Player Matchup

Olorun
Olorun
BunniesOfDoom
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 278L
1,611 Elo+
Solo
Chiron
Chiron
JoyrdKavil
Chiron
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
421W - 377L
1,498 Elo+
Solo
Ne Zha
Ne Zha
SoloWoods
Ne Zha
Level 155
God Stats
3W - 5L
1,536 SR
Queue Stats
358W - 388L
1,471 Elo+
Solo
Xing Tian
Xing Tian
jiggledrawers
Xing Tian
Level 106
God Stats
4W - 2L
1,275 SR
Queue Stats
708W - 701L
1,569 Elo+
Solo
Bacchus
Bacchus
sdconk
Bacchus
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
222W - 230L
1,512 Elo+
Solo
Team Averages
Level 141
1,505 SR
1,532 Elo+

VS

Team Averages
Level 102
1,467 SR
1,584 Elo+
Ganesha
Ganesha
HircinesHunter
Ganesha
Level 47
God Stats
0W - 2L
1,147 SR
Queue Stats
26W - 36L
1,556 Elo+
Solo
Thor
Thor
Jickets
Thor
Level 160
God Stats
4W - 2L
1,881 SR
Queue Stats
138W - 143L
1,620 Elo+
Party 1
Baba Yaga
Baba Yaga
Praxxic-
Baba Yaga
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 138L
1,529 Elo+
Solo
Olorun
Olorun
ZombieHobo113
Olorun
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
41W - 43L
1,595 Elo+
Party 1
Medusa
Medusa
shädr
Medusa
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
77W - 71L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
10,227
682
5,134
14,504
3,885
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chiron
JoyrdKavil
Chiron
20
7 / 3 / 13
11,522
768
17,533
12,741
5,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
SoloWoods
Ne Zha
20
15 / 6 / 8
13,290
886
26,875
15,341
7,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
jiggledrawers
Xing Tian
18
2 / 2 / 12
10,946
730
5,683
19,570
25,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
sdconk
Bacchus
18
7 / 6 / 16
11,980
799
12,061
19,557
31,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 18
11,635
776
11,489
19,561
24,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Jickets
Thor
18
7 / 6 / 8
11,281
752
12,879
13,037
6,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Baba Yaga
Praxxic-
Baba Yaga
16
7 / 6 / 7
10,597
706
19,545
12,706
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 7 / 9
10,571
705
8,337
14,315
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
shädr
Medusa
17
3 / 7 / 8
9,872
658
13,643
14,137
4,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
73
32
Kills
23
24
Deaths
32
60
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
7
11
0.93
L
1
6
18
1.67
L
Thor
Jickets
Thor
7
6
8
1.83
W
Chiron
JoyrdKavil
Chiron
7
3
13
4.5
L
Baba Yaga
Praxxic-
Baba Yaga
7
6
7
1.75
W
Ne Zha
SoloWoods
Ne Zha
15
6
8
3.17
L
5
7
9
1.36
W
Xing Tian
jiggledrawers
Xing Tian
2
2
12
4
W
Bacchus
sdconk
Bacchus
7
6
16
2.5
L
Medusa
shädr
Medusa
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,286
Damage
65,893
81,713
Taken
73,756
72,910
Mitigated
45,925
29,421
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,134
2,038
3,959
3,433
14,504
3,885
2,283
9,382
5,122
22,050
0
L
11,489
820
656
2,264
19,561
24,059
98
5,165
14,396
20,851
0
L
Thor
Jickets
Thor
12,879
1,630
0
0
13,037
6,913
0
5,387
7,650
0
29,523
W
Chiron
JoyrdKavil
Chiron
17,533
2,509
2,635
3,812
12,741
5,057
1,557
6,663
6,078
0
29,945
L
Baba Yaga
Praxxic-
Baba Yaga
19,545
1,072
850
2,495
12,706
4,393
0
1,911
10,795
33,535
0
W
Ne Zha
SoloWoods
Ne Zha
26,875
4,967
461
3,782
15,341
7,410
220
7,005
8,336
0
50,069
L
8,337
4,039
2,703
2,471
14,315
5,622
58
4,968
9,347
12,381
0
W
Xing Tian
jiggledrawers
Xing Tian
5,683
767
1,752
3,240
19,570
25,103
716
8,322
11,248
17,484
0
W
Bacchus
sdconk
Bacchus
12,061
1,713
1,476
4,871
19,557
31,455
132
7,999
11,558
20,431
0
L
Medusa
shädr
Medusa
13,643
3,960
1,546
1,570
14,137
4,938
450
5,447
8,690
0
32,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
53,956
137
Minions Killed
142
0
Camps Cleared
0
1,331,882
Distance Traveled
1,162,075
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,227
682
41
3
0
263,318
0
L
Ganesha
11,635
776
8
1
0
235,394
0
L
Thor
11,281
752
33
2
0
237,090
0
W
Chiron
11,522
768
25
2
0
251,947
0
L
Baba Yaga
10,597
706
38
3
0
237,568
3
W
Ne Zha
13,290
886
29
2
0
265,854
0
L
Olorun
10,571
705
18
1
0
229,927
1
W
Xing Tian
10,946
730
21
1
0
295,434
0
W
Bacchus
11,980
799
21
1
0
255,329
4
L
Medusa
9,872
658
45
3
0
222,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role