Player Matchup

Yemoja
Yemoja
FRTY4
Yemoja
Level 67
God Stats
2W - 5L
1,653 SR
Queue Stats
24W - 29L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Kriksos72
Danzaburou
Level 95
God Stats
51W - 40L
1,653 SR
Queue Stats
108W - 110L
1,570 Elo+
Solo
Nu Wa
Nu Wa
LordCastelBill
Nu Wa
Level 123
God Stats
3W - 4L
1,635 SR
Queue Stats
95W - 97L
1,552 Elo+
Solo
Tyr
Tyr
Supertoxin135
Tyr
Level 102
God Stats
8W - 8L
1,660 SR
Queue Stats
176W - 201L
1,551 Elo+
Solo
Thor
Thor
fetpung
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,601 Elo+
Solo
Team Averages
Level 87
1,620 SR
1,564 Elo+

VS

Team Averages
Level 99
1,590 SR
1,577 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Betonjara
Neith
Level 27
God Stats
1W - 0L
1,597 SR
Queue Stats
24W - 11L
1,634 Elo+
Party 1
Merlin
Merlin
WolfieNB
Merlin
Level 126
God Stats
20W - 21L
1,639 SR
Queue Stats
132W - 105L
1,569 Elo+
Party 1
Loki
Loki
Wosak
Loki
Level 127
God Stats
2W - 1L
1,529 SR
Queue Stats
25W - 20L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Zaadcelletje
Gilgamesh
Level 126
God Stats
1W - 0L
1,686 SR
Queue Stats
131W - 98L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FRTY4
Yemoja
11
1 / 4 / 5
7,275
520
4,927
11,481
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Kriksos72
Danzaburou
12
4 / 5 / 1
7,630
545
7,571
10,081
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 6
8,212
587
9,259
8,709
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 0
7,660
547
3,343
7,370
9,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
fetpung
Thor
14
4 / 5 / 2
7,997
571
7,221
11,636
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 2 / 6
7,367
526
3,771
12,014
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Betonjara
Neith
14
3 / 4 / 4
8,043
575
7,136
10,126
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
WolfieNB
Merlin
14
2 / 3 / 6
8,213
587
5,137
5,897
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Wosak
Loki
15
1 / 0 / 1
8,184
585
4,414
8,043
2,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Zaadcelletje
Gilgamesh
15
14 / 2 / 2
9,596
685
14,230
11,671
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
22
22
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
6
2.5
W
Neith
Betonjara
Neith
3
4
4
1.25
L
Yemoja
FRTY4
Yemoja
1
4
5
0.88
L
Danzaburou
Kriksos72
Danzaburou
4
5
1
0.9
L
2
6
6
0.83
L
0
2
0
0
W
Merlin
WolfieNB
Merlin
2
3
6
1.67
W
Loki
Wosak
Loki
1
0
1
1.5
W
Gilgamesh
Zaadcelletje
Gilgamesh
14
2
2
7.5
L
Thor
fetpung
Thor
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
34,688
49,277
Taken
47,751
26,445
Mitigated
21,963
16,097
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,771
531
0
2,290
12,014
8,175
0
4,008
7,498
16,523
1,297
W
Neith
Betonjara
Neith
7,136
3,317
0
4,560
10,126
3,217
0
2,934
7,066
0
63,626
L
Yemoja
FRTY4
Yemoja
4,927
1,231
1,092
4,179
11,481
8,917
63
2,218
9,263
23,919
0
L
Danzaburou
Kriksos72
Danzaburou
7,571
2,768
1
3,833
10,081
2,332
28
1,030
9,051
0
46,019
L
9,259
2,090
84
1,291
8,709
2,155
29
2,201
6,508
41,278
0
L
3,343
812
0
2,971
7,370
9,776
0
0
7,370
0
44,713
W
Merlin
WolfieNB
Merlin
5,137
216
0
271
5,897
1,938
413
1,869
3,653
52,864
0
W
Loki
Wosak
Loki
4,414
1,708
0
3,248
8,043
2,839
0
548
7,389
0
56,679
W
Gilgamesh
Zaadcelletje
Gilgamesh
14,230
6,636
0
1,836
11,671
5,794
0
3,846
7,304
0
59,320
L
Thor
fetpung
Thor
7,221
2,425
0
2,646
11,636
3,265
0
3,150
8,486
0
49,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
41,403
402
Minions Killed
465
0
Camps Cleared
0
1,354,661
Distance Traveled
1,450,196
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,367
526
31
2
0
308,533
4
W
Neith
8,043
575
106
8
0
246,124
1
L
Yemoja
7,275
520
30
2
0
271,526
5
L
Danzaburou
7,630
545
87
6
0
265,681
7
L
Nu Wa
8,212
587
88
6
0
251,455
3
L
Tyr
7,660
547
111
8
0
280,134
2
W
Merlin
8,213
587
118
8
0
252,767
0
W
Loki
8,184
585
120
9
0
304,348
1
W
Gilgamesh
9,596
685
90
6
0
338,424
5
L
Thor
7,997
571
86
6
0
285,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role