
L
Thoth
casarmia
Thoth
4
3
5
2.17
L
Zhong Kui
psyko74
Zhong Kui
3
8
7
0.81
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,382
Damage
48,544
65,513
Taken
85,339
34,544
Mitigated
43,784
19,655
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DKD ALPHA
Ah Puch
15,192
518
661
2,914
8,214
3,031
1,162
2,858
5,356
56,309
0
L
Apollo
Denkiwashi
Apollo
6,648
2,899
0
1,428
15,269
5,207
817
10,264
4,969
0
15,781
W
Scylla
20,281
1,515
0
1,845
10,633
4,167
464
6,518
4,115
44,085
0
W
18,393
5,653
0
7,269
20,000
7,202
1,242
8,353
11,647
0
58,694
L
Aphrodite
Rebel Heart 81
Aphrodite
3,016
204
4,993
4,248
15,058
6,167
305
13,330
1,707
17,819
0
L
Guan Yu
Selenba
Guan Yu
10,661
1,499
3,183
5,491
21,468
19,222
0
10,879
10,473
0
29,125
W
Vulcan
Zeslyn
Vulcan
13,824
4,249
712
2,203
11,435
4,512
451
5,823
5,612
23,647
0
L
Thoth
casarmia
Thoth
11,303
543
0
1,130
11,891
2,953
0
7,232
4,608
41,808
0
L
Zhong Kui
psyko74
Zhong Kui
16,916
1,493
580
4,477
21,653
10,235
581
14,083
7,520
32,766
0
W
6,692
365
1,392
2,659
15,231
15,632
374
7,683
7,548
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,575
Gold Earned
49,556
280
Minions Killed
223
0
Camps Cleared
0
1,418,800
Distance Traveled
1,235,418
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,084
792
88
6
0
290,938
1
L
Apollo
9,793
700
32
2
0
263,971
0
W
Scylla
10,795
771
56
4
0
258,401
0
W
Pele
13,150
939
68
5
0
291,346
1
L
Aphrodite
8,931
638
39
3
0
243,540
0
L
Guan Yu
10,629
759
38
3
0
254,056
2
W
Vulcan
10,207
729
28
2
0
287,654
0
L
Thoth
10,281
734
63
5
0
248,211
3
L
Zhong Kui
9,922
709
51
4
0
225,640
0
W
Ymir
11,339
810
40
3
0
290,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role