Player Matchup

Nemesis
Nemesis
EmiliAlex
Nemesis
Level 43
God Stats
0W - 3L
1,322 SR
Queue Stats
42W - 56L
1,324 Elo+
Solo
Achilles
Achilles
NEGRY-28-
Achilles
Level 66
God Stats
5W - 3L
1,445 SR
Queue Stats
11W - 11L
1,395 Elo+
Solo
Bacchus
Bacchus
casanova-ibrahim
Bacchus
Level 67
God Stats
7W - 2L
1,752 SR
Queue Stats
98W - 81L
1,436 Elo+
Solo
Janus
Janus
lebeux-57
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,221 Elo+
Solo
Xbalanque
Xbalanque
reobscura96
Xbalanque
Level 63
God Stats
4W - 3L
1,590 SR
Queue Stats
13W - 10L
1,446 Elo+
Solo
Team Averages
Level 61
1,522 SR
1,364 Elo+

VS

Team Averages
Level 69
1,350 SR
1,364 Elo+
Ra
Ra
BlauFuchs_
Ra
Level 103
God Stats
4W - 16L
1,115 SR
Queue Stats
230W - 236L
1,410 Elo+
Solo
Danzaburou
Danzaburou
ELBEBU-_-
Danzaburou
Level 43
God Stats
31W - 27L
1,154 SR
Queue Stats
72W - 85L
1,329 Elo+
Solo
Ares
Ares
Shu82ma
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 138L
1,391 Elo+
Solo
Nemesis
Nemesis
dragga75
Nemesis
Level 85
God Stats
6W - 3L
1,480 SR
Queue Stats
438W - 493L
1,325 Elo+
Solo
Guan Yu
Guan Yu
pdutov
Guan Yu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 134L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmiliAlex
Nemesis
14
4 / 3 / 2
8,728
436
6,108
14,044
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
NEGRY-28-
Achilles
17
4 / 1 / 2
10,149
507
10,931
12,733
14,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 6
8,319
416
8,378
14,328
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
lebeux-57
Janus
3
0 / 1 / 0
5,551
278
263
735
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
reobscura96
Xbalanque
14
2 / 3 / 4
8,450
423
8,727
9,590
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 2
12,544
627
9,923
12,538
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
ELBEBU-_-
Danzaburou
13
3 / 4 / 3
9,218
461
9,135
11,636
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Shu82ma
Ares
13
0 / 5 / 5
8,895
445
4,098
14,715
17,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
dragga75
Nemesis
14
0 / 2 / 2
9,035
452
4,737
16,202
5,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
pdutov
Guan Yu
14
0 / 2 / 4
8,917
446
5,590
16,460
20,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
11
11
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Danzaburou
ELBEBU-_-
Danzaburou
3
4
3
1.13
L
Nemesis
EmiliAlex
Nemesis
4
3
2
1.67
L
Achilles
NEGRY-28-
Achilles
4
1
2
5
W
Ares
Shu82ma
Ares
0
5
5
0.5
L
2
3
6
1.67
W
Nemesis
dragga75
Nemesis
0
2
2
0.5
L
Janus
lebeux-57
Janus
0
1
0
0
W
Guan Yu
pdutov
Guan Yu
0
2
4
1
L
Xbalanque
reobscura96
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
33,483
51,430
Taken
71,551
35,774
Mitigated
53,579
10,598
Healing
29,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,923
399
3,745
6,418
12,538
5,668
1,206
961
11,539
104,952
0
W
Danzaburou
ELBEBU-_-
Danzaburou
9,135
2,498
0
4,071
11,636
4,558
5,308
3,209
8,427
0
57,926
L
Nemesis
EmiliAlex
Nemesis
6,108
812
237
2,231
14,044
4,026
0
3,457
10,537
0
61,235
L
Achilles
NEGRY-28-
Achilles
10,931
1,734
0
2,364
12,733
14,218
0
1,779
10,872
13,230
55,186
W
Ares
Shu82ma
Ares
4,098
242
0
2,868
14,715
17,388
375
3,161
11,554
19,737
0
L
8,378
1,043
0
1,710
14,328
14,461
0
4,570
9,590
23,826
0
W
Nemesis
dragga75
Nemesis
4,737
1,773
241
5,573
16,202
5,948
1,033
2,042
14,160
0
47,695
L
Janus
lebeux-57
Janus
263
116
0
99
735
203
0
353
308
2,718
0
W
Guan Yu
pdutov
Guan Yu
5,590
585
1,892
4,431
16,460
20,017
130
2,348
14,112
0
36,134
L
Xbalanque
reobscura96
Xbalanque
8,727
5,165
576
3,381
9,590
2,866
1,429
3,362
6,102
0
55,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
48,609
338
Minions Killed
467
0
Camps Cleared
0
1,509,150
Distance Traveled
1,876,475
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,544
627
186
9
0
417,769
5
W
Danzaburou
9,218
461
88
4
0
333,928
1
L
Nemesis
8,728
436
78
4
0
412,065
1
L
Achilles
10,149
507
138
7
0
373,629
1
W
Ares
8,895
445
28
1
0
353,740
9
L
Bacchus
8,319
416
25
1
0
337,054
5
W
Nemesis
9,035
452
90
5
0
384,351
4
L
Janus
5,551
278
8
0
0
39,695
0
W
Guan Yu
8,917
446
75
4
0
386,687
3
L
Xbalanque
8,450
423
89
4
0
346,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role