Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JigJiggo
Hun Batz
Level 6
God Stats
1W - 1L
1,334 SR
Queue Stats
2W - 9L
1,146 Elo+
Party 1
Mercury
Mercury
iSlomo
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,202 Elo+
Party 1
Team Averages
Level 64
1,445 SR
1,283 Elo+

VS

Team Averages
Level 54
1,644 SR
1,313 Elo+
Shiva
Shiva
GreenLion1010
Shiva
Level 42
God Stats
0W - 3L
1,712 SR
Queue Stats
1W - 9L
1,055 Elo+
Party 2
Anhur
Anhur
Hamunaktra
Anhur
Level 32
God Stats
2W - 6L
1,422 SR
Queue Stats
4W - 10L
1,301 Elo+
Party 2
Chang'e
Chang'e
RuSHeRIs
Chang'e
Level 88
God Stats
5W - 4L
1,799 SR
Queue Stats
142W - 153L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
14 / 3 / 6
12,066
928
21,752
11,583
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
JigJiggo
Hun Batz
12
1 / 4 / 13
8,955
689
5,354
9,218
2,614
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
iSlomo
Mercury
14
5 / 4 / 11
10,096
777
7,402
10,340
3,335
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
8,580
660
4,259
14,615
5,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
13
4 / 6 / 3
8,869
682
7,056
11,294
2,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
RuSHeRIs
Chang'e
15
6 / 6 / 5
10,526
810
12,199
15,401
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
20
Kills
11
11
Deaths
20
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
14
3
6
5.67
L
1
8
8
0.63
L
Anhur
4
6
3
0.92
W
Hun Batz
JigJiggo
Hun Batz
1
4
13
1.88
L
Chang'e
RuSHeRIs
Chang'e
6
6
5
1.42
W
Mercury
iSlomo
Mercury
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
23,514
31,141
Taken
41,310
11,218
Mitigated
13,588
7,794
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,752
1,289
1,221
6,338
11,583
5,269
755
3,716
7,867
57,829
0
L
4,259
1,187
147
312
14,615
5,238
223
6,995
7,620
0
16,713
L
Anhur
7,056
2,116
0
0
11,294
2,033
392
8,100
3,194
0
25,487
W
Hun Batz
JigJiggo
Hun Batz
5,354
1,504
0
0
9,218
2,614
317
3,799
5,419
0
13,873
L
Chang'e
RuSHeRIs
Chang'e
12,199
1,346
1,520
3,210
15,401
6,317
134
7,094
8,307
42,462
0
W
Mercury
iSlomo
Mercury
7,402
4,033
0
235
10,340
3,335
1,101
4,988
5,352
0
17,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
27,975
121
Minions Killed
120
4
Camps Cleared
5
664,822
Distance Traveled
618,039
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,066
928
73
6
1
217,799
3
L
Shiva
8,580
660
22
2
1
194,537
0
L
Anhur
8,869
682
35
3
1
192,909
2
W
Hun Batz
8,955
689
21
2
1
184,031
3
L
Chang'e
10,526
810
63
5
3
230,593
3
W
Mercury
10,096
777
27
2
2
262,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role