Player Matchup

Artemis
Artemis
FerociousDan
Artemis
Level 89
God Stats
2W - 4L
1,493 SR
Queue Stats
13W - 19L
1,498 Elo+
Solo
Horus
Horus
Hustler222
Horus
Level 135
God Stats
3W - 6L
1,631 SR
Queue Stats
455W - 518L
1,500 Elo+
Solo
Anubis
Anubis
xXDevonXx225
Anubis
Level 88
God Stats
17W - 16L
1,552 SR
Queue Stats
118W - 151L
1,406 Elo+
Solo
Team Averages
Level 104
1,559 SR
1,468 Elo+

VS

Team Averages
Level 106
1,656 SR
1,543 Elo+
Gilgamesh
Gilgamesh
JoOnNamek
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
MainlyDrift
Cthulhu
Level 127
God Stats
6W - 3L
1,968 SR
Queue Stats
273W - 226L
1,528 Elo+
Party 1
Mercury
Mercury
Yasuke_x_
Mercury
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 211L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FerociousDan
Artemis
14
0 / 8 / 3
11,121
530
14,318
14,505
5,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
17
7 / 6 / 0
13,618
648
18,739
32,194
42,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
16
0 / 12 / 5
12,332
587
14,451
21,181
10,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoOnNamek
Gilgamesh
19
11 / 4 / 8
14,851
707
16,040
24,823
29,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
MainlyDrift
Cthulhu
20
4 / 1 / 21
15,804
753
20,613
18,372
27,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Yasuke_x_
Mercury
20
11 / 2 / 11
15,749
750
25,876
21,549
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
26
26
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
FerociousDan
Artemis
0
8
3
0.19
L
Horus
7
6
0
1.17
W
Gilgamesh
JoOnNamek
Gilgamesh
11
4
8
3.75
W
Cthulhu
MainlyDrift
Cthulhu
4
1
21
14.5
W
Mercury
Yasuke_x_
Mercury
11
2
11
8.25
L
Anubis
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,508
Damage
62,529
67,880
Taken
64,744
58,003
Mitigated
68,568
16,690
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FerociousDan
Artemis
14,318
5,042
543
1,002
14,505
5,491
0
3,681
10,246
0
35,243
L
Horus
18,739
7,585
3,389
7,734
32,194
42,471
0
12,935
17,883
8,093
32,883
W
Gilgamesh
JoOnNamek
Gilgamesh
16,040
2,679
1,533
6,715
24,823
29,255
651
6,817
18,006
2,673
32,599
W
Cthulhu
MainlyDrift
Cthulhu
20,613
1,168
3,339
7,681
18,372
27,434
308
5,640
12,732
55,143
0
W
Mercury
Yasuke_x_
Mercury
25,876
11,849
0
4,307
21,549
11,879
1,271
5,171
16,378
0
71,267
L
Anubis
14,451
1,136
506
3,516
21,181
10,041
0
5,180
15,051
58,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
46,404
179
Minions Killed
184
6
Camps Cleared
10
909,353
Distance Traveled
1,243,460
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,121
530
55
3
2
298,583
8
L
Horus
13,618
648
24
1
0
364,525
2
W
Gilgamesh
14,851
707
27
1
2
367,358
0
W
Cthulhu
15,804
753
93
4
1
412,277
4
W
Mercury
15,749
750
64
3
7
463,825
6
L
Anubis
12,332
587
100
5
4
246,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role