Player Matchup

Bellona
Bellona
Asternook
Bellona
Level 29
God Stats
6W - 4L
1,588 SR
Queue Stats
15W - 18L
1,432 Elo+
Party 2
Scylla
Scylla
iSweety K
Scylla
Level 87
God Stats
38W - 77L
1,291 SR
Queue Stats
134W - 205L
1,340 Elo+
Solo
Chang'e
Chang'e
luismister007
Chang'e
Level 106
God Stats
3W - 1L
1,722 SR
Queue Stats
19W - 27L
1,400 Elo+
Party 2
Team Averages
Level 74
1,534 SR
1,391 Elo+

VS

Team Averages
Level 71
1,471 SR
1,347 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Big B Dugg
Chaac
Level 141
God Stats
16W - 18L
1,412 SR
Queue Stats
515W - 674L
1,321 Elo+
Party 1
Ymir
Ymir
LuckyGunner6231
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asternook
Bellona
13
2 / 0 / 6
7,981
665
6,328
8,520
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
iSweety K
Scylla
13
5 / 2 / 3
8,102
675
8,524
7,039
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
13
4 / 0 / 7
8,705
725
6,234
7,102
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 0
8,107
676
11,673
5,844
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
0 / 2 / 1
6,650
554
6,400
9,484
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 6 / 1
7,135
595
1,563
12,490
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
Bellona
Asternook
Bellona
2
0
6
5
L
Chaac
0
2
1
0.25
L
0
6
1
0.08
W
Scylla
iSweety K
Scylla
5
2
3
3.25
W
Chang'e
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
19,636
22,661
Taken
27,818
9,904
Mitigated
17,223
8,930
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,673
456
0
549
5,844
2,120
0
3,112
2,511
40,957
0
W
Bellona
Asternook
Bellona
6,328
2,455
329
2,724
8,520
6,536
0
5,002
3,275
0
17,064
L
Chaac
6,400
657
0
3,235
9,484
5,095
0
4,783
4,213
0
14,581
L
1,563
516
0
798
12,490
10,008
0
6,234
5,563
5,118
0
W
Scylla
iSweety K
Scylla
8,524
566
0
721
7,039
1,547
0
4,732
2,210
24,212
0
W
Chang'e
6,234
1,168
1,438
3,718
7,102
1,821
0
3,876
3,014
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
21,892
121
Minions Killed
110
6
Camps Cleared
3
671,117
Distance Traveled
637,553
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,107
676
88
7
3
222,283
2
W
Bellona
7,981
665
31
3
2
230,377
0
L
Chaac
6,650
554
10
1
0
234,019
0
L
Ymir
7,135
595
12
1
0
181,251
0
W
Scylla
8,102
675
51
4
2
207,633
1
W
Chang'e
8,705
725
39
3
2
233,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role