Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CΦldLight
Zeus
Level 132
God Stats
19W - 15L
1,430 SR
Queue Stats
309W - 313L
1,389 Elo+
Party 1
Chaac
Chaac
Sebbiv
Chaac
Level 27
God Stats
12W - 9L
1,439 SR
Queue Stats
236W - 242L
1,400 Elo+
Party 1
Team Averages
Level 89
1,456 SR
1,430 Elo+

VS

Team Averages
Level 81
1,523 SR
1,345 Elo+
Anhur
Anhur
N4tty33
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,477 Elo+
Party 2
Scylla
Scylla
NormalM1lk4133
Scylla
Level 13
God Stats
0W - 2L
1,362 SR
Queue Stats
9W - 12L
1,187 Elo+
Party 2
Hercules
Hercules
Survanoid
Hercules
Level 104
God Stats
1W - 2L
1,708 SR
Queue Stats
41W - 42L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 4 / 6
7,543
838
4,332
7,176
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 3
8,362
929
11,190
5,224
1,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Sebbiv
Chaac
11
3 / 4 / 3
7,513
835
4,420
9,762
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
N4tty33
Anhur
11
6 / 3 / 3
7,260
807
7,175
10,684
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 8
6,202
689
2,717
6,496
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Survanoid
Hercules
9
4 / 3 / 2
6,673
741
4,017
5,806
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
10
10
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
4
6
1.25
W
5
2
3
3.25
L
Anhur
N4tty33
Anhur
6
3
3
2.5
L
0
4
8
1
W
Chaac
Sebbiv
Chaac
3
4
3
1.13
L
Hercules
Survanoid
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
13,909
22,162
Taken
22,986
7,923
Mitigated
7,758
5,853
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,332
1,209
0
1,690
7,176
1,750
840
410
6,565
0
23,113
W
11,190
1,537
0
1,088
5,224
1,159
540
190
4,884
30,498
0
L
Anhur
N4tty33
Anhur
7,175
2,422
0
2,452
10,684
3,476
455
6,395
4,158
0
20,983
L
2,717
315
0
0
6,496
1,605
279
2,619
3,695
9,358
0
W
Chaac
Sebbiv
Chaac
4,420
375
207
2,868
9,762
5,014
112
2,125
7,223
0
15,914
L
Hercules
Survanoid
Hercules
4,017
1,567
0
1,414
5,806
2,677
0
2,284
3,466
0
7,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
20,135
106
Minions Killed
57
4
Camps Cleared
2
506,156
Distance Traveled
417,119
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,543
838
43
5
1
150,708
0
W
Zeus
8,362
929
40
4
0
165,019
1
L
Anhur
7,260
807
23
3
1
171,277
4
L
Scylla
6,202
689
21
2
0
137,236
0
W
Chaac
7,513
835
23
3
3
190,429
0
L
Hercules
6,673
741
13
1
1
108,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role