Player Matchup

Ah Puch
Ah Puch
D4ncingM0nk3y
Ah Puch
Level 125
God Stats
1W - 3L
1,750 SR
Queue Stats
232W - 225L
1,546 Elo+
Solo
The Morrigan
The Morrigan
DINO69007
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,588 Elo+
Solo
Persephone
Persephone
Lady Kaypoc
Persephone
Level 145
God Stats
4W - 4L
1,635 SR
Queue Stats
140W - 156L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Vivid625
Sylvanus
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
456W - 508L
1,508 Elo+
Solo
Charybdis
Charybdis
alttn
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,230 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,470 Elo+

VS

Team Averages
Level 102
1,395 SR
1,459 Elo+
Chiron
Chiron
BlackViper-Og
Chiron
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 95L
1,435 Elo+
Solo
Sylvanus
Sylvanus
GreenTeaSippin7
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Cerberus
Cerberus
Kvng Romio
Cerberus
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
159W - 159L
1,513 Elo+
Solo
Scylla
Scylla
Taiwanboi
Scylla
Level 155
God Stats
9W - 15L
1,428 SR
Queue Stats
389W - 388L
1,424 Elo+
Solo
Kali
Kali
jmango908
Kali
Level 112
God Stats
1W - 0L
1,250 SR
Queue Stats
23W - 24L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
2 / 3 / 9
11,192
622
29,360
15,238
4,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
DINO69007
The Morrigan
19
6 / 7 / 4
11,931
663
14,325
10,316
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
Lady Kaypoc
Persephone
16
0 / 4 / 11
10,662
592
19,055
12,123
2,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Vivid625
Sylvanus
19
4 / 6 / 9
12,603
700
13,338
28,796
32,859
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
alttn
Charybdis
19
4 / 5 / 7
11,422
635
13,304
15,633
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
12,823
712
19,290
18,373
7,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
18
1 / 2 / 17
12,198
678
7,352
21,523
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Kvng Romio
Cerberus
18
2 / 3 / 17
12,149
675
13,639
26,519
34,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Taiwanboi
Scylla
20
12 / 2 / 10
14,576
810
22,919
12,400
5,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Kali
18
4 / 7 / 7
11,457
637
10,100
21,998
8,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
16
Kills
25
25
Deaths
16
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Ah Puch
2
3
9
2.17
L
The Morrigan
DINO69007
The Morrigan
6
7
4
1.14
W
Sylvanus
1
2
17
4.75
W
Cerberus
Kvng Romio
Cerberus
2
3
17
3.5
L
Persephone
Lady Kaypoc
Persephone
0
4
11
1.38
W
Scylla
Taiwanboi
Scylla
12
2
10
8.5
L
Sylvanus
Vivid625
Sylvanus
4
6
9
1.42
L
Charybdis
alttn
Charybdis
4
5
7
1.5
W
Kali
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,382
Damage
73,300
82,106
Taken
100,813
49,649
Mitigated
74,963
34,549
Healing
46,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,290
6,005
7,604
4,506
18,373
7,651
1,658
14,136
4,081
0
54,594
L
Ah Puch
29,360
1,476
1,131
4,511
15,238
4,862
201
8,988
6,250
51,160
0
L
The Morrigan
DINO69007
The Morrigan
14,325
239
565
1,028
10,316
3,784
0
4,973
5,272
27,301
1,797
W
Sylvanus
7,352
1,425
10,253
6,254
21,523
18,184
937
17,787
3,642
12,706
0
W
Cerberus
Kvng Romio
Cerberus
13,639
160
793
8,292
26,519
34,823
231
15,841
10,444
28,263
0
L
Persephone
Lady Kaypoc
Persephone
19,055
994
3,128
2,911
12,123
2,954
162
7,731
4,388
39,030
0
W
Scylla
Taiwanboi
Scylla
22,919
1,680
714
962
12,400
5,483
1,215
8,670
3,684
68,683
0
L
Sylvanus
Vivid625
Sylvanus
13,338
3,604
5,952
10,971
28,796
32,859
0
13,295
15,501
25,543
0
L
Charybdis
alttn
Charybdis
13,304
5,487
1,397
2,955
15,633
5,190
1,304
8,921
6,712
0
29,488
W
Kali
10,100
2,839
2,716
4,092
21,998
8,822
1,818
18,376
3,508
0
25,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
63,203
204
Minions Killed
295
0
Camps Cleared
0
1,353,559
Distance Traveled
1,520,402
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,823
712
84
5
0
295,897
3
L
Ah Puch
11,192
622
55
3
0
312,582
1
L
The Morrigan
11,931
663
36
2
0
247,942
0
W
Sylvanus
12,198
678
19
1
0
309,995
0
W
Cerberus
12,149
675
41
2
0
328,785
2
L
Persephone
10,662
592
46
3
0
273,479
2
W
Scylla
14,576
810
108
6
0
291,944
1
L
Sylvanus
12,603
700
27
2
0
232,751
0
L
Charybdis
11,422
635
40
2
0
286,805
1
W
Kali
11,457
637
43
2
0
293,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role