Player Matchup

Da Ji
Da Ji
Aldmagician
Da Ji
Level 157
God Stats
2W - 0L
1,258 SR
Queue Stats
94W - 104L
1,728 Elo+
Party 1
Hercules
Hercules
Hawkeye_PRODIGY
Hercules
Level 140
God Stats
1W - 3L
1,332 SR
Queue Stats
63W - 52L
1,645 Elo+
Party 1
Zeus
Zeus
Intocks
Zeus
Level 160
God Stats
51W - 12L
1,830 SR
Queue Stats
1,297W - 161L
2,096 Elo+
Party 1
Rama
Rama
Omniipotency
Rama
Level 139
God Stats
48W - 22L
1,822 SR
Queue Stats
65W - 32L
1,841 Elo+
Solo
Ares
Ares
THE_PORKSWORD_51
Ares
Level 156
God Stats
2W - 1L
1,526 SR
Queue Stats
25W - 33L
1,479 Elo+
Party 1
Team Averages
Level 150
1,554 SR
1,758 Elo+

VS

Team Averages
Level 135
1,507 SR
1,544 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BedPajamas
Chaac
Level 126
God Stats
4W - 6L
1,677 SR
Queue Stats
228W - 206L
1,639 Elo+
Solo
Fenrir
Fenrir
UntamedPontiacc
Fenrir
Level 123
God Stats
1W - 2L
1,358 SR
Queue Stats
103W - 94L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,762
1,352
3,589
4,803
1,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
12
3 / 0 / 6
6,931
1,386
2,096
3,453
2,029
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Intocks
Zeus
12
5 / 1 / 4
7,297
1,459
7,327
1,406
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 8
7,669
1,534
8,552
4,855
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 11
6,816
1,363
3,251
5,373
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

408

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 4
6,106
1,221
3,656
6,943
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
10
1 / 3 / 1
5,892
1,178
3,229
3,649
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
 
Kuzenbo
10
0 / 5 / 2
5,711
1,142
2,872
9,331
10,143
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
10
0 / 0 / 0
5,232
1,046
0
0
0
11
4 / 6 / 1
7,060
1,412
7,003
9,364
3,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
16
Kills
5
5
Deaths
16
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
4
1
L
Zeus
 
Zeus
1
3
1
0.5
L
Kuzenbo
 
Kuzenbo
0
5
2
0.2
W
3
3
4
1.67
L
Chaac
0
0
0
0
W
Hercules
3
0
6
6
W
Zeus
Intocks
Zeus
5
1
4
7
W
5
0
8
9
W
0
1
11
5.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
16,760
19,890
Taken
29,287
9,797
Mitigated
16,236
4,075
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,656
2,186
0
340
6,943
1,940
0
1,719
5,224
0
14,606
L
Zeus
 
Zeus
3,229
118
0
0
3,649
823
0
863
2,786
10,302
0
L
Kuzenbo
 
Kuzenbo
2,872
1,316
0
313
9,331
10,143
0
5,009
4,322
9,323
0
W
3,589
434
0
89
4,803
1,831
0
488
4,287
0
8,252
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
2,096
231
0
1,375
3,453
2,029
0
1,253
2,095
0
5,356
W
Zeus
Intocks
Zeus
7,327
257
0
0
1,406
415
0
406
976
21,465
0
W
8,552
7,096
0
2,149
4,855
1,686
0
1,816
2,965
0
19,941
W
3,251
0
0
462
5,373
3,836
0
1,813
3,466
8,891
0
L
7,003
2,195
0
487
9,364
3,330
0
2,987
6,377
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
30,001
92
Minions Killed
59
6
Camps Cleared
3
500,162
Distance Traveled
312,704
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,106
1,221
13
3
0
91,244
1
L
Zeus
5,892
1,178
24
5
1
44,802
0
L
Kuzenbo
5,711
1,142
2
0
0
77,333
0
W
Da Ji
6,762
1,352
10
2
3
91,896
1
L
Chaac
5,232
1,046
0
0
0
0
0
W
Hercules
6,931
1,386
10
2
0
108,825
2
W
Zeus
7,297
1,459
24
5
2
93,837
1
W
Rama
7,669
1,534
38
8
1
106,331
1
W
Ares
6,816
1,363
10
2
0
99,273
0
L
Fenrir
7,060
1,412
20
4
2
99,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role