Player Matchup

Zeus
Zeus
GingerNado
Zeus
Level 23
God Stats
4W - 8L
1,482 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 1
Fenrir
Fenrir
RamenGod420
Fenrir
Level 109
God Stats
1W - 3L
1,467 SR
Queue Stats
32W - 35L
1,393 Elo+
Party 1
Cerberus
Cerberus
Vidlex
Cerberus
Level 127
God Stats
12W - 24L
1,276 SR
Queue Stats
301W - 373L
1,484 Elo+
Solo
Team Averages
Level 86
1,408 SR
1,360 Elo+

VS

Team Averages
Level 98
1,552 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
Onurb 37
Morgan Le Fay
Level 147
God Stats
24W - 21L
1,543 SR
Queue Stats
671W - 747L
1,487 Elo+
Solo
Danzaburou
Danzaburou
XxWolf5012xX
Danzaburou
Level 84
God Stats
5W - 3L
1,613 SR
Queue Stats
64W - 77L
1,441 Elo+
Solo
Ares
Ares
toasty_chip
Ares
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 140L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
12,260
645
14,530
10,759
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
1 / 8 / 4
10,729
565
12,545
24,075
15,888
Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Vidlex
Cerberus
16
2 / 6 / 2
12,191
642
9,886
25,847
36,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Onurb 37
Morgan Le Fay
19
4 / 2 / 12
13,327
701
22,305
14,009
6,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
XxWolf5012xX
Danzaburou
17
4 / 3 / 9
13,207
695
17,153
14,814
6,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 0 / 8
14,959
787
11,030
18,780
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Morgan Le Fay
Onurb 37
Morgan Le Fay
4
2
12
5
L
Fenrir
1
8
4
0.38
L
Cerberus
Vidlex
Cerberus
2
6
2
0.5
W
Danzaburou
XxWolf5012xX
Danzaburou
4
3
9
2.83
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
50,488
60,681
Taken
47,603
56,235
Mitigated
37,567
9,915
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,530
1,894
0
2,020
10,759
4,158
0
5,143
5,616
72,409
0
W
Morgan Le Fay
Onurb 37
Morgan Le Fay
22,305
3,561
280
5,068
14,009
6,015
822
8,992
5,017
70,470
0
L
Fenrir
12,545
2,522
0
3,854
24,075
15,888
0
13,077
10,998
0
41,683
L
Cerberus
Vidlex
Cerberus
9,886
321
0
4,041
25,847
36,189
0
15,750
10,097
33,034
0
W
Danzaburou
XxWolf5012xX
Danzaburou
17,153
8,210
834
6,536
14,814
6,572
1,549
6,127
8,687
0
58,083
W
11,030
1,199
507
3,731
18,780
24,980
652
9,940
8,840
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
41,493
241
Minions Killed
184
7
Camps Cleared
10
988,126
Distance Traveled
1,003,438
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,260
645
123
6
2
333,944
0
W
Morgan Le Fay
13,327
701
84
4
6
339,110
5
L
Fenrir
10,729
565
51
3
4
307,023
11
L
Cerberus
12,191
642
67
4
1
347,159
1
W
Danzaburou
13,207
695
61
3
4
293,128
7
W
Ares
14,959
787
39
2
0
371,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role