Player Matchup

Chiron
Chiron
Aeroqunik
Chiron
Level 29
God Stats
2W - 0L
1,931 SR
Queue Stats
24W - 29L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Dowdad
Gilgamesh
Level 87
God Stats
2W - 0L
1,824 SR
Queue Stats
37W - 40L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
ICEBERO
Ne Zha
Level 106
God Stats
6W - 1L
1,756 SR
Queue Stats
42W - 40L
1,462 Elo+
Party 1
Discordia
Discordia
UH60BlackHawk
Discordia
Level 101
God Stats
3W - 1L
1,572 SR
Queue Stats
19W - 23L
1,355 Elo+
Party 1
Ares
Ares
bronemasina
Ares
Level 24
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 10L
1,404 Elo+
Party 1
Team Averages
Level 69
1,673 SR
1,409 Elo+

VS

Team Averages
Level 61
1,398 SR
1,449 Elo+
Amaterasu
Amaterasu
Aytop
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,469 Elo+
Party 3
Khepri
Khepri
KHANred
Khepri
Level 98
God Stats
0W - 4L
1,475 SR
Queue Stats
190W - 165L
1,500 Elo+
Party 2
Thoth
Thoth
LeetCaine
Thoth
Level 61
God Stats
1W - 1L
1,431 SR
Queue Stats
28W - 21L
1,561 Elo+
Party 3
Loki
Loki
dalukic
Loki
Level 56
God Stats
3W - 4L
1,466 SR
Queue Stats
199W - 226L
1,398 Elo+
Party 2
Chiron
Chiron
poemyuan
Chiron
Level 64
God Stats
1W - 2L
1,120 SR
Queue Stats
17W - 25L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aeroqunik
Chiron
20
2 / 3 / 9
13,256
510
13,196
17,485
6,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Dowdad
Gilgamesh
20
14 / 4 / 9
16,556
637
26,732
33,000
36,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ICEBERO
Ne Zha
20
7 / 8 / 7
13,676
526
15,305
20,873
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
UH60BlackHawk
Discordia
20
7 / 1 / 9
14,046
540
29,108
13,940
5,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 2 / 12
13,293
511
10,341
25,143
29,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aytop
Amaterasu
20
4 / 8 / 4
13,390
515
14,973
30,751
39,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
KHANred
Khepri
18
2 / 4 / 11
12,372
476
10,547
24,675
38,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
LeetCaine
Thoth
19
4 / 8 / 4
12,760
491
20,397
21,826
9,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
dalukic
Loki
16
4 / 10 / 3
10,782
415
10,700
23,166
8,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
poemyuan
Chiron
19
3 / 5 / 3
12,161
468
13,401
17,854
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
35
Kills
17
18
Deaths
35
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aeroqunik
Chiron
2
3
9
2.17
L
Amaterasu
Aytop
Amaterasu
4
8
4
0.75
W
Gilgamesh
Dowdad
Gilgamesh
14
4
9
4.63
W
Ne Zha
ICEBERO
Ne Zha
7
8
7
1.31
L
Khepri
KHANred
Khepri
2
4
11
1.88
L
Thoth
LeetCaine
Thoth
4
8
4
0.75
W
Discordia
UH60BlackHawk
Discordia
7
1
9
11.5
W
5
2
12
5.5
L
Loki
dalukic
Loki
4
10
3
0.55
L
Chiron
poemyuan
Chiron
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,682
Damage
70,018
110,441
Taken
118,272
86,065
Mitigated
103,124
24,877
Healing
25,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aeroqunik
Chiron
13,196
4,231
1,450
4,920
17,485
6,721
5,456
6,520
10,923
0
103,857
L
Amaterasu
Aytop
Amaterasu
14,973
6,762
321
7,960
30,751
39,549
1,058
10,043
20,708
12,057
57,292
W
Gilgamesh
Dowdad
Gilgamesh
26,732
6,301
0
3,043
33,000
36,700
986
7,147
25,194
27,825
96,305
W
Ne Zha
ICEBERO
Ne Zha
15,305
4,189
0
5,881
20,873
7,547
0
4,615
16,077
0
101,528
L
Khepri
KHANred
Khepri
10,547
1,100
683
2,496
24,675
38,057
0
12,407
12,268
41,875
0
L
Thoth
LeetCaine
Thoth
20,397
845
116
4,115
21,826
9,997
0
9,626
12,200
106,115
0
W
Discordia
UH60BlackHawk
Discordia
29,108
3,457
517
3,699
13,940
5,699
2,874
9,488
4,452
111,143
0
W
10,341
526
646
4,721
25,143
29,398
556
9,392
15,470
24,952
0
L
Loki
dalukic
Loki
10,700
3,821
0
2,316
23,166
8,268
0
8,148
15,018
0
43,432
L
Chiron
poemyuan
Chiron
13,401
5,038
1,148
6,797
17,854
7,253
1,210
4,286
13,568
0
96,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,827
Gold Earned
61,465
690
Minions Killed
577
0
Camps Cleared
0
2,629,792
Distance Traveled
2,362,690
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,256
510
155
6
0
527,061
4
L
Amaterasu
13,390
515
131
5
0
493,133
2
W
Gilgamesh
16,556
637
184
7
0
524,856
1
W
Ne Zha
13,676
526
136
5
0
530,178
6
L
Khepri
12,372
476
50
2
0
502,978
6
L
Thoth
12,760
491
172
7
0
466,452
5
W
Discordia
14,046
540
182
7
0
545,091
2
W
Ares
13,293
511
33
1
0
502,606
0
L
Loki
10,782
415
67
3
0
457,049
0
L
Chiron
12,161
468
157
6
0
443,078
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role