Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LesuCalvariae
Hel
Level 101
God Stats
1W - 2L
1,262 SR
Queue Stats
101W - 82L
1,568 Elo+
Party 1
Izanami
Izanami
Nourat
Izanami
Level 82
God Stats
2W - 3L
1,561 SR
Queue Stats
26W - 25L
1,557 Elo+
Party 1
Loki
Loki
pkbrady7
Loki
Level 125
God Stats
2W - 2L
1,558 SR
Queue Stats
15W - 12L
1,608 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,547 Elo+

VS

Team Averages
Level 94
1,508 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MrSylvanus
Loki
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,523 Elo+
Solo
Apollo
Apollo
PacmanLord420
Apollo
Level 83
God Stats
5W - 10L
1,540 SR
Queue Stats
381W - 328L
1,576 Elo+
Solo
Arachne
Arachne
XxXLuisumXxX
Arachne
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
246W - 235L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
13 / 2 / 0
9,936
621
14,192
15,944
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
 
Baron Samedi
16
4 / 0 / 4
9,772
611
9,932
5,801
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 8
8,243
515
3,331
10,405
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Nourat
Izanami
13
0 / 3 / 1
7,951
497
2,222
11,373
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
6 / 5 / 3
8,607
538
6,955
12,975
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 5 / 5
9,006
563
12,715
8,061
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
 
Shiva
12
1 / 5 / 6
7,632
477
7,743
11,476
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 9 / 3
7,212
451
5,284
11,464
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 4
8,924
558
8,424
8,325
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
XxXLuisumXxX
Arachne
14
1 / 5 / 3
8,277
517
3,324
14,965
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
24
Kills
13
13
Deaths
25
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
2
0
6.5
W
Baron Samedi
 
Baron Samedi
4
0
4
6
L
Nu Wa
 
Nu Wa
4
5
5
1.3
L
Shiva
 
Shiva
1
5
6
0.8
W
1
3
8
1.67
L
3
9
3
0.5
W
Izanami
Nourat
Izanami
0
3
1
0.17
L
4
1
4
6
L
Arachne
XxXLuisumXxX
Arachne
1
5
3
0.5
W
Loki
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
37,490
56,498
Taken
54,291
27,522
Mitigated
17,013
24,212
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,192
4,160
0
7,019
15,944
5,615
398
3,244
12,448
60,269
0
W
Baron Samedi
 
Baron Samedi
9,932
1,212
504
1,325
5,801
2,559
388
1,454
4,225
66,058
0
L
Nu Wa
 
Nu Wa
12,715
3,371
0
704
8,061
2,360
0
3,728
4,329
50,507
0
L
Shiva
 
Shiva
7,743
2,000
0
2,208
11,476
5,123
0
5,210
6,234
0
36,159
W
3,331
294
4,196
4,824
10,405
9,661
28
982
9,325
18,822
0
L
5,284
1,950
0
262
11,464
2,716
0
6,540
4,752
0
34,989
W
Izanami
Nourat
Izanami
2,222
1,350
0
3,485
11,373
3,153
744
1,592
9,683
0
62,891
L
8,424
5,775
0
4,067
8,325
2,575
0
1,304
7,017
0
76,674
L
Arachne
XxXLuisumXxX
Arachne
3,324
1,718
0
5,613
14,965
4,239
0
10,165
4,504
0
40,459
W
Loki
6,955
1,031
0
2,859
12,975
6,534
622
4,559
8,102
0
51,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
41,051
493
Minions Killed
439
0
Camps Cleared
0
1,529,252
Distance Traveled
1,554,544
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,936
621
95
6
0
338,991
2
W
Baron Samedi
9,772
611
146
9
0
295,713
3
L
Nu Wa
9,006
563
100
6
0
277,820
1
L
Shiva
7,632
477
63
4
0
302,559
3
W
Hel
8,243
515
39
2
0
291,060
2
L
Loki
7,212
451
52
3
0
319,695
4
W
Izanami
7,951
497
126
8
0
297,869
3
L
Apollo
8,924
558
124
8
0
338,796
4
L
Arachne
8,277
517
100
6
0
315,674
7
W
Loki
8,607
538
87
5
0
305,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role