Player Matchup

Scylla
Scylla
LaddieNoDaddy
Scylla
Level 112
God Stats
8W - 2L
1,500 SR
Queue Stats
100W - 94L
1,704 Elo+
Party 2
Pele
Pele
UncleDidz
Pele
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 295L
1,558 Elo+
Party 2
Atlas
Atlas
biggdaddydubs
Atlas
Level 147
God Stats
17W - 11L
1,468 SR
Queue Stats
588W - 479L
1,565 Elo+
Party 2
Team Averages
Level 130
1,489 SR
1,609 Elo+

VS

Team Averages
Level 106
1,484 SR
1,553 Elo+
Bacchus
Bacchus
JoOnNamek
Bacchus
Level 68
God Stats
16W - 13L
1,698 SR
Queue Stats
58W - 48L
1,561 Elo+
Party 1
Hercules
Hercules
MainlyDrift
Hercules
Level 127
God Stats
2W - 8L
1,437 SR
Queue Stats
273W - 226L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yasuke_x_
Ah Muzen Cab
Level 123
God Stats
1W - 4L
1,317 SR
Queue Stats
249W - 211L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,731
728
13,250
6,871
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
4 / 1 / 4
8,560
713
9,804
9,435
3,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 7
8,100
675
12,570
9,654
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoOnNamek
Bacchus
11
0 / 2 / 1
7,703
642
7,762
15,097
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
MainlyDrift
Hercules
11
0 / 3 / 1
7,740
645
3,738
16,205
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Yasuke_x_
Ah Muzen Cab
12
1 / 3 / 0
7,414
618
8,046
9,911
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JoOnNamek
Bacchus
0
2
1
0.25
W
3
0
5
5.5
L
Hercules
MainlyDrift
Hercules
0
3
1
0.17
W
Pele
4
1
4
6
L
Ah Muzen Cab
Yasuke_x_
Ah Muzen Cab
1
3
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
19,546
25,960
Taken
41,213
10,416
Mitigated
33,970
10,796
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JoOnNamek
Bacchus
7,762
224
701
4,207
15,097
14,608
0
9,865
4,516
15,644
0
W
13,250
1,709
117
2,989
6,871
2,204
405
2,749
4,122
39,020
0
L
Hercules
MainlyDrift
Hercules
3,738
1,132
558
8,622
16,205
15,834
0
9,486
6,039
0
21,120
W
Pele
9,804
1,554
0
2,341
9,435
3,121
240
2,723
6,712
0
28,786
L
Ah Muzen Cab
Yasuke_x_
Ah Muzen Cab
8,046
1,235
0
3,174
9,911
3,528
0
5,448
4,094
0
37,456
W
12,570
4,732
894
4,455
9,654
5,091
288
2,658
6,996
24,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
22,857
170
Minions Killed
113
8
Camps Cleared
3
720,621
Distance Traveled
654,063
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,703
642
29
2
0
211,023
2
W
Scylla
8,731
728
88
7
4
228,819
3
L
Hercules
7,740
645
24
2
0
228,285
5
W
Pele
8,560
713
43
4
2
249,033
5
L
Ah Muzen Cab
7,414
618
60
5
3
214,755
3
W
Atlas
8,100
675
39
3
2
242,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role