Player Matchup

Nu Wa
Nu Wa
ChilledPanda92
Nu Wa
Level 85
God Stats
6W - 4L
1,564 SR
Queue Stats
183W - 168L
1,432 Elo+
Solo
Hercules
Hercules
JollyRoger89
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,669 Elo+
Party 1
Da Ji
Da Ji
Kerishor
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
anarxikoulhs
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
el_serpiente_v
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 1
Team Averages
Level 44
1,513 SR
1,495 Elo+

VS

Team Averages
Level 102
1,322 SR
1,425 Elo+
Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Come-Weed
Ah Puch
Level 105
God Stats
7W - 0L
1,500 SR
Queue Stats
424W - 434L
1,428 Elo+
Party 2
Nemesis
Nemesis
Razdarazor
Nemesis
Level 145
God Stats
11W - 14L
1,152 SR
Queue Stats
466W - 510L
1,389 Elo+
Solo
Achilles
Achilles
TEZARIST
Achilles
Level 106
God Stats
7W - 15L
1,276 SR
Queue Stats
712W - 740L
1,461 Elo+
Solo
Discordia
Discordia
Yumetii_moh
Discordia
Level 68
God Stats
6W - 4L
1,181 SR
Queue Stats
146W - 148L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
7,702
642
15,481
11,289
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JollyRoger89
Hercules
16
4 / 7 / 2
10,242
854
11,461
25,232
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Kerishor
Da Ji
15
2 / 11 / 3
8,707
726
8,125
14,409
5,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
0 / 9 / 3
6,979
582
345
11,890
4,558
Charybdis
el_serpiente_v
Charybdis
12
1 / 12 / 0
7,485
624
6,889
15,175
5,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 4 / 20
9,604
800
10,160
10,653
4,880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Come-Weed
Ah Puch
18
15 / 2 / 20
11,270
939
24,602
12,108
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Razdarazor
Nemesis
16
4 / 2 / 26
10,053
838
11,193
20,714
10,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Achilles
TEZARIST
Achilles
18
9 / 1 / 29
10,671
889
8,927
17,142
23,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Yumetii_moh
Discordia
17
11 / 1 / 21
10,912
909
16,522
7,965
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
161
7
Kills
45
45
Deaths
10
11
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
4
20
4
L
0
6
3
0.25
W
Ah Puch
Come-Weed
Ah Puch
15
2
20
12.5
L
Hercules
JollyRoger89
Hercules
4
7
2
0.71
L
Da Ji
Kerishor
Da Ji
2
11
3
0.32
W
Nemesis
Razdarazor
Nemesis
4
2
26
8.5
W
Achilles
TEZARIST
Achilles
9
1
29
23.5
W
Discordia
Yumetii_moh
Discordia
11
1
21
21.5
L
Athena
0
9
3
0.17
L
Charybdis
el_serpiente_v
Charybdis
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
71,404
77,995
Taken
68,582
45,509
Mitigated
48,784
11,045
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,160
5,236
1,105
1,446
10,653
4,880
2,760
2,851
7,630
24,059
0
L
15,481
3,367
520
1,206
11,289
3,764
0
7,547
3,742
31,716
0
W
Ah Puch
Come-Weed
Ah Puch
24,602
1,467
904
3,223
12,108
6,240
1,537
3,260
8,580
51,161
0
L
Hercules
JollyRoger89
Hercules
11,461
3,074
342
6,861
25,232
25,306
0
15,138
10,094
6,490
15,643
L
Da Ji
Kerishor
Da Ji
8,125
1,989
135
1,114
14,409
5,919
0
9,425
4,984
0
12,824
W
Nemesis
Razdarazor
Nemesis
11,193
2,819
2,539
8,697
20,714
10,387
507
4,847
15,575
0
25,025
W
Achilles
TEZARIST
Achilles
8,927
2,109
1,291
3,872
17,142
23,765
1,188
4,134
12,586
0
15,013
W
Discordia
Yumetii_moh
Discordia
16,522
701
1,481
1,145
7,965
3,512
766
1,747
6,008
33,395
0
L
Athena
345
244
0
0
11,890
4,558
0
8,842
3,048
1,387
0
L
Charybdis
el_serpiente_v
Charybdis
6,889
2,383
294
573
15,175
5,962
0
10,332
4,843
0
15,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
52,510
99
Minions Killed
148
0
Camps Cleared
0
825,399
Distance Traveled
1,193,224
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,604
800
21
2
0
200,210
0
L
Nu Wa
7,702
642
38
3
0
211,205
5
W
Ah Puch
11,270
939
51
4
0
223,497
0
L
Hercules
10,242
854
22
2
0
195,579
0
L
Da Ji
8,707
726
11
1
0
163,555
1
W
Nemesis
10,053
838
36
3
0
264,763
5
W
Achilles
10,671
889
11
1
0
257,761
0
W
Discordia
10,912
909
29
2
0
246,993
0
L
Athena
6,979
582
1
0
0
109,491
0
L
Charybdis
7,485
624
27
2
0
145,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role