Player Matchup

Charybdis
Charybdis
FireNymph13
Charybdis
Level 54
God Stats
13W - 18L
1,534 SR
Queue Stats
409W - 461L
1,538 Elo+
Solo
Ymir
Ymir
Juliana23
Ymir
Level 103
God Stats
1W - 1L
1,292 SR
Queue Stats
87W - 82L
1,441 Elo+
Solo
Cerberus
Cerberus
MowoBoi
Cerberus
Level 67
God Stats
21W - 10L
1,788 SR
Queue Stats
56W - 58L
1,532 Elo+
Party 2
Arachne
Arachne
Twerpboi
Arachne
Level 46
God Stats
13W - 3L
1,502 SR
Queue Stats
149W - 146L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
wrinklyfallus
Baron Samedi
Level 45
God Stats
44W - 36L
1,490 SR
Queue Stats
89W - 94L
1,382 Elo+
Party 2
Team Averages
Level 63
1,521 SR
1,464 Elo+

VS

Team Averages
Level 66
1,428 SR
1,325 Elo+
Ganesha
Ganesha
BigBlackBarbie
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,418 Elo+
Solo
Thanatos
Thanatos
ItsZyzzBrah
Thanatos
Level 68
God Stats
4W - 3L
1,703 SR
Queue Stats
111W - 98L
1,437 Elo+
Solo
Cthulhu
Cthulhu
KeanuReeves16
Cthulhu
Level 38
God Stats
2W - 6L
1,375 SR
Queue Stats
2W - 15L
1,190 Elo+
Party 1
Anubis
Anubis
RobertINSIDEyou
Anubis
Level 29
God Stats
2W - 9L
1,203 SR
Queue Stats
11W - 20L
1,190 Elo+
Party 1
Ullr
Ullr
ShootyMcScooty
Ullr
Level 95
God Stats
4W - 9L
1,357 SR
Queue Stats
207W - 238L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FireNymph13
Charybdis
9
2 / 1 / 1
5,505
551
3,221
5,384
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 0 / 5
5,248
525
1,944
6,787
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
MowoBoi
Cerberus
9
2 / 0 / 1
5,636
564
2,390
6,136
5,069
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Twerpboi
Arachne
11
5 / 0 / 3
6,671
667
3,831
5,552
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
wrinklyfallus
Baron Samedi
9
0 / 1 / 2
5,240
524
840
3,426
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,738
474
2,357
5,220
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ItsZyzzBrah
Thanatos
8
0 / 4 / 1
4,708
471
2,643
6,039
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
8
1 / 2 / 0
4,731
473
2,559
5,839
2,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
4,257
426
715
793
255
Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
4,151
415
2,759
2,557
580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Charybdis
FireNymph13
Charybdis
2
1
1
2.5
L
Thanatos
ItsZyzzBrah
Thanatos
0
4
1
0.13
W
Ymir
0
0
5
2.5
L
Cthulhu
1
2
0
0.5
W
Cerberus
MowoBoi
Cerberus
2
0
1
2.5
L
0
0
0
0
L
1
1
0
1
W
Arachne
Twerpboi
Arachne
5
0
3
6.5
W
Baron Samedi
wrinklyfallus
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
11,033
27,285
Taken
20,448
13,615
Mitigated
8,672
11,828
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,357
244
0
1,805
5,220
3,052
218
935
4,285
14,017
0
W
Charybdis
FireNymph13
Charybdis
3,221
1,730
0
3,500
5,384
1,340
0
1,009
4,375
0
27,420
L
Thanatos
ItsZyzzBrah
Thanatos
2,643
630
0
3,673
6,039
2,272
0
1,183
4,856
0
20,972
W
Ymir
1,944
528
0
2,128
6,787
3,810
418
1,421
5,366
11,420
0
L
Cthulhu
2,559
40
0
1,020
5,839
2,513
0
2,207
3,632
16,715
0
W
Cerberus
MowoBoi
Cerberus
2,390
72
0
1,837
6,136
5,069
936
852
5,230
25,544
0
L
715
40
0
537
793
255
33
264
529
12,933
0
L
2,759
1,086
0
500
2,557
580
270
585
1,972
0
15,496
W
Arachne
Twerpboi
Arachne
3,831
2,430
0
2,749
5,552
2,245
111
828
4,724
0
35,982
W
Baron Samedi
wrinklyfallus
Baron Samedi
840
0
420
1,194
3,426
1,151
420
1,421
1,959
22,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
22,585
246
Minions Killed
143
0
Camps Cleared
0
940,179
Distance Traveled
752,831
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,738
474
6
1
0
165,220
2
W
Charybdis
5,505
551
54
5
0
164,518
1
L
Thanatos
4,708
471
41
4
0
194,944
3
W
Ymir
5,248
525
18
2
0
166,125
4
L
Cthulhu
4,731
473
36
4
0
180,459
2
W
Cerberus
5,636
564
61
6
0
186,706
4
L
Anubis
4,257
426
23
2
0
90,303
1
L
Ullr
4,151
415
37
4
0
121,905
3
W
Arachne
6,671
667
68
7
0
241,452
0
W
Baron Samedi
5,240
524
45
5
0
181,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role