Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HawluchaTaquero
Neith
Level 125
God Stats
4W - 2L
1,824 SR
Queue Stats
214W - 243L
1,430 Elo+
Solo
Fenrir
Fenrir
ToxicOberon048
Fenrir
Level 57
God Stats
3W - 9L
1,171 SR
Queue Stats
530W - 549L
1,418 Elo+
Solo
Guan Yu
Guan Yu
tanatos305
Guan Yu
Level 77
God Stats
5W - 3L
1,448 SR
Queue Stats
52W - 56L
1,353 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,440 Elo+

VS

Team Averages
Level 96
1,454 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
ChudDunderson
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,554 Elo+
Party 1
Bastet
Bastet
Danj68
Bastet
Level 99
God Stats
0W - 4L
1,223 SR
Queue Stats
161W - 175L
1,503 Elo+
Party 1
Hel
Hel
ItsZyzzBrah
Hel
Level 68
God Stats
2W - 7L
1,484 SR
Queue Stats
111W - 98L
1,450 Elo+
Solo
Hachiman
Hachiman
Juliana23
Hachiman
Level 103
God Stats
1W - 3L
1,562 SR
Queue Stats
87W - 82L
1,451 Elo+
Solo
Da Ji
Da Ji
TheGodLitter
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
4 / 2 / 9
8,492
500
6,930
10,516
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
 
Discordia
14
2 / 3 / 1
8,443
497
6,647
7,331
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 3 / 5
10,292
605
10,208
10,447
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 6
8,950
526
7,140
11,735
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
tanatos305
Guan Yu
14
1 / 6 / 7
8,159
480
6,277
15,284
12,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChudDunderson
Tsukuyomi
16
9 / 4 / 3
10,456
615
16,012
16,899
12,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Danj68
Bastet
13
3 / 6 / 9
8,399
494
8,138
14,583
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 3 / 6
8,921
525
5,556
7,229
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Juliana23
Hachiman
12
0 / 6 / 1
7,191
423
3,755
10,280
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 4
9,092
535
4,994
11,868
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
21
Kills
16
17
Deaths
21
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
9
4.25
W
Discordia
 
Discordia
2
3
1
0.83
L
Tsukuyomi
ChudDunderson
Tsukuyomi
9
4
3
2.63
L
Bastet
Danj68
Bastet
3
6
9
1.25
W
7
3
5
3.17
L
2
3
6
1.67
L
Hachiman
Juliana23
Hachiman
0
6
1
0.08
L
2
2
4
2
W
7
3
6
3.33
W
Guan Yu
tanatos305
Guan Yu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
38,455
55,313
Taken
60,859
37,613
Mitigated
27,917
15,884
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,930
1,724
2,656
2,738
10,516
8,189
63
1,204
9,312
25,464
0
W
Discordia
 
Discordia
6,647
162
0
385
7,331
5,238
0
1,471
5,860
57,528
0
L
Tsukuyomi
ChudDunderson
Tsukuyomi
16,012
4,321
0
4,150
16,899
12,668
596
3,423
13,476
0
69,763
L
Bastet
Danj68
Bastet
8,138
2,291
0
2,154
14,583
6,358
48
3,706
10,877
0
24,939
W
10,208
4,496
0
4,565
10,447
4,451
2,101
1,484
8,963
0
70,905
L
5,556
481
582
2,237
7,229
1,925
80
2,303
4,926
48,749
0
L
Hachiman
Juliana23
Hachiman
3,755
1,638
0
3,080
10,280
2,391
800
1,245
9,035
0
38,397
L
4,994
1,435
0
5,289
11,868
4,575
0
2,900
8,968
0
66,118
W
7,140
1,489
0
2,397
11,735
7,289
385
771
10,964
0
36,384
W
Guan Yu
tanatos305
Guan Yu
6,277
831
251
2,892
15,284
12,446
0
626
14,658
0
40,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
44,059
424
Minions Killed
447
0
Camps Cleared
0
1,626,780
Distance Traveled
1,612,051
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,492
500
25
1
0
328,521
12
W
Discordia
8,443
497
113
7
0
327,213
7
L
Tsukuyomi
10,456
615
121
7
0
327,651
0
L
Bastet
8,399
494
32
2
0
311,128
0
W
Neith
10,292
605
138
8
0
273,709
3
L
Hel
8,921
525
113
7
0
310,303
7
L
Hachiman
7,191
423
57
3
0
260,372
6
L
Da Ji
9,092
535
124
7
0
402,597
0
W
Fenrir
8,950
526
60
4
0
390,880
2
W
Guan Yu
8,159
480
88
5
0
306,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role