Player Matchup

Sol
Sol
Platinum III
Eµræ
Sol
Platinum III
Level 160
God Stats
9W - 8L
1,358 SR
Queue Stats
307W - 295L
1,966 MMR
Party 1
Nike
Nike
Platinum IV
Fluxeh
Nike
Platinum IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 125L
1,871 MMR
Solo
Thor
Thor
Platinum III
Neviæ
Thor
Platinum III
Level 160
God Stats
16W - 15L
1,576 SR
Queue Stats
314W - 303L
1,966 MMR
Party 1
Medusa
Medusa
Platinum IV
NothinToLose
Medusa
Platinum IV
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
543W - 543L
1,906 MMR
Solo
Athena
Athena
Platinum I
Tonibm98
Athena
Platinum I
Level 149
God Stats
5W - 4L
1,749 SR
Queue Stats
86W - 68L
2,079 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,537 SR
1,958 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,556 SR
1,958 MMR
Ne Zha
Ne Zha
Platinum V
Arzuros
Ne Zha
Platinum V
Level 154
God Stats
4W - 2L
1,807 SR
Queue Stats
118W - 101L
1,812 MMR
Party 2
Bellona
Bellona
Platinum II
GodHunter99
Bellona
Platinum II
Level 115
God Stats
21W - 16L
1,501 SR
Queue Stats
175W - 167L
1,870 MMR
Solo
He Bo
He Bo
Platinum I
MarekKurwiskok
He Bo
Platinum I
Level 131
God Stats
4W - 5L
1,568 SR
Queue Stats
90W - 81L
2,012 MMR
Solo
Sylvanus
Sylvanus
Diamond V
damorpneus
Sylvanus
Diamond V
Level 149
God Stats
0W - 2L
1,359 SR
Queue Stats
260W - 239L
1,996 MMR
Party 2
Hachiman
Hachiman
Diamond V
Θrphan
Hachiman
Diamond V
Level 144
God Stats
14W - 17L
1,545 SR
Queue Stats
161W - 142L
2,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eµræ
Sol
20
4 / 3 / 20
14,126
565
20,860
20,715
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Fluxeh
Nike
20
7 / 6 / 13
14,172
567
15,046
22,169
21,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Neviæ
Thor
20
7 / 4 / 15
15,392
616
16,247
23,624
10,748
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
11 / 4 / 14
15,697
628
25,878
28,087
11,398
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Tonibm98
Athena
19
9 / 1 / 26
14,598
584
12,086
28,075
40,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
FenrirBastetThanatosNemesis

VS

Bans
IzanamiThothCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arzuros
Ne Zha
18
2 / 6 / 5
11,518
461
12,884
21,584
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GodHunter99
Bellona
20
6 / 5 / 6
13,502
540
20,658
27,101
30,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 13 / 1
12,780
511
16,779
19,502
6,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
damorpneus
Sylvanus
16
1 / 7 / 6
11,021
441
10,678
30,398
40,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Θrphan
Hachiman
18
2 / 7 / 1
11,991
480
18,675
19,434
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
37
38
Kills
18
18
Deaths
38
88
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arzuros
Ne Zha
2
6
5
0.75
W
Sol
Eµræ
Sol
4
3
20
4.67
W
Nike
Fluxeh
Nike
7
6
13
2.25
L
Bellona
GodHunter99
Bellona
6
5
6
1.8
L
7
13
1
0.58
W
Thor
Neviæ
Thor
7
4
15
3.63
W
Medusa
11
4
14
4.5
W
Athena
Tonibm98
Athena
9
1
26
22
L
Sylvanus
damorpneus
Sylvanus
1
7
6
0.57
L
Hachiman
Θrphan
Hachiman
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,117
Damage
79,674
122,670
Taken
118,019
91,004
Mitigated
93,238
41,736
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arzuros
Ne Zha
12,884
2,278
0
6,400
21,584
9,114
901
6,127
15,277
0
94,173
W
Sol
Eµræ
Sol
20,860
8,048
0
11,667
20,715
6,690
5,091
5,184
15,475
113,396
0
W
Nike
Fluxeh
Nike
15,046
1,325
871
6,951
22,169
21,213
442
3,060
19,078
0
70,700
L
Bellona
GodHunter99
Bellona
20,658
8,522
377
6,475
27,101
30,355
0
4,379
22,084
594
113,794
L
16,779
833
0
610
19,502
6,434
0
4,349
14,987
75,287
861
W
Thor
Neviæ
Thor
16,247
4,765
0
1,398
23,624
10,748
1,671
6,374
17,069
0
128,357
W
Medusa
25,878
13,183
0
14,251
28,087
11,398
6,802
9,924
17,891
0
111,163
W
Athena
Tonibm98
Athena
12,086
3,793
0
6,598
28,075
40,955
221
6,351
21,588
41,122
0
L
Sylvanus
damorpneus
Sylvanus
10,678
1,744
2,432
6,390
30,398
40,402
13
10,212
19,845
36,907
0
L
Hachiman
Θrphan
Hachiman
18,675
8,175
0
5,054
19,434
6,933
0
8,256
11,129
0
91,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,985
Gold Earned
60,812
618
Minions Killed
674
0
Camps Cleared
0
2,547,391
Distance Traveled
2,328,447
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,518
461
136
5
0
509,808
5
W
Sol
14,126
565
154
6
0
496,594
6
W
Nike
14,172
567
111
4
0
540,022
6
L
Bellona
13,502
540
206
8
0
508,815
7
L
He Bo
12,780
511
133
5
0
389,319
6
W
Thor
15,392
616
157
6
0
489,954
7
W
Medusa
15,697
628
150
6
0
486,178
7
W
Athena
14,598
584
46
2
0
534,643
8
L
Sylvanus
11,021
441
52
2
0
457,867
3
L
Hachiman
11,991
480
147
6
0
462,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role