Player Matchup

Set
Set
Eslor
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,261 Elo+
Solo
Izanami
Izanami
Klabautakobold
Izanami
Level 109
God Stats
0W - 2L
1,305 SR
Queue Stats
72W - 68L
1,464 Elo+
Party 2
Odin
Odin
ascensor-turbio9
Odin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,379 Elo+
Solo
Zeus
Zeus
lRAYSOl
Zeus
Level 111
God Stats
1W - 3L
1,377 SR
Queue Stats
93W - 90L
1,511 Elo+
Solo
Ne Zha
Ne Zha
masfab00
Ne Zha
Level 127
God Stats
4W - 6L
1,610 SR
Queue Stats
85W - 93L
1,470 Elo+
Party 2
Team Averages
Level 77
1,458 SR
1,417 Elo+

VS

Team Averages
Level 78
1,433 SR
1,571 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
F1N1AY666
Janus
Level 87
God Stats
1W - 2L
1,164 SR
Queue Stats
168W - 150L
1,530 Elo+
Solo
Cliodhna
Cliodhna
Krakaboom
Cliodhna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,733 Elo+
Party 1
Neith
Neith
rhysofpeace12
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,448 Elo+
Solo
Bellona
Bellona
Аndry33
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Eslor
Set
14
0 / 8 / 7
8,462
651
4,898
11,097
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 6 / 8
8,818
678
12,597
10,575
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 8 / 4
8,889
684
4,541
13,763
13,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
lRAYSOl
Zeus
16
4 / 5 / 4
9,727
748
14,726
8,878
2,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
masfab00
Ne Zha
16
4 / 7 / 4
9,343
719
12,876
14,444
6,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
9 / 2 / 16
11,320
871
14,670
17,937
17,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
F1N1AY666
Janus
20
6 / 1 / 10
11,536
887
13,825
8,234
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Krakaboom
Cliodhna
16
6 / 3 / 11
10,178
783
10,792
12,885
5,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 15
10,873
836
11,477
8,290
3,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Аndry33
Bellona
16
6 / 5 / 10
10,583
814
4,123
17,725
13,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
11
Kills
34
34
Deaths
12
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
2
16
8.5
L
Set
Eslor
Set
0
8
7
0.44
W
Janus
F1N1AY666
Janus
6
1
10
11
L
0
6
8
0.67
W
Cliodhna
Krakaboom
Cliodhna
6
3
11
3.83
L
3
8
4
0.63
L
Zeus
lRAYSOl
Zeus
4
5
4
1.2
L
Ne Zha
masfab00
Ne Zha
4
7
4
0.86
W
7
1
15
14.5
W
Bellona
Аndry33
Bellona
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
54,887
58,757
Taken
65,071
34,111
Mitigated
44,369
7,691
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,670
264
1,704
2,586
17,937
17,813
169
4,017
13,627
22,973
0
L
Set
Eslor
Set
4,898
1,164
239
1,056
11,097
7,287
0
4,728
6,369
0
12,695
W
Janus
F1N1AY666
Janus
13,825
998
2,426
2,040
8,234
3,775
1,175
2,043
6,056
53,825
0
L
12,597
5,574
0
747
10,575
3,546
1,240
6,934
3,641
0
30,981
W
Cliodhna
Krakaboom
Cliodhna
10,792
768
1,362
2,413
12,885
5,588
263
3,396
9,421
0
14,106
L
4,541
258
0
697
13,763
13,827
121
6,115
7,648
0
7,265
L
Zeus
lRAYSOl
Zeus
14,726
852
1,354
974
8,878
2,544
300
5,648
3,230
29,356
0
L
Ne Zha
masfab00
Ne Zha
12,876
1,332
1,272
1,352
14,444
6,907
325
5,070
9,374
0
20,761
W
11,477
1,886
1,687
1,797
8,290
3,378
2,917
3,410
4,810
0
25,875
W
Bellona
Аndry33
Bellona
4,123
211
2,083
1,806
17,725
13,815
276
1,860
15,550
0
8,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
54,490
116
Minions Killed
153
0
Camps Cleared
0
1,069,659
Distance Traveled
1,318,507
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,320
871
15
1
0
274,499
0
L
Set
8,462
651
12
1
0
221,365
2
W
Janus
11,536
887
93
7
0
261,826
3
L
Izanami
8,818
678
45
3
0
195,624
3
W
Cliodhna
10,178
783
6
0
0
273,781
1
L
Odin
8,889
684
7
1
0
212,169
1
L
Zeus
9,727
748
39
3
0
218,453
1
L
Ne Zha
9,343
719
13
1
0
222,048
1
W
Neith
10,873
836
26
2
0
261,980
0
W
Bellona
10,583
814
13
1
0
246,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role