Player Matchup

Agni
Agni
Gold III
DJXJD
Agni
Gold III
Level 128
God Stats
5W - 3L
1,698 SR
Queue Stats
44W - 35L
1,665 MMR
Party 1
Fafnir
Fafnir
Silver II
GrippleDorp
Fafnir
Silver II
Level 97
God Stats
0W - 1L
1,220 SR
Queue Stats
5W - 4L
1,552 MMR
Party 2
Arachne
Arachne
Gold IV
ShadowLander307
Arachne
Gold IV
Level 87
God Stats
5W - 7L
1,715 SR
Queue Stats
11W - 9L
1,636 MMR
Party 2
Izanami
Izanami
Gold III
brookrooks
Izanami
Gold III
Level 157
God Stats
0W - 2L
1,651 SR
Queue Stats
40W - 30L
1,625 MMR
Party 1
Tiamat
Tiamat
Gold III
xxdiegoalonsoxx
Tiamat
Gold III
Level 147
God Stats
18W - 22L
1,491 SR
Queue Stats
150W - 165L
1,566 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,555 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,638 SR
1,609 MMR
Cernunnos
Cernunnos
Gold III
Ailum
Cernunnos
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,617 MMR
Solo
Fenrir
Fenrir
Gold II
Coóter
Fenrir
Gold II
Level 88
God Stats
2W - 2L
1,533 SR
Queue Stats
410W - 422L
1,617 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
G3tDaBag
Morgan Le Fay
Gold V
Level 149
God Stats
12W - 7L
1,774 SR
Queue Stats
50W - 43L
1,640 MMR
Solo
Geb
Geb
Gold I
Jcarder
Geb
Gold I
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 138L
1,551 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Thugtistics
Gilgamesh
Gold I
Level 160
God Stats
11W - 3L
1,882 SR
Queue Stats
302W - 300L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DJXJD
Agni
17
1 / 6 / 3
10,993
458
10,150
13,845
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
1 / 5 / 3
10,369
432
7,900
21,062
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 5 / 1
10,548
440
8,078
18,770
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
brookrooks
Izanami
20
3 / 5 / 1
12,450
519
9,345
23,481
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 6 / 0
13,403
558
10,006
16,571
8,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouAtlasSkadiThoth

VS

Bans
CliodhnaBastetArtioAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ailum
Cernunnos
19
2 / 4 / 3
13,285
554
13,388
20,558
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Coóter
Fenrir
18
0 / 2 / 12
12,483
520
5,288
20,406
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
G3tDaBag
Morgan Le Fay
20
14 / 1 / 3
16,372
682
23,003
10,585
3,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
20
4 / 0 / 10
14,174
591
10,118
17,283
20,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Thugtistics
Gilgamesh
20
7 / 2 / 8
14,902
621
17,842
21,260
9,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
27
27
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ailum
Cernunnos
2
4
3
0.88
W
Fenrir
Coóter
Fenrir
0
2
12
3
L
Agni
DJXJD
Agni
1
6
3
0.42
W
Morgan Le Fay
G3tDaBag
Morgan Le Fay
14
1
3
15.5
L
Fafnir
1
5
3
0.5
W
Geb
4
0
10
9
L
2
5
1
0.5
W
Gilgamesh
Thugtistics
Gilgamesh
7
2
8
5.5
L
Izanami
brookrooks
Izanami
3
5
1
0.7
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
69,639
93,729
Taken
90,092
56,837
Mitigated
57,074
26,364
Healing
27,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ailum
Cernunnos
13,388
7,187
0
9,889
20,558
6,441
4,126
3,852
16,706
0
111,949
W
Fenrir
Coóter
Fenrir
5,288
641
0
2,775
20,406
16,880
1,140
6,963
11,945
111
69,443
L
Agni
DJXJD
Agni
10,150
279
0
2,173
13,845
3,766
0
6,335
7,510
97,386
0
W
Morgan Le Fay
G3tDaBag
Morgan Le Fay
23,003
1,119
871
3,437
10,585
3,647
3,719
5,014
5,571
135,925
0
L
Fafnir
7,900
1,013
0
4,396
21,062
27,132
0
9,809
11,068
31,035
0
W
Geb
10,118
1,496
0
6,209
17,283
20,258
969
7,568
9,715
83,125
0
L
8,078
5,203
0
6,777
18,770
10,250
0
6,801
11,969
0
91,491
W
Gilgamesh
Thugtistics
Gilgamesh
17,842
5,753
0
3,915
21,260
9,848
2,578
5,768
15,492
0
120,049
L
Izanami
brookrooks
Izanami
9,345
6,719
0
7,257
23,481
7,393
888
3,473
19,962
0
122,326
L
10,006
1,691
0
5,761
16,571
8,296
1,387
6,004
9,988
108,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,763
Gold Earned
71,216
803
Minions Killed
831
0
Camps Cleared
0
2,232,446
Distance Traveled
2,360,182
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,285
554
183
8
0
419,894
3
W
Fenrir
12,483
520
78
3
0
449,142
9
L
Agni
10,993
458
188
8
0
455,683
12
W
Morgan Le Fay
16,372
682
209
9
0
496,358
4
L
Fafnir
10,369
432
33
1
0
437,896
2
W
Geb
14,174
591
173
7
0
469,897
6
L
Arachne
10,548
440
137
6
0
466,847
0
W
Gilgamesh
14,902
621
188
8
0
524,891
8
L
Izanami
12,450
519
224
9
0
430,811
4
L
Tiamat
13,403
558
221
9
0
441,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role