Player Matchup

Fenrir
Fenrir
Han1709
Fenrir
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 180L
1,345 Elo+
Party 1
Agni
Agni
Pintaa_
Agni
Level 121
God Stats
2W - 6L
1,245 SR
Queue Stats
156W - 232L
1,379 Elo+
Party 1
Yemoja
Yemoja
Ramir00v
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,298 Elo+
Party 2
Bellona
Bellona
autist_toast45
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,477 Elo+
Party 1
Rama
Rama
lukasdbl
Rama
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,493 Elo+
Party 2
Team Averages
Level 67
1,449 SR
1,398 Elo+

VS

Team Averages
Level 46
1,458 SR
1,418 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Paty23
Cernunnos
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 95L
1,324 Elo+
Solo
Hel
Hel
Skjortaa
Hel
Level 44
God Stats
191W - 212L
1,445 SR
Queue Stats
476W - 541L
1,418 Elo+
Solo
Poseidon
Poseidon
TerraçoCuDeAço
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
TucaoLoro
Cerberus
Level 60
God Stats
5W - 7L
1,346 SR
Queue Stats
66W - 77L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Han1709
Fenrir
8
1 / 5 / 0
4,800
600
2,853
7,583
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Pintaa_
Agni
7
0 / 6 / 1
4,441
555
1,245
4,081
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Ramir00v
Yemoja
6
0 / 4 / 0
4,170
521
1,863
6,629
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 0
4,473
559
2,759
4,613
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
6
0 / 3 / 0
4,079
510
3,732
5,945
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 0 / 3
5,781
723
2,695
3,428
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Paty23
Cernunnos
8
3 / 1 / 1
5,045
631
3,554
4,301
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 3
6,283
785
5,337
5,249
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 0 / 2
7,161
895
6,472
3,259
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
TucaoLoro
Cerberus
8
1 / 0 / 5
5,200
650
3,524
6,463
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
21
21
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
3
5.5
L
Fenrir
Han1709
Fenrir
1
5
0
0.2
W
Cernunnos
Paty23
Cernunnos
3
1
1
3.5
L
Agni
Pintaa_
Agni
0
6
1
0.08
L
Yemoja
Ramir00v
Yemoja
0
4
0
0
W
3
1
3
4.5
W
10
0
2
11
W
Cerberus
TucaoLoro
Cerberus
1
0
5
3.5
L
1
3
0
0.33
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,452
Damage
21,582
28,851
Taken
22,700
9,166
Mitigated
8,339
5,975
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,695
610
0
4,805
3,428
952
0
305
3,123
0
25,773
L
Fenrir
Han1709
Fenrir
2,853
1,058
0
2,601
7,583
2,289
0
2,864
4,585
0
24,116
W
Cernunnos
Paty23
Cernunnos
3,554
1,803
0
1,469
4,301
1,238
1,042
646
3,655
0
24,182
L
Agni
Pintaa_
Agni
1,245
80
0
10
4,081
1,095
0
2,055
1,912
17,267
0
L
Yemoja
Ramir00v
Yemoja
1,863
783
527
393
6,629
2,565
0
3,271
3,312
6,863
0
W
5,337
406
968
3,921
5,249
1,447
339
238
5,011
34,427
0
W
6,472
1,656
0
771
3,259
881
556
886
2,373
39,820
0
W
Cerberus
TucaoLoro
Cerberus
3,524
458
0
1,246
6,463
3,821
0
1,033
5,430
9,734
0
L
2,759
337
0
592
4,613
1,993
0
3,491
1,122
0
14,795
L
Rama
3,732
3,174
0
1,852
5,945
1,224
0
3,276
2,587
0
23,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
29,470
166
Minions Killed
279
0
Camps Cleared
0
779,636
Distance Traveled
847,996
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,781
723
57
7
0
200,685
3
L
Fenrir
4,800
600
49
6
0
175,745
1
W
Cernunnos
5,045
631
44
6
0
133,203
1
L
Agni
4,441
555
32
4
0
146,494
0
L
Yemoja
4,170
521
15
2
0
145,250
3
W
Hel
6,283
785
77
10
0
179,520
4
W
Poseidon
7,161
895
83
10
0
176,922
1
W
Cerberus
5,200
650
18
2
0
157,666
1
L
Bellona
4,473
559
30
4
0
163,453
2
L
Rama
4,079
510
40
5
0
148,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role