Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChristianRG
Loki
Level 122
God Stats
65W - 55L
1,309 SR
Queue Stats
631W - 597L
1,519 Elo+
Solo
Shiva
Shiva
HimeHime13
Shiva
Level 119
God Stats
36W - 21L
1,736 SR
Queue Stats
139W - 141L
1,492 Elo+
Party 1
Vulcan
Vulcan
K9 Prophet
Vulcan
Level 117
God Stats
14W - 16L
1,572 SR
Queue Stats
782W - 751L
1,516 Elo+
Solo
Achilles
Achilles
MrCookieSquirts
Achilles
Level 125
God Stats
19W - 17L
1,464 SR
Queue Stats
132W - 115L
1,481 Elo+
Party 1
Team Averages
Level 122
1,516 SR
1,502 Elo+

VS

Team Averages
Level 118
1,473 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DarkNightPvpzx
Cliodhna
Level 115
God Stats
6W - 13L
1,446 SR
Queue Stats
265W - 294L
1,494 Elo+
Solo
Chaac
Chaac
Sanixua
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Nox
Nox
XDovahkiinnX
Nox
Level 106
God Stats
1W - 3L
1,363 SR
Queue Stats
161W - 144L
1,565 Elo+
Solo
Mulan
Mulan
seasaltbottle
Mulan
Level 155
God Stats
16W - 15L
1,558 SR
Queue Stats
401W - 380L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 1
6,998
700
2,506
4,595
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
6 / 0 / 1
6,202
620
4,266
4,655
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
9
0 / 0 / 4
5,580
558
3,681
6,164
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
K9 Prophet
Vulcan
13
2 / 0 / 2
7,416
742
2,550
2,058
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
9
2 / 1 / 1
5,262
526
3,565
5,454
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 1
4,143
414
2,857
4,082
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
9
0 / 3 / 0
5,044
504
2,746
5,819
1,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Sanixua
Chaac
7
0 / 3 / 1
4,363
436
2,484
7,970
2,062
7
0 / 3 / 1
4,593
459
1,452
3,436
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 0
4,783
478
1,769
5,428
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
1
1
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Sol
 
Sol
0
1
1
0.5
W
6
0
1
6.5
L
Cliodhna
0
3
0
0
W
Shiva
0
0
4
2
W
Vulcan
K9 Prophet
Vulcan
2
0
2
3
W
Achilles
2
1
1
2.5
L
Chaac
Sanixua
Chaac
0
3
1
0.17
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
11,308
22,926
Taken
26,735
10,708
Mitigated
6,636
7,914
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,506
1,380
0
2,081
4,595
1,687
204
0
4,595
0
44,709
L
Sol
 
Sol
2,857
794
86
1,678
4,082
542
0
939
3,143
17,085
0
W
4,266
976
0
856
4,655
1,269
0
1,021
3,444
0
26,810
L
Cliodhna
2,746
70
0
1,280
5,819
1,507
37
0
5,819
0
27,367
W
Shiva
3,681
659
578
2,583
6,164
4,242
0
1,061
5,103
0
18,411
W
Vulcan
K9 Prophet
Vulcan
2,550
233
0
406
2,058
679
0
715
1,248
49,909
0
W
Achilles
3,565
968
215
1,195
5,454
2,831
130
1,334
4,078
0
23,813
L
Chaac
Sanixua
Chaac
2,484
256
0
2,561
7,970
2,062
0
506
7,464
0
19,766
L
1,452
41
0
500
3,436
883
0
807
2,629
16,842
0
L
1,769
363
0
1,679
5,428
1,642
0
298
5,130
0
17,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
22,926
332
Minions Killed
212
0
Camps Cleared
0
1,011,666
Distance Traveled
966,198
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,998
700
91
9
0
158,546
4
L
Sol
4,143
414
30
3
0
202,246
6
W
Loki
6,202
620
56
6
0
236,756
2
L
Cliodhna
5,044
504
62
6
0
193,815
2
W
Shiva
5,580
558
26
3
0
196,521
4
W
Vulcan
7,416
742
110
11
0
221,918
5
W
Achilles
5,262
526
49
5
0
197,925
4
L
Chaac
4,363
436
34
3
0
205,609
0
L
Nox
4,593
459
36
4
0
133,543
0
L
Mulan
4,783
478
50
5
0
230,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role