Player Matchup

Kumbhakarna
Kumbhakarna
LöLóánusz
Kumbhakarna
Level 58
God Stats
2W - 2L
1,458 SR
Queue Stats
13W - 9L
1,580 Elo+
Party 1
Ravana
Ravana
PeopleHateGrape
Ravana
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
99W - 67L
1,666 Elo+
Party 2
Charybdis
Charybdis
TheLustyArgonian
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 64L
1,636 Elo+
Party 2
Ymir
Ymir
UltraViolence27
Ymir
Level 86
God Stats
1W - 2L
1,610 SR
Queue Stats
22W - 16L
1,556 Elo+
Party 2
Raijin
Raijin
mocsivok
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,498 Elo+
Party 1
Team Averages
Level 88
1,474 SR
1,587 Elo+

VS

Team Averages
Level 142
1,541 SR
1,569 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FLASHTR
Shiva
Level 160
God Stats
37W - 27L
1,509 SR
Queue Stats
184W - 143L
1,555 Elo+
Party 3
Thoth
Thoth
Lazoli
Thoth
Level 159
God Stats
10W - 11L
1,459 SR
Queue Stats
239W - 192L
1,584 Elo+
Party 3
Thanatos
Thanatos
NİHOO
Thanatos
Level 128
God Stats
36W - 18L
1,664 SR
Queue Stats
183W - 129L
1,601 Elo+
Party 3
Bastet
Bastet
SametReis
Bastet
Level 160
God Stats
22W - 15L
1,574 SR
Queue Stats
194W - 149L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LöLóánusz
Kumbhakarna
16
0 / 6 / 3
9,127
702
8,414
26,515
14,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 5 / 0
10,181
783
10,778
14,367
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
13
0 / 8 / 1
7,970
613
2,650
14,912
2,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 1
8,596
661
1,202
14,226
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
mocsivok
Raijin
16
4 / 9 / 0
9,294
715
7,591
16,040
4,111
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 2 / 5
10,601
815
10,172
9,107
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
FLASHTR
Shiva
17
4 / 0 / 11
10,229
787
12,266
12,562
10,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Lazoli
Thoth
19
10 / 0 / 7
11,421
879
19,708
5,009
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
NİHOO
Thanatos
17
7 / 4 / 8
10,442
803
14,084
12,165
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
SametReis
Bastet
18
6 / 1 / 10
10,693
823
21,069
11,050
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
30
30
Deaths
7
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
5
2.75
W
Shiva
FLASHTR
Shiva
4
0
11
9.5
W
Thoth
Lazoli
Thoth
10
0
7
13.5
L
Kumbhakarna
LöLóánusz
Kumbhakarna
0
6
3
0.25
W
Thanatos
NİHOO
Thanatos
7
4
8
2.75
L
3
5
0
0.6
W
Bastet
SametReis
Bastet
6
1
10
11
L
Charybdis
0
8
1
0.06
L
0
2
1
0.25
L
Raijin
mocsivok
Raijin
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
77,299
86,060
Taken
49,893
39,294
Mitigated
24,896
11,395
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,172
966
3,355
5,068
9,107
3,372
1,045
3,727
5,302
44,950
0
W
Shiva
FLASHTR
Shiva
12,266
3,178
0
500
12,562
10,193
0
2,384
9,917
0
28,471
W
Thoth
Lazoli
Thoth
19,708
282
0
1,075
5,009
2,086
1,025
2,509
2,465
51,024
0
L
Kumbhakarna
LöLóánusz
Kumbhakarna
8,414
1,294
257
5,224
26,515
14,265
0
8,127
17,914
24,245
0
W
Thanatos
NİHOO
Thanatos
14,084
3,145
0
9,324
12,165
5,009
0
4,841
7,100
0
36,030
L
10,778
2,743
0
2,304
14,367
8,049
0
4,010
10,225
0
37,118
W
Bastet
SametReis
Bastet
21,069
4,746
0
2,695
11,050
4,236
44
3,746
7,172
0
41,599
L
Charybdis
2,650
1,090
0
524
14,912
2,673
0
5,457
9,319
0
14,753
L
1,202
0
0
2,486
14,226
10,196
0
5,968
7,889
12,907
0
L
Raijin
mocsivok
Raijin
7,591
1,326
0
600
16,040
4,111
0
5,186
10,681
26,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
53,386
204
Minions Killed
277
0
Camps Cleared
0
1,277,141
Distance Traveled
1,456,543
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,601
815
82
6
0
295,164
3
W
Shiva
10,229
787
29
2
0
314,262
3
W
Thoth
11,421
879
78
6
0
268,777
2
L
Kumbhakarna
9,127
702
45
3
0
248,594
3
W
Thanatos
10,442
803
42
3
0
286,773
4
L
Ravana
10,181
783
78
6
0
279,332
0
W
Bastet
10,693
823
46
4
0
291,567
1
L
Charybdis
7,970
613
19
1
0
236,120
4
L
Ymir
8,596
661
27
2
0
287,078
2
L
Raijin
9,294
715
35
3
0
226,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role