Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Doodlics
Loki
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,286 Elo+
Party 1
Anubis
Anubis
ItzCstroudy
Anubis
Level 48
God Stats
9W - 6L
1,742 SR
Queue Stats
65W - 94L
1,398 Elo+
Party 4
Cthulhu
Cthulhu
ItzTimmers
Cthulhu
Level 68
God Stats
9W - 5L
1,633 SR
Queue Stats
77W - 84L
1,443 Elo+
Party 4
Achilles
Achilles
cymposter
Achilles
Level 58
God Stats
1W - 1L
1,281 SR
Queue Stats
27W - 22L
1,286 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,383 Elo+

VS

Team Averages
Level 109
1,452 SR
1,408 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
MissesGoku
Zeus
Level 126
God Stats
30W - 36L
1,394 SR
Queue Stats
458W - 515L
1,378 Elo+
Party 3
Medusa
Medusa
WhyWebb
Medusa
Level 99
God Stats
47W - 63L
1,364 SR
Queue Stats
282W - 321L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
WickedWebb
Ne Zha
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 132L
1,348 Elo+
Party 2
Cerberus
Cerberus
ccmexx
Cerberus
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 176L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 2 / 3
8,233
515
4,619
7,301
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
5 / 6 / 4
8,349
522
8,402
12,172
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
8 / 4 / 2
9,566
598
10,588
14,752
6,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ItzTimmers
Cthulhu
12
0 / 1 / 4
7,949
497
3,511
12,421
10,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
cymposter
Achilles
14
7 / 7 / 1
9,103
569
10,875
13,628
8,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
10 / 6 / 0
9,140
571
11,831
13,683
11,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 6 / 4
6,721
420
4,419
6,380
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WhyWebb
Medusa
15
7 / 2 / 2
9,335
583
11,210
8,758
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
WickedWebb
Ne Zha
12
0 / 5 / 8
7,527
470
4,070
13,201
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ccmexx
Cerberus
14
3 / 2 / 9
8,719
545
9,963
15,841
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
21
Kills
20
20
Deaths
21
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
3
1.25
L
Amaterasu
 
Amaterasu
10
6
0
1.67
W
Loki
5
6
4
1.17
W
Anubis
8
4
2
2.25
W
Cthulhu
ItzTimmers
Cthulhu
0
1
4
2
L
0
6
4
0.33
L
Medusa
WhyWebb
Medusa
7
2
2
4
L
Ne Zha
WickedWebb
Ne Zha
0
5
8
0.8
L
Cerberus
ccmexx
Cerberus
3
2
9
3.75
W
Achilles
cymposter
Achilles
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
41,493
60,274
Taken
57,863
30,062
Mitigated
34,473
16,562
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,619
2,475
0
2,161
7,301
2,041
817
782
6,519
0
54,605
L
Amaterasu
 
Amaterasu
11,831
4,758
0
2,322
13,683
11,038
735
3,676
10,007
0
34,164
W
Loki
8,402
3,711
0
2,535
12,172
3,125
0
1,259
10,913
0
52,793
W
Anubis
10,588
309
297
6,098
14,752
6,469
1,948
5,864
8,888
57,606
0
W
Cthulhu
ItzTimmers
Cthulhu
3,511
471
256
3,765
12,421
10,345
294
3,536
8,885
27,977
0
L
4,419
366
0
616
6,380
1,087
0
2,220
4,160
25,920
0
L
Medusa
WhyWebb
Medusa
11,210
3,802
0
1,810
8,758
3,137
0
2,544
6,214
0
57,209
L
Ne Zha
WickedWebb
Ne Zha
4,070
1,610
0
4,397
13,201
3,594
0
1,192
12,009
0
37,674
L
Cerberus
ccmexx
Cerberus
9,963
987
148
5,545
15,841
15,617
0
4,467
11,374
37,083
5,458
W
Achilles
cymposter
Achilles
10,875
3,329
0
1,450
13,628
8,082
116
1,648
11,980
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
41,442
384
Minions Killed
409
0
Camps Cleared
0
1,457,073
Distance Traveled
1,423,858
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,233
515
94
6
0
297,857
1
L
Amaterasu
9,140
571
49
3
0
275,321
1
W
Loki
8,349
522
65
4
0
319,696
1
W
Anubis
9,566
598
106
7
0
253,306
0
W
Cthulhu
7,949
497
53
3
0
306,990
2
L
Zeus
6,721
420
44
3
0
244,403
1
L
Medusa
9,335
583
105
7
0
295,748
3
L
Ne Zha
7,527
470
81
5
0
306,994
0
L
Cerberus
8,719
545
130
8
0
301,392
9
W
Achilles
9,103
569
66
4
0
279,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role