Player Matchup

Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BuD139
Bacchus
Level 127
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 2
Set
Set
InTerFazZe
Set
Level 160
God Stats
0W - 3L
1,617 SR
Queue Stats
137W - 133L
1,587 Elo+
Party 2
Bellona
Bellona
LordUnknown007
Bellona
Level 14
God Stats
1W - 3L
1,748 SR
Queue Stats
2W - 3L
1,680 Elo+
Party 2
Cernunnos
Cernunnos
lichbane1
Cernunnos
Level 103
God Stats
17W - 23L
1,446 SR
Queue Stats
47W - 55L
1,490 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,502 Elo+

VS

Team Averages
Level 98
1,465 SR
1,518 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Aorilion
Ares
Level 45
God Stats
4W - 3L
1,266 SR
Queue Stats
32W - 33L
1,607 Elo+
Party 1
Tiamat
Tiamat
DamHesGood
Tiamat
Level 108
God Stats
17W - 16L
1,561 SR
Queue Stats
202W - 201L
1,530 Elo+
Solo
Ravana
Ravana
ExtraSalty
Ravana
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
35W - 44L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 5 / 0
4,575
458
3,735
5,447
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
BuD139
Bacchus
6
0 / 6 / 0
4,450
445
2,020
9,712
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 0
5,412
541
4,017
8,254
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,362
436
96
3,581
1,055
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
lichbane1
Cernunnos
9
1 / 5 / 0
5,316
532
5,057
8,257
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 1 / 1
7,288
729
5,755
7,252
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
11
2 / 0 / 5
6,886
689
3,049
4,122
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
1 / 0 / 11
6,619
662
5,258
7,526
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
DamHesGood
Tiamat
11
5 / 0 / 4
6,686
669
4,464
4,804
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
ExtraSalty
Ravana
12
5 / 2 / 3
6,796
680
5,415
5,794
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
21
21
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
Danzaburou
 
Danzaburou
8
1
1
8.5
W
Izanami
 
Izanami
2
0
5
4.5
W
Ares
1
0
11
6.5
L
Bacchus
BuD139
Bacchus
0
6
0
0
W
Tiamat
DamHesGood
Tiamat
5
0
4
7
W
Ravana
ExtraSalty
Ravana
5
2
3
3.25
L
1
3
0
0.33
L
0
2
0
0
L
Cernunnos
lichbane1
Cernunnos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
23,941
35,251
Taken
29,498
11,712
Mitigated
13,553
4,893
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,735
1,248
136
718
5,447
1,067
225
2,941
2,286
21,372
0
W
Danzaburou
 
Danzaburou
5,755
2,248
503
3,709
7,252
2,145
924
397
6,483
0
36,534
W
Izanami
 
Izanami
3,049
1,366
0
1,360
4,122
1,456
1,475
450
3,654
0
41,258
W
Ares
5,258
342
0
1,932
7,526
5,707
254
1,572
5,592
12,805
1,739
L
Bacchus
BuD139
Bacchus
2,020
462
0
1,278
9,712
4,686
127
3,602
5,981
10,809
0
W
Tiamat
DamHesGood
Tiamat
4,464
371
0
2,506
4,804
2,076
789
2,661
2,009
30,621
0
W
Ravana
ExtraSalty
Ravana
5,415
1,300
0
1,990
5,794
2,169
0
387
5,371
0
33,508
L
4,017
1,944
0
666
8,254
2,750
0
1,238
7,006
0
32,230
L
96
96
0
0
3,581
1,055
0
0
3,581
0
9,727
L
Cernunnos
lichbane1
Cernunnos
5,057
2,085
0
2,095
8,257
2,154
62
1,479
6,770
0
28,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
34,275
207
Minions Killed
304
0
Camps Cleared
0
953,053
Distance Traveled
990,358
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,575
458
59
6
0
178,678
2
W
Danzaburou
7,288
729
62
6
0
181,111
3
W
Izanami
6,886
689
95
10
0
188,478
5
W
Ares
6,619
662
19
2
0
223,322
1
L
Bacchus
4,450
445
13
1
0
183,006
1
W
Tiamat
6,686
669
64
6
0
181,243
0
W
Ravana
6,796
680
64
6
0
216,204
1
L
Set
5,412
541
62
6
0
224,392
2
L
Bellona
4,362
436
29
3
0
183,035
0
L
Cernunnos
5,316
532
44
4
0
183,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role