Player Matchup

Bacchus
Bacchus
Krapula-Spurgu
Bacchus
Level 58
God Stats
372W - 394L
1,511 SR
Queue Stats
383W - 422L
1,475 Elo+
Party 2
Fenrir
Fenrir
Mulwaani
Fenrir
Level 17
God Stats
45W - 47L
1,456 SR
Queue Stats
45W - 47L
1,453 Elo+
Party 2
Scylla
Scylla
NussFahrrad88
Scylla
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,497 Elo+
Party 3
King Arthur
King Arthur
Robelixx
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,329 Elo+
Party 3
Cernunnos
Cernunnos
TimeBandit666
Cernunnos
Level 86
God Stats
2W - 1L
1,582 SR
Queue Stats
69W - 77L
1,437 Elo+
Party 3
Team Averages
Level 41
1,510 SR
1,438 Elo+

VS

Team Averages
Level 46
1,377 SR
1,396 Elo+
Zeus
Zeus
Gordolyss
Zeus
Level 89
God Stats
10W - 9L
1,573 SR
Queue Stats
19W - 32L
1,470 Elo+
Party 1
Anubis
Anubis
Tematounnob404
Anubis
Level 27
God Stats
3W - 9L
1,460 SR
Queue Stats
42W - 71L
1,474 Elo+
Party 1
Hachiman
Hachiman
kidififi
Hachiman
Level 65
God Stats
0W - 1L
1,324 SR
Queue Stats
12W - 22L
1,387 Elo+
Party 4
Danzaburou
Danzaburou
laureynie12
Danzaburou
Level 4
God Stats
0W - 3L
1,144 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 4
Poseidon
Poseidon
zZo_Berone_oZz
Poseidon
Level 44
God Stats
10W - 12L
1,385 SR
Queue Stats
65W - 62L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 18
12,118
1,212
13,706
15,536
17,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Mulwaani
Fenrir
18
14 / 2 / 10
13,676
1,368
14,691
12,593
10,546
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 3 / 13
12,014
1,201
14,320
9,427
2,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Robelixx
King Arthur
19
4 / 1 / 23
12,823
1,282
7,984
14,494
13,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
TimeBandit666
Cernunnos
18
3 / 3 / 14
11,708
1,171
9,106
11,266
3,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

247

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 4 / 5
10,768
1,077
16,714
9,604
2,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 7 / 6
12,176
1,218
12,327
15,158
6,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kidififi
Hachiman
17
2 / 6 / 7
11,405
1,141
14,973
14,652
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
laureynie12
Danzaburou
16
1 / 5 / 3
10,246
1,025
4,532
11,010
4,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
16
2 / 11 / 3
10,571
1,057
6,154
12,158
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
33
Kills
11
11
Deaths
33
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
4
5
1.13
W
5
2
18
7
W
Fenrir
Mulwaani
Fenrir
14
2
10
9.5
W
7
3
13
4.5
W
King Arthur
Robelixx
King Arthur
4
1
23
15.5
L
4
7
6
1
W
Cernunnos
TimeBandit666
Cernunnos
3
3
14
3.33
L
Hachiman
kidififi
Hachiman
2
6
7
0.92
L
Danzaburou
laureynie12
Danzaburou
1
5
3
0.5
L
Poseidon
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,807
Damage
54,700
63,316
Taken
62,582
46,836
Mitigated
22,921
5,021
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,714
1,108
373
380
9,604
2,907
0
5,215
4,389
39,757
0
W
13,706
1,398
0
951
15,536
17,791
0
8,075
7,319
26,472
0
W
Fenrir
Mulwaani
Fenrir
14,691
1,179
0
445
12,593
10,546
0
6,715
5,878
0
23,445
W
14,320
0
0
500
9,427
2,042
0
4,722
4,705
26,355
0
W
King Arthur
Robelixx
King Arthur
7,984
54
0
2,269
14,494
13,073
0
8,704
5,790
6,281
20,847
L
12,327
288
338
2,045
15,158
6,774
0
6,986
8,172
36,210
0
W
Cernunnos
TimeBandit666
Cernunnos
9,106
1,981
0
856
11,266
3,384
0
6,979
4,287
0
38,181
L
Hachiman
kidififi
Hachiman
14,973
6,279
0
1,566
14,652
4,736
0
6,959
7,693
0
36,128
L
Danzaburou
laureynie12
Danzaburou
4,532
2,412
0
646
11,010
4,595
0
6,746
4,264
0
11,115
L
Poseidon
6,154
1,532
0
0
12,158
3,909
0
3,510
8,648
18,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,339
Gold Earned
55,166
172
Minions Killed
192
6
Camps Cleared
7
981,790
Distance Traveled
790,454
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,768
1,077
48
5
0
180,630
0
W
Bacchus
12,118
1,212
28
3
0
195,543
1
W
Fenrir
13,676
1,368
18
2
3
210,900
1
W
Scylla
12,014
1,201
28
3
0
159,475
0
W
King Arthur
12,823
1,282
36
4
0
238,562
0
L
Anubis
12,176
1,218
59
6
2
168,816
0
W
Cernunnos
11,708
1,171
62
6
3
177,310
0
L
Hachiman
11,405
1,141
38
4
3
184,526
0
L
Danzaburou
10,246
1,025
19
2
0
132,164
0
L
Poseidon
10,571
1,057
28
3
2
124,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role