Player Matchup

Medusa
Medusa
Gold IV
DeathChef90
Medusa
Gold IV
Level 157
God Stats
9W - 7L
1,708 SR
Queue Stats
295W - 295L
1,518 MMR
Solo
Thor
Thor
Silver II
Sin Buster X
Thor
Silver II
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 4L
1,546 MMR
Solo
Ares
Ares
Platinum IV
Swa993r jack3r
Ares
Platinum IV
Level 160
God Stats
2W - 2L
1,330 SR
Queue Stats
189W - 176L
1,517 MMR
Solo
Ra
Ra
Gold III
morrisxxx10
Ra
Gold III
Level 157
God Stats
13W - 12L
1,743 SR
Queue Stats
268W - 272L
1,531 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xPsychoKillerrx
Tsukuyomi
Gold III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 305L
1,570 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,556 SR
1,536 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,489 SR
1,523 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
DuhBeardofChucK
Gilgamesh
Gold III
Level 127
God Stats
23W - 16L
1,552 SR
Queue Stats
215W - 204L
1,528 MMR
Solo
Ymir
Ymir
Bronze IV
Schlimeyy
Ymir
Bronze IV
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Serqet
Serqet
Gold V
Sudokes
Serqet
Gold V
Level 119
God Stats
0W - 2L
1,186 SR
Queue Stats
101W - 105L
1,527 MMR
Solo
Izanami
Izanami
Gold IV
iHiTho3sBoi
Izanami
Gold IV
Level 66
God Stats
8W - 9L
1,708 SR
Queue Stats
136W - 144L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 3 / 5
11,377
569
7,642
14,369
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 7
11,616
581
12,653
13,359
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 8
10,814
541
9,607
20,982
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 2 / 4
10,744
537
9,506
11,167
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
xPsychoKillerrx
Tsukuyomi
18
1 / 7 / 3
10,763
538
6,050
15,077
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAchillesGeb

VS

Bans
CliodhnaHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 3 / 1
11,693
585
16,841
7,895
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
DuhBeardofChucK
Gilgamesh
17
6 / 4 / 5
10,666
533
12,503
15,094
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
13
1 / 6 / 5
8,795
440
4,922
17,157
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Sudokes
Serqet
15
4 / 4 / 1
9,113
456
6,970
14,249
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
iHiTho3sBoi
Izanami
16
2 / 4 / 2
9,776
489
7,470
11,613
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
21
Kills
17
17
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
1
1.5
W
Medusa
4
3
5
2.17
L
Gilgamesh
DuhBeardofChucK
Gilgamesh
6
4
5
2.13
L
Ymir
1
6
5
0.58
W
7
2
7
5.25
L
Serqet
Sudokes
Serqet
4
4
1
1.13
W
5
3
8
3
L
Izanami
iHiTho3sBoi
Izanami
2
4
2
0.75
W
4
2
4
3
W
Tsukuyomi
xPsychoKillerrx
Tsukuyomi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,458
Damage
48,706
74,954
Taken
66,008
36,098
Mitigated
40,538
18,661
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,841
462
0
471
7,895
2,221
0
1,735
6,027
93,789
0
W
Medusa
7,642
2,358
0
2,781
14,369
4,105
1,571
4,520
8,874
0
81,114
L
Gilgamesh
DuhBeardofChucK
Gilgamesh
12,503
3,252
0
4,859
15,094
15,209
206
2,831
12,263
0
60,880
L
Ymir
4,922
828
0
1,868
17,157
14,863
0
8,160
8,786
19,622
0
W
12,653
3,869
0
845
13,359
4,791
1,287
3,341
9,647
0
91,951
L
Serqet
Sudokes
Serqet
6,970
928
0
4,833
14,249
4,833
0
3,311
10,793
0
49,438
W
9,607
1,240
0
3,364
20,982
17,705
190
6,198
14,325
26,151
4,607
L
Izanami
iHiTho3sBoi
Izanami
7,470
5,159
0
3,319
11,613
3,412
0
2,071
9,542
0
86,115
W
9,506
873
3,006
3,880
11,167
3,572
200
6,267
3,924
77,341
0
W
Tsukuyomi
xPsychoKillerrx
Tsukuyomi
6,050
1,200
0
4,785
15,077
5,925
2,774
583
13,485
0
68,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,314
Gold Earned
50,043
562
Minions Killed
560
0
Camps Cleared
0
1,948,319
Distance Traveled
1,958,885
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,693
585
189
9
0
447,613
5
W
Medusa
11,377
569
140
7
0
365,122
3
L
Gilgamesh
10,666
533
114
6
0
380,533
8
L
Ymir
8,795
440
19
1
0
339,660
5
W
Thor
11,616
581
138
7
0
388,020
6
L
Serqet
9,113
456
84
4
0
445,693
0
W
Ares
10,814
541
29
1
0
383,737
5
L
Izanami
9,776
489
154
8
0
345,386
4
W
Ra
10,744
537
130
7
0
425,942
6
W
Tsukuyomi
10,763
538
125
6
0
385,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role