Player Matchup

Geb
Geb
Ando148
Geb
Level 48
God Stats
13W - 9L
1,390 SR
Queue Stats
215W - 184L
1,489 Elo+
Party 2
Ares
Ares
ProfessorMilky
Ares
Level 69
God Stats
0W - 2L
1,314 SR
Queue Stats
6W - 10L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
SARGIS_G
Ao Kuang
Level 58
God Stats
27W - 21L
1,488 SR
Queue Stats
156W - 152L
1,403 Elo+
Solo
Scylla
Scylla
Wofty1996
Scylla
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 123L
1,073 Elo+
Party 2
Hou Yi
Hou Yi
txingu97
Hou Yi
Level 35
God Stats
9W - 11L
1,464 SR
Queue Stats
255W - 281L
1,382 Elo+
Solo
Team Averages
Level 44
1,431 SR
1,340 Elo+

VS

Team Averages
Level 64
1,422 SR
1,466 Elo+
Bakasura
Bakasura
ALPHA_SiK
Bakasura
Level 69
God Stats
16W - 13L
1,148 SR
Queue Stats
38W - 38L
1,324 Elo+
Solo
Baba Yaga
Baba Yaga
Emmer12
Baba Yaga
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,731 Elo+
Party 1
Chiron
Chiron
La-PatateX
Chiron
Level 49
God Stats
17W - 11L
1,449 SR
Queue Stats
33W - 44L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
Psycho_Adara
Aphrodite
Level 72
God Stats
27W - 25L
1,606 SR
Queue Stats
54W - 62L
1,518 Elo+
Party 1
Atlas
Atlas
dratex11
Atlas
Level 67
God Stats
2W - 4L
1,406 SR
Queue Stats
78W - 72L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 1 / 4
8,410
421
6,340
13,956
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 2
9,334
467
8,659
16,443
15,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
SARGIS_G
Ao Kuang
17
8 / 6 / 2
10,722
536
17,154
19,303
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Wofty1996
Scylla
14
1 / 6 / 3
8,765
438
8,107
12,640
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
txingu97
Hou Yi
13
0 / 11 / 2
7,658
383
6,734
15,819
4,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALPHA_SiK
Bakasura
19
5 / 3 / 5
11,552
578
6,783
16,035
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
Emmer12
Baba Yaga
17
5 / 2 / 5
10,816
541
15,447
10,897
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
La-PatateX
Chiron
17
12 / 3 / 2
11,324
566
18,213
20,081
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Psycho_Adara
Aphrodite
15
4 / 2 / 13
9,692
485
6,105
14,606
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
dratex11
Atlas
15
2 / 2 / 10
9,396
470
11,163
13,850
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
28
29
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ALPHA_SiK
Bakasura
5
3
5
2.5
L
Geb
1
1
4
3
W
Baba Yaga
Emmer12
Baba Yaga
5
2
5
3.75
W
Chiron
La-PatateX
Chiron
12
3
2
4.33
L
2
5
2
0.6
W
Aphrodite
Psycho_Adara
Aphrodite
4
2
13
5.25
L
Ao Kuang
SARGIS_G
Ao Kuang
8
6
2
1.5
L
Scylla
Wofty1996
Scylla
1
6
3
0.42
W
Atlas
dratex11
Atlas
2
2
10
3.5
L
Hou Yi
txingu97
Hou Yi
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,994
Damage
57,711
78,161
Taken
75,469
43,302
Mitigated
41,716
17,480
Healing
36,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ALPHA_SiK
Bakasura
6,783
4,752
0
4,850
16,035
6,677
0
5,930
10,073
0
81,599
L
Geb
6,340
758
0
3,021
13,956
12,070
0
5,335
8,128
25,679
0
W
Baba Yaga
Emmer12
Baba Yaga
15,447
214
216
3,867
10,897
4,831
935
5,698
5,156
74,449
0
W
Chiron
La-PatateX
Chiron
18,213
8,713
882
10,594
20,081
7,877
5,925
9,909
10,126
0
59,486
L
8,659
689
0
1,480
16,443
15,211
0
8,305
7,197
40,295
0
W
Aphrodite
Psycho_Adara
Aphrodite
6,105
99
5,760
8,728
14,606
9,455
812
8,790
5,748
33,613
0
L
Ao Kuang
SARGIS_G
Ao Kuang
17,154
4,673
69
7,708
19,303
7,150
0
5,124
13,986
70,210
0
L
Scylla
Wofty1996
Scylla
8,107
741
79
2,643
12,640
4,070
258
8,199
3,845
43,428
0
W
Atlas
dratex11
Atlas
11,163
3,553
0
1,669
13,850
12,876
91
9,217
4,106
34,258
0
L
Hou Yi
txingu97
Hou Yi
6,734
1,857
0
2,480
15,819
4,801
0
4,900
10,799
0
42,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
52,780
350
Minions Killed
480
0
Camps Cleared
0
1,731,730
Distance Traveled
1,837,935
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,552
578
151
8
0
432,535
5
L
Geb
8,410
421
37
2
0
388,242
3
W
Baba Yaga
10,816
541
115
6
0
370,674
3
W
Chiron
11,324
566
117
6
0
345,530
3
L
Ares
9,334
467
78
4
0
321,240
5
W
Aphrodite
9,692
485
45
2
0
363,356
1
L
Ao Kuang
10,722
536
101
5
0
403,067
1
L
Scylla
8,765
438
66
3
0
318,237
1
W
Atlas
9,396
470
52
3
0
325,840
2
L
Hou Yi
7,658
383
68
3
0
300,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role