Player Matchup

Kumbhakarna
Kumbhakarna
CoisasdeKelvin
Kumbhakarna
Level 69
God Stats
6W - 3L
1,805 SR
Queue Stats
100W - 135L
1,380 Elo+
Party 1
Chang'e
Chang'e
Jesuluck
Chang'e
Level 116
God Stats
203W - 209L
1,523 SR
Queue Stats
391W - 475L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
Zanardi_
Aphrodite
Level 109
God Stats
4W - 7L
1,549 SR
Queue Stats
250W - 302L
1,370 Elo+
Party 1
Chaac
Chaac
allhac
Chaac
Level 18
God Stats
26W - 25L
1,486 SR
Queue Stats
139W - 170L
1,451 Elo+
Party 4
Thor
Thor
soleangel2049
Thor
Level 106
God Stats
5W - 6L
1,526 SR
Queue Stats
312W - 328L
1,484 Elo+
Party 4
Team Averages
Level 84
1,578 SR
1,423 Elo+

VS

Team Averages
Level 97
1,641 SR
1,422 Elo+
Nu Wa
Nu Wa
ElPollo_MasPollo
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 3
Medusa
Medusa
KingJPowers
Medusa
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
47W - 57L
1,235 Elo+
Party 2
Odin
Odin
ShawnThaDon
Odin
Level 88
God Stats
3W - 4L
1,832 SR
Queue Stats
147W - 151L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
ZPARTANBUTTER
Zhong Kui
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 151L
1,560 Elo+
Party 3
Arachne
Arachne
Zaegess
Arachne
Level 122
God Stats
30W - 22L
1,872 SR
Queue Stats
151W - 165L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CoisasdeKelvin
Kumbhakarna
20
3 / 3 / 21
14,005
737
13,877
35,075
61,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Jesuluck
Chang'e
20
6 / 5 / 8
13,388
705
18,357
19,850
12,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Zanardi_
Aphrodite
20
7 / 7 / 8
12,978
683
16,251
26,036
14,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
allhac
Chaac
20
7 / 7 / 10
13,257
698
22,836
27,891
26,348
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

20
4 / 8 / 11
12,815
674
17,120
22,155
9,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 11
12,457
656
21,715
17,080
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
3 / 8 / 14
13,224
696
18,409
19,571
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 15
14,331
754
19,525
21,445
23,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ZPARTANBUTTER
Zhong Kui
20
12 / 5 / 11
15,274
804
33,545
28,303
19,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Zaegess
Arachne
20
8 / 6 / 14
14,977
788
19,693
24,191
11,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
95
27
Kills
30
30
Deaths
28
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CoisasdeKelvin
Kumbhakarna
3
3
21
4.5
W
1
6
11
1.08
L
Chang'e
Jesuluck
Chang'e
6
5
8
2
W
Medusa
3
8
14
1.25
W
6
3
15
4.5
W
Zhong Kui
ZPARTANBUTTER
Zhong Kui
12
5
11
3.5
W
Arachne
Zaegess
Arachne
8
6
14
2.5
L
Aphrodite
Zanardi_
Aphrodite
7
7
8
1.57
L
Chaac
allhac
Chaac
7
7
10
1.71
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,441
Damage
112,887
131,007
Taken
110,590
124,041
Mitigated
67,836
40,950
Healing
31,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CoisasdeKelvin
Kumbhakarna
13,877
905
556
1,561
35,075
61,726
471
15,676
19,016
34,843
0
W
21,715
4,362
212
2,580
17,080
5,553
1,349
9,719
7,361
48,269
0
L
Chang'e
Jesuluck
Chang'e
18,357
970
4,473
5,926
19,850
12,636
494
10,015
9,692
51,609
0
W
Medusa
18,409
8,680
0
2,646
19,571
8,287
1,070
8,957
10,614
0
49,689
W
19,525
2,354
491
2,317
21,445
23,052
749
9,327
12,118
0
66,219
W
Zhong Kui
ZPARTANBUTTER
Zhong Kui
33,545
2,719
0
12,187
28,303
19,756
1,565
11,879
15,809
75,923
0
W
Arachne
Zaegess
Arachne
19,693
15,415
913
10,328
24,191
11,188
1,544
8,603
15,588
0
68,693
L
Aphrodite
Zanardi_
Aphrodite
16,251
989
9,397
11,780
26,036
14,107
535
11,572
14,329
51,029
0
L
Chaac
allhac
Chaac
22,836
3,994
0
6,470
27,891
26,348
1,127
10,630
16,953
0
44,132
L
17,120
3,955
0
787
22,155
9,224
0
6,866
15,189
0
60,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,443
Gold Earned
70,263
331
Minions Killed
353
0
Camps Cleared
0
1,688,594
Distance Traveled
1,808,340
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,005
737
40
2
0
375,757
0
W
Nu Wa
12,457
656
41
2
0
310,779
1
L
Chang'e
13,388
705
85
4
0
345,015
1
W
Medusa
13,224
696
54
3
0
374,313
2
W
Odin
14,331
754
89
5
0
409,154
0
W
Zhong Kui
15,274
804
88
5
0
357,253
0
W
Arachne
14,977
788
81
4
0
356,841
1
L
Aphrodite
12,978
683
71
4
0
314,308
1
L
Chaac
13,257
698
52
3
0
354,832
2
L
Thor
12,815
674
83
4
0
298,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role