Player Matchup

Jing Wei
Jing Wei
DAXERO12
Jing Wei
Level 26
God Stats
5W - 4L
1,744 SR
Queue Stats
471W - 469L
1,318 Elo+
Party 2
Jormungandr
Jormungandr
IntegraHelsing
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 110L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
Itachi14015
Sun Wukong
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
94W - 83L
1,513 Elo+
Party 1
Chernobog
Chernobog
Konkubent99
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 83L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
Suga095
Ah Puch
Level 148
God Stats
4W - 3L
1,370 SR
Queue Stats
201W - 196L
1,525 Elo+
Party 1
Team Averages
Level 71
1,566 SR
1,456 Elo+

VS

Team Averages
Level 106
1,663 SR
1,517 Elo+
Xbalanque
Xbalanque
BlueRangerLee
Xbalanque
Level 151
God Stats
4W - 6L
1,715 SR
Queue Stats
497W - 528L
1,542 Elo+
Party 3
Cerberus
Cerberus
Camaleon_n
Cerberus
Level 118
God Stats
10W - 1L
1,882 SR
Queue Stats
82W - 76L
1,503 Elo+
Solo
Zeus
Zeus
InSPiRaTiOnZz x
Zeus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
413W - 444L
1,513 Elo+
Party 3
Khepri
Khepri
Monkey8192
Khepri
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 60L
1,553 Elo+
Party 3
Osiris
Osiris
TnE ToXiiCzz
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DAXERO12
Jing Wei
18
4 / 3 / 8
10,461
654
14,361
13,742
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
IntegraHelsing
Jormungandr
17
0 / 2 / 8
9,633
602
6,993
16,597
13,156
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Itachi14015
Sun Wukong
17
5 / 8 / 6
10,839
677
13,883
22,041
20,521
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Konkubent99
Chernobog
17
3 / 4 / 4
10,590
662
14,670
12,809
5,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Suga095
Ah Puch
18
4 / 3 / 7
10,466
654
18,336
14,069
5,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlueRangerLee
Xbalanque
19
8 / 2 / 10
12,309
769
20,651
10,255
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Camaleon_n
Cerberus
18
3 / 5 / 12
11,291
706
15,669
25,267
30,822
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 3 / 8
12,145
759
23,264
8,812
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Monkey8192
Khepri
18
0 / 3 / 10
10,421
651
5,342
24,260
20,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
17
2 / 4 / 9
10,337
646
8,643
16,973
17,181
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
16
Kills
20
20
Deaths
17
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlueRangerLee
Xbalanque
8
2
10
6.5
W
Cerberus
Camaleon_n
Cerberus
3
5
12
1.8
L
Jing Wei
DAXERO12
Jing Wei
4
3
8
2.67
W
7
3
8
3.67
L
Jormungandr
IntegraHelsing
Jormungandr
0
2
8
2
L
Sun Wukong
Itachi14015
Sun Wukong
5
8
6
1
L
Chernobog
Konkubent99
Chernobog
3
4
4
1.25
W
Khepri
Monkey8192
Khepri
0
3
10
1.67
L
Ah Puch
Suga095
Ah Puch
4
3
7
2.5
W
Osiris
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,243
Damage
73,569
79,258
Taken
85,567
50,327
Mitigated
76,741
21,288
Healing
27,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlueRangerLee
Xbalanque
20,651
5,446
1,683
1,433
10,255
4,891
3,555
1,530
8,579
0
40,620
W
Cerberus
Camaleon_n
Cerberus
15,669
1,011
745
6,222
25,267
30,822
628
8,270
16,746
27,007
0
L
Jing Wei
DAXERO12
Jing Wei
14,361
8,261
1,312
2,229
13,742
5,903
550
7,701
5,638
0
29,163
W
23,264
2,314
976
1,429
8,812
3,714
435
2,435
6,215
52,536
0
L
Jormungandr
IntegraHelsing
Jormungandr
6,993
1,890
394
798
16,597
13,156
221
11,647
4,705
19,934
0
L
Sun Wukong
Itachi14015
Sun Wukong
13,883
2,042
1,443
2,749
22,041
20,521
371
8,124
13,392
0
18,564
L
Chernobog
Konkubent99
Chernobog
14,670
8,161
2,681
3,176
12,809
5,405
750
5,385
7,118
0
30,064
W
Khepri
Monkey8192
Khepri
5,342
780
1,086
7,894
24,260
20,133
553
8,411
15,673
15,510
0
L
Ah Puch
Suga095
Ah Puch
18,336
1,097
2,161
4,345
14,069
5,342
108
9,540
4,130
36,101
0
W
Osiris
8,643
2,411
2,265
3,345
16,973
17,181
1,195
4,683
11,900
0
20,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
56,503
140
Minions Killed
206
0
Camps Cleared
0
1,321,255
Distance Traveled
1,385,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,309
769
55
3
0
278,092
0
W
Cerberus
11,291
706
25
2
0
290,828
0
L
Jing Wei
10,461
654
32
2
0
289,774
1
W
Zeus
12,145
759
75
5
0
273,703
0
L
Jormungandr
9,633
602
20
1
0
210,449
0
L
Sun Wukong
10,839
677
13
1
0
257,863
0
L
Chernobog
10,590
662
44
3
0
279,163
1
W
Khepri
10,421
651
24
2
0
270,636
0
L
Ah Puch
10,466
654
31
2
0
284,006
0
W
Osiris
10,337
646
27
2
0
271,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role